- Blind mode tutorial
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[Event "Hourly Rapid Arena"] [Site "https://lichess.org/5FYBI8ML"] [Date "2025.09.25"] [White "First-player"] [Black "Ganbare"] [Result "0-1"] [GameId "5FYBI8ML"] [UTCDate "2025.09.25"] [UTCTime "12:00:27"] [WhiteElo "1794"] [BlackElo "1800"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } 2. d4 { [%eval 0.43] } 2... Nf6 { [%eval 0.43] } { B00 Pirc Defense } 3. Nc3 { [%eval 0.38] } 3... e5 { [%eval 0.44] } 4. dxe5 { [%eval 0.26] } 4... dxe5 { [%eval 0.27] } 5. Qxd8+ { [%eval 0.31] } 5... Kxd8 { [%eval 0.32] } 6. Nf3 { [%eval 0.14] } 6... Bd6 { [%eval 0.29] } 7. Bc4 { [%eval 0.18] } 7... Ke7 { [%eval 0.19] } 8. Nd5+ { [%eval -0.21] } 8... Nxd5 { [%eval -0.14] } 9. Bxd5 { [%eval -0.15] } 9... c6 { [%eval -0.04] } 10. Bb3 { [%eval -0.19] } 10... f6 { [%eval -0.18] } 11. O-O { [%eval -0.47] } 11... Nd7 { [%eval -0.46] } 12. Be3 { [%eval -0.46] } 12... b5?! { (-0.46 → 0.09) Inaccuracy. Bc5 was best. } { [%eval 0.09] } (12... Bc5 13. Bc1) 13. a3?! { (0.09 → -0.51) Inaccuracy. Rfd1 was best. } { [%eval -0.51] } (13. Rfd1) 13... Nc5 { [%eval -0.15] } 14. Bxc5 { [%eval -0.51] } 14... Bxc5 { [%eval -0.54] } 15. Rfd1 { [%eval -0.61] } 15... Be6?! { (-0.61 → 0.06) Inaccuracy. a5 was best. } { [%eval 0.06] } (15... a5) 16. Bxe6 { [%eval 0.0] } 16... Kxe6 { [%eval -0.02] } 17. Rd2 { [%eval 0.06] } 17... Rhd8 { [%eval 0.02] } 18. Rad1 { [%eval -0.11] } 18... Rxd2 { [%eval -0.15] } 19. Rxd2 { [%eval -0.12] } 19... a5 { [%eval -0.12] } 20. Ne1 { [%eval -0.21] } 20... a4 { [%eval -0.15] } 21. Nd3 { [%eval -0.16] } 21... Be7 { [%eval -0.2] } 22. Nb4?? { (-0.20 → -2.43) Blunder. Kf1 was best. } { [%eval -2.43] } (22. Kf1) 22... Bxb4 { [%eval -2.36] } 23. axb4 { [%eval -2.44] } 23... a3 { [%eval -2.4] } 24. bxa3 { [%eval -2.38] } 24... Rxa3 { [%eval -2.51] } 25. h3?! { (-2.51 → -3.32) Inaccuracy. f3 was best. } { [%eval -3.32] } (25. f3 Rc3) 25... Rc3 { [%eval -3.19] } 26. Re2 { [%eval -3.55] } 26... Rc4 { [%eval -3.51] } 27. Kf1 { [%eval -3.76] } 27... Rxb4 { [%eval -3.82] } 28. Ke1 { [%eval -4.2] } 28... Rd4 { [%eval -4.0] } 29. c3 { [%eval -4.29] } 29... Rd3?! { (-4.29 → -3.37) Inaccuracy. Ra4 was best. } { [%eval -3.37] } (29... Ra4 30. Re3 Kd6 31. Kd1 Ra1+ 32. Kc2 Ra2+ 33. Kb3 Rxf2 34. Rg3 g5 35. Kb4) 30. Rc2 { [%eval -2.64] } 30... c5?? { (-2.64 → -0.58) Blunder. h5 was best. } { [%eval -0.58] } (30... h5 31. Ke2 Rd7 32. h4 Ra7 33. Kd3 Ra3 34. Ke2 Ra1 35. g3 Ra4 36. Kd3) 31. Ke2?! { (-0.58 → -1.49) Inaccuracy. Rb2 was best. } { [%eval -1.49] } (31. Rb2) 31... c4 { [%eval -2.09] } 32. Ke1?? { (-2.09 → -4.38) Blunder. Rb2 was best. } { [%eval -4.38] } (32. Rb2 Rxc3 33. Rxb5 Kd6 34. Rb8 Kc5 35. Rb7 h5 36. Rxg7 Kd4 37. Rf7 Rc2+) 32... Kd6 { [%eval -4.36] } 33. Ke2 { [%eval -4.79] } 33... Kc5 { [%eval -4.26] } 34. Ke1?! { (-4.26 → -5.96) Inaccuracy. g3 was best. } { [%eval -5.96] } (34. g3 g5 35. f3 h5 36. Rc1 h4 37. gxh4 gxh4 38. Rc2 b4 39. cxb4+ Kxb4) 34... b4 { [%eval -5.7] } 35. cxb4+ { [%eval -5.62] } 35... Kxb4 { [%eval -5.43] } 36. Ke2 { [%eval -6.11] } 36... Kb3 { [%eval -6.04] } 37. Rc1 { [%eval -5.85] } 37... Rd4 { [%eval -5.79] } 38. Ke3 { [%eval -6.94] } 38... c3 { [%eval -6.91] } 39. Rb1+ { [%eval -6.98] } 39... Ka2 { [%eval -6.83] } 40. Rc1 { [%eval -6.97] } 40... Kb2 { [%eval -7.25] } 41. Re1 { [%eval -7.25] } 41... c2 { [%eval -7.14] } 42. Re2 { [%eval -7.35] } 42... Kb1 { [%eval -7.27] } 43. Re1+? { (-7.27 → Mate in 20) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #-20] } (43. Rxc2 Kxc2 44. h4 g6 45. h5 gxh5 46. f3 Rd3+ 47. Kf2 Kd2 48. g3 h4) 43... Rd1 { [%eval #-19] } 44. Rxd1+ { [%eval #-17] } 44... cxd1=Q { [%eval #-19] } 45. f4 { [%eval #-9] } 45... Qd4+ { [%eval #-7] } 46. Kf3 { [%eval #-8] } 46... Qd3+ { [%eval #-7] } 47. Kg4 { [%eval #-8] } 47... Qxe4 { [%eval #-7] } 48. g3 { [%eval #-3] } 48... exf4 { [%eval #-5] } 49. gxf4 { [%eval #-8] } 49... f5+ { [%eval #-8] } 50. Kg5 { [%eval #-3] } 50... h6+ { [%eval #-9] } 51. Kh5 { [%eval #-4] } 51... Qxf4 { [%eval #-8] } 52. h4 { [%eval #-1] } 52... Qg4# { Black wins by checkmate. } 0-1