FEN
[Event "rated bullet game"]
[Site "https://lichess.org/5DKTASl3"]
[Date "2016.07.16"]
[Round "-"]
[White "Bappo92"]
[Black "mortcc"]
[Result "1/2-1/2"]
[GameId "5DKTASl3"]
[UTCDate "2016.07.16"]
[UTCTime "18:04:02"]
[WhiteElo "1428"]
[BlackElo "1281"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.18] } 1... e6 { [%eval 0.18] } { A40 Horwitz Defense } 2. c4 { [%eval 0.18] } 2... Ne7 { [%eval 0.61] } 3. Nf3 { [%eval 0.51] } 3... d5 { [%eval 0.63] } 4. Nc3 { [%eval 0.66] } 4... c6 { [%eval 0.63] } 5. cxd5 { [%eval 0.36] } 5... cxd5 { [%eval 0.4] } 6. Qa4+ { [%eval 0.13] } 6... Bd7 { [%eval 0.06] } 7. Qb3 { [%eval 0.06] } 7... Bc6 { [%eval 0.42] } 8. e3 { [%eval 0.19] } 8... Nf5 { [%eval 0.27] } 9. Bb5 { [%eval 0.12] } 9... Bd6 { [%eval 0.44] } 10. Bxc6+ { [%eval 0.37] } 10... bxc6 { [%eval 0.41] } 11. Qb7 { [%eval 0.47] } 11... Nd7 { [%eval 0.43] } 12. Qxc6 { [%eval 0.27] } 12... Rc8 { [%eval 0.58] } 13. Qxd6?? { (0.58 → -6.73) Blunder. Qa6 was best. } { [%eval -6.73] } (13. Qa6 Rb8 14. Qxa7 Qc8 15. Qa4 O-O 16. h3 Nf6 17. O-O Qb7 18. Qd1 Rfc8 19. a4 Qa6) 13... Nxd6 { [%eval -6.65] } 14. Ne5 { [%eval -7.83] } 14... Nxe5 { [%eval -7.77] } 15. dxe5 { [%eval -7.62] } 15... Ne4 { [%eval -7.29] } 16. Nxe4 { [%eval -8.22] } 16... dxe4 { [%eval -8.12] } 17. O-O { [%eval -7.71] } 17... O-O { [%eval -7.56] } 18. Rd1? { (-7.56 → Mate in 1) Checkmate is now unavoidable. b3 was best. } { [%eval #-1] } (18. b3 Qa5 19. Bb2 Rc2 20. Bd4 Rb8 21. h3 g6 22. Kh2 Rxa2 23. Rfb1 Rxa1 24. Rxa1 Qd2) 18... Qb6? { (Mate in 1 → -8.02) Lost forced checkmate sequence. Qxd1# was best. } { [%eval -8.02] } (18... Qxd1#) 19. Bd2 { [%eval -8.67] } 19... Rc2 { [%eval -6.68] } 20. Rac1?! { (-6.68 → -12.40) Inaccuracy. Bc3 was best. } { [%eval -12.4] } (20. Bc3 Rd8 21. Rdc1 Rxc1+ 22. Rxc1 Qa6 23. a3 Qc4 24. h4 g6 25. Re1 h5 26. Kh2 Kg7) 20... Rfc8?! { (-12.40 → -6.69) Inaccuracy. Qxb2 was best. } { [%eval -6.69] } (20... Qxb2 21. Rf1 Rxd2 22. Rb1 Qxe5 23. a4 Qa5 24. Ra1 Rfd8 25. h3 g6 26. Rfb1 Kg7 27. Rc1) 21. Rxc2 { [%eval -7.29] } 21... Rxc2 { [%eval -7.05] } 22. h3?! { (-7.05 → -12.51) Inaccuracy. Bc3 was best. } { [%eval -12.51] } (22. Bc3 Kf8 23. Re1 Qb5 24. g3 h5 25. a3 Ke7 26. Bd4 Kd7 27. Bc3 Kc7 28. h3 Kd7) 22... Qxb2 { [%eval -8.75] } 23. Bc1 { [%eval -53.95] } 23... Rxc1 { [%eval -53.91] } 24. Rxc1 { [%eval -53.87] } 24... Qxc1+ { [%eval -52.95] } 25. Kh2 { [%eval -51.95] } 25... f5 { [%eval -15.35] } 26. g4?! { (-15.35 → Mate in 10) Checkmate is now unavoidable. exf6 was best. } { [%eval #-10] } (26. exf6 Qd2 27. Kg3 gxf6 28. h4 Qxa2 29. f3 Qd2 30. fxe4 Qxe3+ 31. Kg4 Qxe4+ 32. Kg3 Qe3+) 26... fxg4 { [%eval #-9] } 27. hxg4 { [%eval #-9] } 27... Qf1 { [%eval #-8] } 28. Kg3 { [%eval #-6] } 28... Qg1+ { [%eval #-5] } 29. Kh3 { [%eval #-5] } 29... Qxf2 { [%eval #-5] } 30. g5 { [%eval #-5] } 30... h5 { [%eval #-5] } 31. g6 { [%eval #-4] } 31... h4 { [%eval #-4] } 32. Kg4 { [%eval #-4] } 32... Qg3+ { [%eval #-3] } 33. Kh5 { [%eval #-3] } 33... Kh8 { [%eval #-3] } 34. a4 { [%eval #-3] } 34... a5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. h3 was best. } { [%eval 0.0] } { Draw by stalemate. } (34... h3 35. a5 h2 36. a6 h1=Q#) 1/2-1/2