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[Event "rated blitz game"] [Site "https://lichess.org/58M1VTUk"] [Date "2025.11.01"] [White "iakov98"] [Black "Oleg114"] [Result "1/2-1/2"] [GameId "58M1VTUk"] [UTCDate "2025.11.01"] [UTCTime "12:24:42"] [WhiteElo "2603"] [BlackElo "2566"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [WhiteTitle "IM"] [BlackTitle "IM"] [BlackFideId "4122593"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A48"] [Opening "East Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Nf3 { [%eval 0.11] } 2... g6 { [%eval 0.22] } { A48 East Indian Defense } 3. Nbd2 { [%eval 0.08] } 3... Bg7 { [%eval 0.21] } 4. e4 { [%eval 0.28] } 4... d6 { [%eval 0.19] } 5. Bd3 { [%eval 0.24] } 5... O-O { [%eval 0.28] } 6. O-O { [%eval 0.22] } 6... Nc6 { [%eval 0.24] } 7. Re1 { [%eval 0.28] } 7... e5 { [%eval 0.36] } 8. dxe5 { [%eval 0.3] } 8... dxe5 { [%eval 0.29] } 9. Bc4 { [%eval 0.1] } 9... Bh6 { [%eval 0.44] } 10. c3 { [%eval 0.33] } 10... Bg4 { [%eval 0.38] } 11. Qc2 { [%eval 0.13] } 11... Qe7 { [%eval 0.2] } 12. h3 { [%eval 0.19] } 12... Be6 { [%eval 0.4] } 13. Bxe6 { [%eval 0.4] } 13... Qxe6 { [%eval 0.42] } 14. Qb3 { [%eval -0.12] } 14... Qxb3 { [%eval -0.06] } 15. axb3 { [%eval -0.02] } 15... Rad8 { [%eval 0.29] } 16. Nc4 { [%eval 0.27] } 16... Bxc1 { [%eval 0.29] } 17. Raxc1 { [%eval 0.22] } 17... Rfe8 { [%eval 0.2] } 18. b4 { [%eval 0.17] } 18... a6 { [%eval 0.14] } 19. Ra1 { [%eval 0.27] } 19... Nh5 { [%eval 0.24] } 20. g3 { [%eval 0.14] } 20... f6 { [%eval 0.29] } 21. Ne3 { [%eval 0.24] } 21... Rd3 { [%eval 0.29] } 22. Red1 { [%eval 0.16] } 22... Red8 { [%eval 0.26] } 23. Rxd3 { [%eval 0.28] } 23... Rxd3 { [%eval 0.37] } 24. Kg2 { [%eval 0.25] } 24... Ne7 { [%eval 0.49] } 25. b5 { [%eval 0.77] } 25... axb5 { [%eval 0.65] } 26. Ra7 { [%eval 0.63] } 26... Kf7 { [%eval 0.99] } 27. Rxb7 { [%eval 1.01] } 27... c6 { [%eval 0.9] } 28. Nc2?! { (0.90 → 0.14) Inaccuracy. Rb8 was best. } { [%eval 0.14] } (28. Rb8) 28... Rd1 { [%eval 0.39] } 29. Nb4 { [%eval 0.4] } 29... Ke6 { [%eval 0.62] } 30. Na6 { [%eval 0.48] } 30... Kd6?? { (0.48 → 2.38) Blunder. Ng7 was best. } { [%eval 2.38] } (30... Ng7) 31. b4 { [%eval 2.33] } 31... Ke6 { [%eval 2.05] } 32. Nc5+ { [%eval 2.11] } 32... Kf7 { [%eval 2.02] } 33. Nh2 { [%eval 1.93] } 33... Rc1 { [%eval 2.39] } 34. Ng4 { [%eval 2.51] } 34... Rxc3 { [%eval 2.41] } 35. Nh6+ { [%eval 2.42] } 35... Kg7 { [%eval 2.36] } 36. Ng4 { [%eval 1.99] } 36... Kf8 { [%eval 2.06] } 37. Ne6+?! { (2.06 → 1.15) Inaccuracy. Nh6 was best. } { [%eval 1.15] } (37. Nh6) 37... Ke8?! { (1.15 → 1.90) Inaccuracy. Kf7 was best. } { [%eval 1.9] } (37... Kf7) 38. Nc5?! { (1.90 → 0.75) Inaccuracy. Nh6 was best. } { [%eval 0.75] } (38. Nh6 Rc4) 38... Rc4 { [%eval 0.71] } 39. Nh6 { [%eval 0.67] } 39... Kd8?? { (0.67 → Mate in 5) Checkmate is now unavoidable. Rd4 was best. } { [%eval #5] } (39... Rd4 40. Ne6 Rxb4 41. Rb8+ Nc8 42. g4 Rc4 43. gxh5 Kd7 44. Ng4 gxh5 45. Ne3) 40. Rd7+?? { (Mate in 5 → 0.79) Lost forced checkmate sequence. Nf7+ was best. } { [%eval 0.79] } (40. Nf7+ Ke8 41. Nd6+ Kf8 42. Ne6+ Kg8 43. Rb8+ Nc8 44. Rxc8#) 40... Ke8 { [%eval 0.7] } 41. Rb7 { [%eval 0.79] } 41... Kd8?? { (0.79 → Mate in 5) Checkmate is now unavoidable. Nc8 was best. } { [%eval #5] } (41... Nc8 42. Rb8) 42. Rd7+?? { (Mate in 5 → 0.44) Lost forced checkmate sequence. Nf7+ was best. } { [%eval 0.44] } (42. Nf7+ Ke8 43. Nd6+ Kf8 44. Ne6+ Kg8 45. Rb8+ Nc8 46. Rxc8#) 42... Ke8 { [%eval 0.85] } 43. Rc7?! { (0.85 → 0.00) Inaccuracy. Ra7 was best. } { [%eval 0.0] } (43. Ra7 Rd4) 43... Kd8?? { (0.00 → 3.17) Blunder. Rxb4 was best. } { [%eval 3.17] } (43... Rxb4 44. Rb7 Rd4 45. Ne6 Rd2 46. Rb8+ Kd7 47. Nc5+ Kc7 48. Na6+ Kd7) 44. Ne6+?? { (3.17 → 0.69) Blunder. Rb7 was best. } { [%eval 0.69] } (44. Rb7 Nc8 45. Rxh7 Rc2 46. h4 Rb2 47. Ne6+ Ke8 48. Ng8 f5 49. exf5 gxf5) 44... Ke8 { [%eval 0.67] } 45. Ra7?! { (0.67 → 0.00) Inaccuracy. Rb7 was best. } { [%eval 0.0] } (45. Rb7 Rxb4) 45... Rxb4 { [%eval 0.0] } 46. Nc5 { [%eval 0.0] } 46... Kd8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rd4 was best. } { [%eval #5] } (46... Rd4 47. Ne6 Ra4 48. Rb7 Ra2 49. Nc7+ Kd8 50. Nf7+ Kc8 51. Nd6+ Kd7 52. Nf7) 47. Ne6+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nf7+ was best. } { [%eval 0.0] } (47. Nf7+ Kc8 48. Na6 Nf4+ 49. gxf4 Nd5 50. exd5 exf4 51. Rc7#) 47... Ke8 { [%eval 0.04] } 48. Nc5 { [%eval 0.0] } 48... Kd8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rd4 was best. } { [%eval #5] } (48... Rd4 49. Ne6) 49. Ne6+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nf7+ was best. } { [%eval 0.0] } (49. Nf7+ Kc8 50. Na6 Nf4+ 51. gxf4 Nd5 52. exd5 cxd5 53. Rc7#) 49... Ke8 { [%eval 0.17] } { The game is a draw. } 1/2-1/2