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[Event "Rated Antichess game"] [Site "https://lichess.org/54qu6AZ8"] [Date "2020.04.24"] [White "MOMO80"] [Black "bsola25"] [Result "0-1"] [UTCDate "2020.04.24"] [UTCTime "17:04:34"] [WhiteElo "1457"] [BlackElo "1114"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.77 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Qxg7?? { (Mate in 12 → 0.04) Lost forced checkmate sequence. Bxd2 was best. } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Rd1 Bxg2 10. Bc3 Bxh1 11. Bxg7 Bxg7) 5... Qxf2?? { (0.04 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7 Qxf2 7. Qxf2 Rb8 8. Qxf8 Rxb2 9. Qxg8 Rxa2 10. Rxa2 Rxg8 11. Rxa7 Rxg2 12. Rxc7) 6. Qxf7?? { (Mate in 12 → -3.31) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxg7 7. Bd2 Bxb2 8. Nf3 Bxa1 9. g4 Bxg4 10. Ba5 Bxf3 11. Bxc7 Bxh1 12. Bb8 Rxb8) 6... Qxg1?? { (-3.31 → 3.27) Blunder. Qxc2 was best. } (6... Qxc2) 7. Qxe7?? { (3.27 → Mate in 10) Checkmate is now unavoidable. Rxg1 was best. } (7. Rxg1) 7... Bxe7?? { (Mate in 10 → -0.19) Lost forced checkmate sequence. Kxe7 was best. } (7... Kxe7 8. Rxg1 Bh3 9. gxh3 Bh6 10. Rxg8 Bxe3 11. Bxe3 Raxg8 12. Bxa7 c5 13. Bxc5 Rg6 14. Bxe7) 8. Rxg1 Ba3 9. bxa3 Bh3 10. gxh3 Kf7? { (-0.34 → 1.20) Mistake. Kd7 was best. } (10... Kd7 11. Rxg8) 11. Rxg8 Kxg8 12. Nc3 c5? { (0.60 → 1.94) Mistake. a5 was best. } (12... a5) 13. Ne2 c4?! { (2.30 → 3.24) Inaccuracy. Kf8 was best. } (13... Kf8 14. h4) 14. Ng1?? { (3.24 → 1.19) Blunder. c3 was best. } (14. c3 h5) 14... Kf7 15. c3 Kf8? { (1.53 → 2.86) Mistake. Rhd8 was best. } (15... Rhd8) 16. e4 Kf7?? { (2.25 → 13.41) Blunder. a5 was best. } (16... a5) 17. h4?? { (13.41 → 2.52) Blunder. Rb1 was best. } (17. Rb1) 17... Rhf8?? { (2.52 → 13.01) Blunder. Rad8 was best. } (17... Rad8 18. Bd2) 18. Ne2?? { (13.01 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } (18. Kd2) 18... h6 19. Bxh6 Kg7 20. Bxg7 Rf1?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rf6 was best. } (20... Rf6 21. Bxf6 Rd8 22. Bxd8 a6 23. Bxc7 a5 24. Bxa5#) 21. Kxf1 Rf8 22. Bxf8 c5 23. Bxc5 a6 24. Rb1 a5 25. Bb4?? { (1.09 → Mate in 2) Checkmate is now unavoidable. Bf2 was best. } (25. Bf2) 25... axb4 26. axb4# { Game ends by variant rule. } 0-1