Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Athiraprabheesh Arena"] [Site "https://lichess.org/54AbPlDG"] [Date "2026.06.16"] [Round "-"] [White "avnihr"] [Black "Athiraprabheesh"] [Result "1-0"] [GameId "54AbPlDG"] [UTCDate "2026.06.16"] [UTCTime "14:58:50"] [WhiteElo "1538"] [BlackElo "1546"] [WhiteRatingDiff "+160"] [BlackRatingDiff "-62"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.61] } 1... d6?? { (0.61 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Qf3?? { (Mate in 16 → 0.36) Lost forced checkmate sequence. Ba6 was best. } { [%eval 0.36] } (2. Ba6 bxa6 3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3) 2... Bg4?? { (0.36 → Mate in 15) Checkmate is now unavoidable. Bh3 was best. } { [%eval #15] } (2... Bh3 3. Qxh3 c5 4. Qxh7 Rxh7 5. Ba6 Nxa6 6. h3 Rxh3 7. Rxh3) 3. Qxg4?? { (Mate in 15 → -0.43) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -0.43] } (3. Qxf7 Kxf7 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Ne4 Bxe4 7. Bb5 Bxg2 8. d4 Bxh1) 3... f5?? { (-0.43 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (3... b5 4. Bxb5 g5 5. Bxe8 Qxe8 6. Qxg5 Qa4 7. Qxe7 Nxe7 8. b3 Qxa2 9. Rxa2) 4. Qxg7 { [%eval #15] } 4... Bxg7 { [%eval #14] } 5. Ba6?? { (Mate in 14 → -2.15) Lost forced checkmate sequence. b4 was best. } { [%eval -2.15] } (5. b4 Bxa1 6. Bb2 Bxb2 7. Na3 Bxa3 8. Bb5 Bxb4 9. Bxe8 Bxd2 10. Kxd2 Qxe8) 5... Bxb2 { [%eval -2.38] } 6. Bxb2 { [%eval -2.46] } 6... Nxa6 { [%eval -2.3] } 7. Bxh8 { [%eval -2.07] } 7... Nf6?? { (-2.07 → Mate in 14) Checkmate is now unavoidable. f4 was best. } { [%eval #14] } (7... f4 8. exf4) 8. Bxf6 { [%eval #14] } 8... exf6 { [%eval #13] } 9. e4?? { (Mate in 13 → 1.07) Lost forced checkmate sequence. g4 was best. } { [%eval 1.07] } (9. g4 fxg4 10. Nf3 gxf3 11. Kf1 f5 12. Kg2 fxg2 13. c4 gxh1=Q 14. Nc3 Qxh2) 9... fxe4 { [%eval 0.84] } 10. Nf3?? { (0.84 → -2.05) Blunder. Nh3 was best. } { [%eval -2.05] } (10. Nh3 e3) 10... exf3 { [%eval -1.69] } 11. gxf3 { [%eval -1.99] } 11... Nb4?? { (-1.99 → Mate in 9) Checkmate is now unavoidable. Kf7 was best. } { [%eval #9] } (11... Kf7 12. f4) 12. Rg1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. a4 was best. } { [%eval #-9] } (12. a4 Nxc2 13. Kd1 Nxa1 14. Kc2 Nxc2 15. d4 Nxd4 16. Rg1 Nxf3 17. Rg8 Nxh2) 12... Nxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... a5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rc8 was best. } { [%eval #8] } (13... Rc8 14. Rxa7 c6 15. Rxb7 Qa5 16. Rxh7 Qxd2 17. Nxd2 Ke7 18. Rxe7 Rc7 19. Rxc7) 14. Rxa5 { [%eval #8] } 14... Rxa5 { [%eval #7] } 15. Na3 { [%eval #7] } 15... Rxa3 { [%eval #6] } 16. h3 { [%eval #7] } 16... Rxf3 { [%eval #6] } 17. Kd1 { [%eval #6] } 17... Rxf2 { [%eval #5] } 18. Ke2 { [%eval #5] } 18... Rxe2 { [%eval #4] } 19. Rh1 { [%eval #4] } 19... Rxd2 { [%eval #3] } 20. Rg1 { [%eval #3] } 20... Rxc2 { [%eval #2] } 21. Rg2?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Rg5 was best. } { [%eval #-12] } (21. Rg5 fxg5 22. h4 gxh4#) 21... Rxg2 { [%eval #-12] } 22. h4 { [%eval #-11] } 22... f5 { [%eval #-11] } 23. h5 { [%eval #-10] } 23... Rg6?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Rg7 was best. } { [%eval #1] } (23... Rg7 24. h6 Qh4 25. hxg7 Qd4 26. g8=N h6 27. Nxh6 Kd7 28. Nxf5 d5 29. Nxd4) 24. hxg6 { [%eval #1] } 24... hxg6# { Game ends by variant rule. } 1-0