FEN
[Event "Title vs. Title Arena"]
[Site "https://lichess.org/50KDHQG4"]
[Date "2021.06.02"]
[White "GrohochetGrom"]
[Black "Om11"]
[Result "0-1"]
[UTCDate "2021.06.02"]
[UTCTime "16:27:47"]
[WhiteElo "2224"]
[BlackElo "2187"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "15+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. e4?! { (0.81 → -0.01) Inaccuracy. b4 was best. } (4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2 8. Rxh2 Qg5) 4... Ba3 5. Nxa3 Qg5? { (-0.13 → 1.48) Mistake. Qh4 was best. } (5... Qh4 6. e5 Nxe5 7. Qe2 Qxf2 8. Qxe5 Qxg2 9. Qxe6 fxe6 10. Ne2) 6. e5?? { (1.48 → -0.32) Blunder. d3 was best. } (6. d3) 6... Qxe5 7. Qg4 Qxe1 8. Qxg7 Qxf2 9. Qxh8?? { (-0.51 → Mate in 11) Checkmate is now unavoidable. Qxg8 was best. } (9. Qxg8 Rxg8 10. g4 Qxg1 11. Rxg1 Rxg4 12. Rxg4 Kf8 13. Rg8 Kxg8 14. c4 Nf6 15. c5 Nh5) 9... Qxg1?? { (Mate in 11 → 1.60) Lost forced checkmate sequence. Qxd2 was best. } (9... Qxd2 10. Qxg8 Qxc2 11. Qxe8 Qxc1 12. Qxf7 Qxg1 13. Qxh7 Qxa1 14. Qxd7 Bxd7 15. Rxa1 Bb5 16. Nxb5) 10. Qxh7?? { (1.60 → -1.55) Blunder. Qxg8 was best. } (10. Qxg8 Qxg2 11. Qxe8 Qxh2 12. Qxf7 Qxd2 13. Qxd7 Bxd7 14. Rxh7 Qxc2 15. Rxd7 Qxb2 16. Rxc7 Qxa1) 10... Qxg2 11. Qxg8 Qxd2 12. Qxe8 Qxc2 13. Nxc2?? { (-3.07 → Mate in 9) Checkmate is now unavoidable. Qxe6 was best. } (13. Qxe6) 13... Nb8?? { (Mate in 9 → 4.84) Lost forced checkmate sequence. f5 was best. } (13... f5 14. Qxc8 Rxc8 15. Ne3 Rd8 16. Nxf5 exf5 17. Bg5 f4 18. Bxd8 a5 19. Bxc7 a4 20. Bxf4) 14. Qxe6 fxe6 15. h3?? { (Mate in 11 → 4.99) Lost forced checkmate sequence. Be3 was best. } (15. Be3 Nc6 16. Bxa7 Nxa7 17. Rhg1 c5 18. Nd4 cxd4 19. Raf1 d3 20. b4 d2 21. Rf5 exf5) 15... Nd7?! { (4.99 → 6.68) Inaccuracy. c6 was best. } (15... c6 16. Ne3) 16. a4?? { (6.68 → 1.73) Blunder. Ne3 was best. } (16. Ne3 c6 17. b4 Nc5 18. bxc5 Bb7 19. h4 Rc8 20. h5 Rc7 21. h6 Rc8 22. a4 Ra8) 16... c5?? { (1.73 → Mate in 9) Checkmate is now unavoidable. Ne5 was best. } (16... Ne5 17. b3) 17. Rg1?? { (Mate in 9 → 5.08) Lost forced checkmate sequence. Ra3 was best. } (17. Ra3 Nb8 18. Bf4 Bd7 19. Bxb8 Bxa4 20. Rxa4 Rxb8 21. Rxa7 Rxb2 22. Ra3 Rxc2 23. Rc3 Rxc3) 17... a6 18. Rb1?? { (Mate in 16 → 3.67) Lost forced checkmate sequence. Bg5 was best. } (18. Bg5 Ne5 19. Nd4 cxd4 20. Be3 dxe3 21. Rg6 Nxg6 22. h4 Nxh4 23. b4 Bb7 24. b5 axb5) 18... Ra7? { (3.67 → 6.75) Mistake. Nf6 was best. } (18... Nf6 19. Rh1 Ra7 20. Ra1 Ne8 21. a5 Nd6 22. Ra3 Nb5 23. Rf1 Nxa3 24. bxa3 Bb7 25. Nb4) 19. Ra1 Ra8 20. Bd2?! { (5.47 → 4.11) Inaccuracy. Bf4 was best. } (20. Bf4 Ne5) 20... Ra7?? { (4.11 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } (20... Nf6 21. Rg4 Nxg4 22. hxg4 Bb7 23. Ra3 Bf3 24. Rxf3 e5 25. g5 Rf8 26. Rxf8 e4 27. a5) 21. Be1 Ra8 22. Rg2?? { (Mate in 9 → 4.33) Lost forced checkmate sequence. Bh4 was best. } (22. Bh4 Nf6 23. Bxf6 a5 24. Nb4 cxb4 25. b3 Bd7 26. Ra3 bxa3 27. Bh8 Rxh8 28. Rd1 Bxa4) 22... Ra7?? { (4.33 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } (22... Nf6 23. Rg4 Nxg4 24. hxg4 Bb7 25. Ra3 Bf3 26. Rxf3 Rf8 27. Rxf8 a5 28. Bxa5 c4 29. g5) 23. Rb1 Ra8 24. Ra1?? { (Mate in 8 → 3.96) Lost forced checkmate sequence. Rd1 was best. } (24. Rd1 a5 25. Bxa5 Rxa5 26. Rxd7 Bxd7 27. h4 Bxa4 28. Nd4 cxd4 29. h5 Rxh5 30. Rc2 Bxc2) 24... Ra7?? { (3.96 → Mate in 13) Checkmate is now unavoidable. Nf6 was best. } (24... Nf6) 25. b4?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rg3 was best. } (25. Rg3 Ra8 26. h4 Ra7 27. Bd2 Ra8 28. h5 Ra7 29. Rd1 Ra8 30. b4 cxb4 31. Nxb4 Nb6) 25... cxb4 26. Nxb4 Rb7 27. Nxa6 Rb5?? { (0.00 → 3.12) Blunder. Nc5 was best. } (27... Nc5 28. Nxc5 Rb2 29. Nxe6 Bxe6 30. Rxb2 Bxh3 31. Rg2 Bxg2 32. Ra2 Bh1 33. Rg2 Bxg2 34. a5) 28. axb5 Bxa6 29. bxa6 e5 30. h4 e4 31. h5 e3?? { (4.01 → Mate in 13) Checkmate is now unavoidable. Nb6 was best. } (31... Nb6 32. Bb4) 32. Bf2?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rd2 was best. } (32. Rd2 exd2 33. Bxd2 Nb6 34. Rd1 Nd7 35. h6 Ne5 36. h7 Ng6 37. h8=K Nxh8 38. a7 Nf7) 32... exf2 33. Rxf2 Nf6 34. Rxf6# { Game ends by variant rule. } 0-1