- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/4stoi9Bg"] [Date "2026.01.24"] [Round "-"] [White "Blade980"] [Black "lichess AI level 2"] [Result "1-0"] [GameId "4stoi9Bg"] [UTCDate "2026.01.24"] [UTCTime "12:48:28"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. e3 { [%eval 0.35] } 3... e6 { [%eval 0.45] } 4. Bd3 { [%eval 0.02] } 4... a6 { [%eval 0.42] } 5. Nf3 { [%eval 0.47] } 5... h6 { [%eval 0.59] } 6. c3 { [%eval 0.62] } 6... Nf6 { [%eval 0.56] } 7. Nbd2 { [%eval 0.58] } 7... Bd7 { [%eval 0.8] } 8. c4 { [%eval 0.32] } 8... g5?! { (0.32 → 1.10) Inaccuracy. Nb4 was best. } { [%eval 1.1] } (8... Nb4 9. Be2) 9. Bg3 { [%eval 1.09] } 9... Nb4 { [%eval 1.12] } 10. Be2 { [%eval 1.08] } 10... c5 { [%eval 1.19] } 11. a3 { [%eval 0.96] } 11... a5?? { (0.96 → 4.61) Blunder. Nc6 was best. } { [%eval 4.61] } (11... Nc6 12. dxc5 Bxc5 13. h3 Qe7 14. O-O Bd6 15. Bxd6 Qxd6 16. Rc1 Qe7 17. cxd5) 12. axb4 { [%eval 4.94] } 12... axb4 { [%eval 5.04] } 13. b3 { [%eval 4.12] } 13... cxd4 { [%eval 4.49] } 14. exd4 { [%eval 3.9] } 14... Ra5 { [%eval 4.58] } 15. Ne5 { [%eval 4.19] } 15... Ra3 { [%eval 4.47] } 16. Rb1 { [%eval 4.11] } 16... h5 { [%eval 4.15] } 17. h3 { [%eval 4.14] } 17... Qb6 { [%eval 4.63] } 18. Nxd7 { [%eval 4.71] } 18... Nxd7 { [%eval 4.66] } 19. Nf3 { [%eval 3.82] } 19... Qd8 { [%eval 4.6] } 20. Qd2 { [%eval 3.9] } 20... h4 { [%eval 4.07] } 21. Bh2 { [%eval 3.82] } 21... Be7 { [%eval 4.27] } 22. O-O { [%eval 4.3] } 22... Ra5 { [%eval 4.59] } 23. Rfe1 { [%eval 4.65] } 23... Bf8 { [%eval 5.14] } 24. Nxg5 { [%eval 4.92] } 24... Be7 { [%eval 5.35] } 25. Nf3 { [%eval 5.22] } 25... Rg8 { [%eval 5.51] } 26. Qh6 { [%eval 5.14] } 26... Qc8 { [%eval 5.93] } 27. Qh7 { [%eval 5.23] } 27... Rf8 { [%eval 5.85] } 28. Nxh4 { [%eval 4.84] } 28... Nb6?! { (4.84 → 6.69) Inaccuracy. Nf6 was best. } { [%eval 6.69] } (28... Nf6 29. Qh6 Ne4 30. Nf3 Nc3 31. cxd5 Nxd5 32. Rbc1 Qa8 33. Qh7 Nc3 34. d5) 29. Bg4 { [%eval 6.48] } 29... dxc4 { [%eval 6.01] } 30. bxc4 { [%eval 6.01] } 30... Nxc4 { [%eval 6.26] } 31. Rbc1?! { (6.26 → 4.29) Inaccuracy. Ng6 was best. } { [%eval 4.29] } (31. Ng6 fxg6 32. Bxe6 Qc6 33. Bxc4 Qf6 34. Bg3 Rg5 35. Bh4 Kd8 36. Rxe7 Qxe7) 31... b3 { [%eval 4.68] } 32. Qb1 { [%eval 4.5] } 32... Bxh4 { [%eval 4.99] } 33. Qxb3 { [%eval 4.43] } 33... Ra3?! { (4.43 → 6.44) Inaccuracy. b5 was best. } { [%eval 6.44] } (33... b5 34. Bg3 Bg5 35. Rcd1 f5 36. Bh5+ Kd7 37. d5 e5 38. Qb4 Qb8 39. Bxe5) 34. Qb5+ { [%eval 5.11] } 34... Ke7?! { (5.11 → 7.48) Inaccuracy. Qc6 was best. } { [%eval 7.48] } (34... Qc6 35. Qxc6+ bxc6 36. Rxc4 Ra2 37. Rf1 Bf6 38. Rxc6 Bxd4 39. Rd1 Bxf2+ 40. Kh1) 35. Qb4+ { [%eval 6.79] } 35... Kf6 { [%eval 6.84] } 36. Be5+ { [%eval 6.85] } 36... Nxe5 { [%eval 7.57] } 37. dxe5+ { [%eval 7.4] } 37... Kg7 { [%eval 7.39] } 38. Rxc8 { [%eval 7.12] } 38... Rd8 { [%eval 9.42] } 39. Rcc1?! { (9.42 → 6.49) Inaccuracy. Rxd8 was best. } { [%eval 6.49] } (39. Rxd8 Bxd8 40. Qxa3 Bg5 41. g3 b5 42. Rd1 b4 43. Qf3 Kg8 44. Kg2 Kf8) 39... Ra2 { [%eval 6.74] } 40. Rf1 { [%eval 6.75] } 40... Rdd2 { [%eval 6.88] } 41. g3 { [%eval 6.69] } 41... Rab2 { [%eval 8.24] } 42. Qc3 { [%eval 7.91] } 42... Be7 { [%eval 8.73] } 43. Qe3 { [%eval 7.31] } 43... Bb4? { (7.31 → Mate in 6) Checkmate is now unavoidable. Rd7 was best. } { [%eval #6] } (43... Rd7 44. Bh5 Rb4 45. Qf3 f5 46. Kh1 Kg8 47. Qg2 Rd2) 44. Qg5+ { [%eval #5] } 44... Kf8 { [%eval #2] } 45. Rc8+ { [%eval #1] } 45... Rd8 { [%eval #1] } 46. Rxd8# { White wins by checkmate. } 1-0