FEN
[Event "rated rapid game"]
[Site "https://lichess.org/4sKB4XPd"]
[Date "2026.03.23"]
[Round "-"]
[White "SreyaSree_ACA"]
[Black "blenderlord"]
[Result "0-1"]
[GameId "4sKB4XPd"]
[UTCDate "2026.03.23"]
[UTCTime "13:55:29"]
[WhiteElo "952"]
[BlackElo "890"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C46"]
[Opening "Three Knights Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } { C46 Three Knights Opening } 3... Bc5 { [%eval 0.46] } 4. Nxe5 { [%eval 0.55] } 4... Nxe5 { [%eval 0.53] } 5. d4 { [%eval 0.59] } 5... Bd6 { [%eval 0.52] } 6. dxe5 { [%eval 0.46] } 6... Bxe5 { [%eval 0.53] } 7. Bc4 { [%eval 0.14] } 7... Nf6 { [%eval 0.2] } 8. O-O { [%eval 0.09] } 8... d6 { [%eval 0.48] } 9. Bg5 { [%eval 0.4] } 9... Bxh2+?? { (0.40 → 4.28) Blunder. Be6 was best. } { [%eval 4.28] } (9... Be6 10. Nd5 O-O 11. Rb1 h6 12. Bh4 c6 13. f4 cxd5 14. fxe5 dxe5 15. exd5) 10. Kxh2 { [%eval 4.26] } 10... Ng4+ { [%eval 4.41] } 11. Kg1?? { (4.41 → -1.60) Blunder. Qxg4 was best. } { [%eval -1.6] } (11. Qxg4 Bxg4 12. Bxd8 Rxd8 13. Rae1 c6 14. Be2 Bxe2 15. Rxe2 h5 16. e5 d5) 11... Qxg5 { [%eval -1.56] } 12. Be2 { [%eval -1.67] } 12... h5 { [%eval -1.65] } 13. f3?? { (-1.65 → -5.45) Blunder. Qd3 was best. } { [%eval -5.45] } (13. Qd3 Ne5 14. f4 Nxd3 15. fxg5 Ne5 16. Nb5 Kd8 17. a4 h4 18. a5 h3) 13... Ne3? { (-5.45 → -2.99) Mistake. Qe3+ was best. } { [%eval -2.99] } (13... Qe3+ 14. Kh1 Qf4 15. g3 Qxg3 16. Bb5+ c6 17. Qd2 Rh6 18. Nd5 Qh4+ 19. Kg1) 14. Bb5+ { [%eval -3.06] } 14... c6 { [%eval -2.69] } 15. Qxd6?? { (-2.69 → Mate in 1) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-1] } (15. Qd2 Qc5 16. Rf2 cxb5 17. b3 Be6 18. Re1 Ng4 19. fxg4 hxg4 20. Re3 Qh5) 15... cxb5?? { (Mate in 1 → -3.40) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -3.4] } (15... Qxg2#) 16. Nd5?? { (-3.40 → Mate in 1) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-1] } (16. Rf2 Nc4 17. Qh2 Qe5 18. f4 Qc5 19. f5 Ne3 20. Qf4 Ng4 21. Rf1 Qe5) 16... Qxg2# { Black wins by checkmate. } 0-1
