- Blind mode tutorial
lichess.org
Donate
FEN
[Event "≤1300 Bullet Arena"] [Site "https://lichess.org/4s3kXHux"] [Date "2024.09.11"] [Round "-"] [White "pile_of"] [Black "Jayden_Petzer12"] [Result "0-1"] [GameId "4s3kXHux"] [UTCDate "2024.09.11"] [UTCTime "12:26:38"] [WhiteElo "1010"] [BlackElo "1165"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.27] } { B10 Caro-Kann Defense } 2. Bd3 { [%eval -0.07] } 2... d5 { [%eval 0.0] } 3. c3 { [%eval -0.42] } 3... g6?! { (-0.42 → 0.25) Inaccuracy. e5 was best. } { [%eval 0.25] } (3... e5 4. exd5 Qxd5 5. Qf3 Nf6 6. Bc2 Bc5 7. Qxd5 cxd5 8. Nf3) 4. exd5?! { (0.25 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } (4. Nf3) 4... cxd5 { [%eval 0.0] } 5. Nf3 { [%eval 0.06] } 5... Bg7 { [%eval 0.23] } 6. O-O { [%eval 0.1] } 6... Bg4 { [%eval 0.37] } 7. Nd4?? { (0.37 → -5.34) Blunder. Be2 was best. } { [%eval -5.34] } (7. Be2) 7... Bxd1 { [%eval -5.53] } 8. Rxd1 { [%eval -5.51] } 8... Nf6 { [%eval -5.5] } 9. Bxg6 { [%eval -5.99] } 9... hxg6 { [%eval -5.98] } 10. Nb5 { [%eval -6.23] } 10... Qb6 { [%eval -6.16] } 11. Nd4 { [%eval -6.76] } 11... Qd6 { [%eval -5.98] } 12. Re1 { [%eval -7.83] } 12... Qxh2+ { [%eval -7.83] } 13. Kf1 { [%eval -7.85] } 13... Qh1+ { [%eval -7.54] } 14. Ke2 { [%eval -7.28] } 14... Qh5+ { [%eval -6.34] } 15. Kd3 { [%eval -7.19] } 15... Nfd7 { [%eval -7.14] } 16. g3 { [%eval -8.71] } 16... Bxd4 { [%eval -8.64] } 17. f4 { [%eval -9.75] } 17... Bf2 { [%eval -9.66] } 18. Kc2 { [%eval -10.09] } 18... Qf5+ { [%eval -9.75] } 19. Re4 { [%eval -11.57] } 19... Qxe4+ { [%eval -10.75] } 20. Kd1?! { (-10.75 → Mate in 1) Checkmate is now unavoidable. d3 was best. } { [%eval #-1] } (20. d3 Qe2+ 21. Bd2 Nc5 22. b3 d4 23. b4 Qxd3+ 24. Kb2 Ne4 25. f5 Rh2) 20... Qe1+ { [%eval #-8] } 21. Kc2 { [%eval #-10] } 21... Qe4+?! { (Mate in 10 → -10.23) Lost forced checkmate sequence. Rh1 was best. } { [%eval -10.23] } (21... Rh1 22. b4 Qd1+ 23. Kb2 Qxc1+ 24. Kb3 Nc6 25. d4 Nxd4+ 26. cxd4 Bxd4 27. Nd2) 22. Kb3?! { (-10.23 → Mate in 2) Checkmate is now unavoidable. d3 was best. } { [%eval #-2] } (22. d3 Qg2 23. Nd2 Be3 24. a4 Rh2 25. Kb3 Bxd2 26. Bxd2 Qxd2 27. Rb1 Nc6) 22... d4?! { (Mate in 2 → -15.33) Lost forced checkmate sequence. Nc5+ was best. } { [%eval -15.33] } (22... Nc5+ 23. Ka3 Qa4#) 23. cxd4?! { (-15.33 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #-7] } (23. c4 Nc5+) 23... Qd5+ { [%eval #-8] } 24. Kc2 { [%eval #-8] } 24... Qc4+?! { (Mate in 8 → -10.71) Lost forced checkmate sequence. Nc6 was best. } { [%eval -10.71] } (24... Nc6 25. b3 Nb4+ 26. Kb2 Bxd4+ 27. Nc3 Bxc3+ 28. dxc3 Rh2+ 29. Bd2 Rxd2+ 30. Kc1) 25. Kd1?! { (-10.71 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-1] } (25. Nc3 Nc6 26. b3 Nxd4+ 27. Kb2 Qd3 28. Rb1 Rh2 29. a4 Bxg3 30. Ka1 Nc2+) 25... Rh1# { Black wins by checkmate. } 0-1