FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/4pKMdIGz"]
[Date "2025.05.28"]
[White "mew781"]
[Black "IgnatievFedor"]
[Result "0-1"]
[GameId "4pKMdIGz"]
[UTCDate "2025.05.28"]
[UTCTime "13:09:43"]
[WhiteElo "1253"]
[BlackElo "1061"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Qxd2 { [%eval #-9] } 7... Bf3 { [%eval #-10] } 8. Nxf3 { [%eval #-9] } 8... e5 { [%eval #-9] } 9. Nxe5 { [%eval #-8] } 9... Nc6 { [%eval #-8] } 10. Nxc6 { [%eval #-7] } 10... Rb8 { [%eval #-7] } 11. Nxa7 { [%eval #-6] } 11... Rxb2 { [%eval #-6] } 12. Bxb2 { [%eval #-5] } 12... Ba3 { [%eval #-5] } 13. Bxg7 { [%eval #-4] } 13... Rxg7 { [%eval #-4] } 14. Nxa3 { [%eval #-3] } 14... Rg3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Rd7 was best. } { [%eval #13] } (14... Rd7 15. Qxd7 c5 16. Qxh7 c4 17. Nxc4#) 15. hxg3 { [%eval #13] } 15... c6 { [%eval #12] } 16. Nxc6 { [%eval #12] } 16... h6 { [%eval #11] } 17. Qd4 { [%eval #31] } 17... h5 { [%eval 96.84] } 18. Qg4 { [%eval #30] } 18... hxg4 { [%eval 7.58] } 19. f3 { [%eval #118] } 19... gxf3 { [%eval 5.58] } 20. Ke2 { [%eval 5.58] } 20... fxe2 { [%eval 1.63] } 21. Rf1? { (1.63 → 0.00) Mistake. Rd1 was best. } { [%eval 0.0] } (21. Rd1) 21... exf1=K { [%eval 0.0] } 22. Nc4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ne5 was best. } { [%eval #-11] } (22. Ne5 Kf2 23. Nb1 Kxg3 24. Nf3 Kxf3 25. a4 Kxe3 26. Nd2 Kxd2 27. a5 Kxc2) 22... Kg1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.0] } (22... Kf2 23. N4e5 Kxg3 24. Nf3 Kxf3 25. a3 Kxe3 26. Nd4 Kxd4 27. c3 Kxc3 28. a4) 23. Nd4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (23. a4 Kf2 24. Nd2 Kxg3 25. Nf3 Kxf3 26. a5 Kxe3 27. Nd4 Kxd4 28. c3 Kxc3) 23... Kh1?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Kf1 was best. } { [%eval 0.0] } (23... Kf1 24. Nb5 Kf2 25. e4 Kxg3 26. e5 Kf2 27. Na5 Ke3 28. Nd4 Kxd4 29. Nb3) 24. Ne5 { [%eval 0.0] } 24... Kg1 { [%eval 0.0] } 25. Nef3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #-1] } (25. a4 Kh2 26. Nef3 Kxg3 27. Nb3 Kxf3 28. a5 Kxe3 29. Nd2 Kxd2 30. a6 Kxc2) 25... Kh2 { [%eval #-1] } 26. Nxh2# { Game ends by variant rule. } 0-1