FEN
[Event "rated bullet game"]
[Site "https://lichess.org/4oC4429m"]
[Date "2026.03.04"]
[Round "-"]
[White "Thomas005"]
[Black "GigaChadderChess"]
[Result "1/2-1/2"]
[GameId "4oC4429m"]
[UTCDate "2026.03.04"]
[UTCTime "11:40:46"]
[WhiteElo "1621"]
[BlackElo "1620"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "B32"]
[Opening "Sicilian Defense: Open"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } { B32 Sicilian Defense: Open } 4... Nxd4 { [%eval 0.69] } 5. Nc3?? { (0.69 → -3.32) Blunder. Qxd4 was best. } { [%eval -3.32] } (5. Qxd4 e6 6. Nc3 a6 7. Be2 b5 8. O-O Ne7 9. a4 Nc6) 5... Nc6 { [%eval -3.3] } 6. Be3 { [%eval -3.47] } 6... e6 { [%eval -3.3] } 7. Bb5 { [%eval -3.46] } 7... Bb4 { [%eval -3.34] } 8. O-O { [%eval -3.8] } 8... Bxc3 { [%eval -3.36] } 9. bxc3 { [%eval -3.32] } 9... a6 { [%eval -2.66] } 10. Bxc6 { [%eval -2.7] } 10... bxc6 { [%eval -2.58] } 11. Bc5 { [%eval -2.76] } 11... Ne7 { [%eval -2.19] } 12. Qd6 { [%eval -2.33] } 12... Bb7?? { (-2.33 → 0.97) Blunder. a5 was best. } { [%eval 0.97] } (12... a5 13. f4 f6 14. f5 e5 15. Rf3 Kf7 16. Rd1 Ng8 17. Rfd3 h5 18. g4) 13. f4?? { (0.97 → -1.37) Blunder. Rab1 was best. } { [%eval -1.37] } (13. Rab1 Nc8 14. Qe5 d6 15. Qxg7 Rf8 16. Be3 Qe7 17. Qxh7 a5 18. Bh6 Ba6) 13... Ng6?? { (-1.37 → 0.65) Blunder. Nc8 was best. } { [%eval 0.65] } (13... Nc8 14. Qd4 d6 15. Qxg7 Rf8 16. Bd4 c5 17. Bf6 Qd7 18. Qxh7 Ne7 19. Rab1) 14. f5 { [%eval 0.44] } 14... exf5?? { (0.44 → 5.45) Blunder. Qe7 was best. } { [%eval 5.45] } (14... Qe7 15. Qd4 e5 16. Qb4 a5 17. Qa3 Qg5 18. fxg6 Qxg6 19. Rad1 f6 20. Rxd7) 15. exf5 { [%eval 5.7] } 15... Ne7 { [%eval 6.2] } 16. f6 { [%eval 6.02] } 16... Ng6?? { (6.02 → Mate in 4) Checkmate is now unavoidable. gxf6 was best. } { [%eval #4] } (16... gxf6 17. Qxf6 Rf8 18. Rab1 Bc8 19. Bb6 Qxb6+ 20. Rxb6 Kd8 21. Rbb1 Ra7 22. Rbe1) 17. fxg7 { [%eval #3] } 17... Rg8 { [%eval #3] } 18. Rf3?? { (Mate in 3 → 6.32) Lost forced checkmate sequence. Rae1+ was best. } { [%eval 6.32] } (18. Rae1+ Qe7 19. Rxe7+ Nxe7 20. Qxe7#) 18... Rxg7?? { (6.32 → Mate in 6) Checkmate is now unavoidable. Qe7 was best. } { [%eval #6] } (18... Qe7 19. Re3 Qxe3+ 20. Bxe3 c5 21. Bg5 f5 22. Re1+ Be4 23. Rxe4+ fxe4 24. Qd5) 19. Rg3?? { (Mate in 6 → 4.98) Lost forced checkmate sequence. Re3+ was best. } { [%eval 4.98] } (19. Re3+ Qe7 20. Rxe7+ Kf8 21. Rxd7+ Kg8 22. Rd8+ Rxd8 23. Qxd8+ Nf8 24. Qxf8#) 19... Qe7 { [%eval 4.99] } 20. Qxe7+ { [%eval 4.92] } 20... Nxe7 { [%eval 4.95] } 21. Rxg7 { [%eval 4.9] } 21... Ng6?? { (4.90 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (21... Kf8 22. Rxh7 Kg8 23. Rh3 Ng6 24. Rb1 d6 25. Bxd6 Bc8 26. Rd3 Be6 27. a3) 22. Rxh7?? { (Mate in 2 → 5.16) Lost forced checkmate sequence. Rg8+ was best. } { [%eval 5.16] } (22. Rg8+ Nf8 23. Rxf8#) 22... d5?? { (5.16 → Mate in 5) Checkmate is now unavoidable. O-O-O was best. } { [%eval #5] } (22... O-O-O 23. Rxf7 d6 24. Rd1 Ne5 25. Rg7 Nc4 26. h4 a5 27. Bf2 c5 28. Re1) 23. Rf1? { (Mate in 5 → 7.49) Lost forced checkmate sequence. Re1+ was best. } { [%eval 7.49] } (23. Re1+ Kd8 24. Rxf7 Ne5 25. Rxe5 Rc8 26. Ree7 Rc7 27. Rf8#) 23... Kd7 { [%eval 8.94] } 24. Rfxf7+ { [%eval 7.84] } 24... Ke6 { [%eval 7.64] } 25. Rxb7 { [%eval 7.65] } 25... Rf8 { [%eval 8.88] } 26. Rhe7+ { [%eval 7.43] } 26... Nxe7 { [%eval 7.36] } 27. Rxe7+ { [%eval 7.16] } 27... Kf6 { [%eval 7.84] } 28. Re6+ { [%eval 7.67] } 28... Kxe6 { [%eval 7.35] } 29. Bxf8 { [%eval 7.6] } 29... Ke5 { [%eval 7.45] } 30. Bb4 { [%eval 7.25] } 30... Ke4 { [%eval 7.9] } 31. Bc5 { [%eval 7.72] } 31... Kf4 { [%eval 7.87] } 32. Bd4 { [%eval 7.79] } 32... Kf5 { [%eval 7.77] } 33. h4 { [%eval 7.86] } 33... Kg4 { [%eval 7.37] } 34. g3 { [%eval 7.5] } 34... Kxg3 { [%eval 8.11] } 35. h5 { [%eval 9.75] } 35... Kg4 { [%eval 10.06] } 36. h6 { [%eval 8.12] } 36... Kf3? { (8.12 → Mate in 11) Checkmate is now unavoidable. Kf5 was best. } { [%eval #11] } (36... Kf5 37. h7 Ke6 38. Bc5 d4 39. h8=Q a5 40. Qh5 dxc3 41. Kf2 Kf6 42. a4) 37. h7 { [%eval #11] } 37... Ke2 { [%eval #7] } 38. h8=Q { [%eval #6] } 38... Kd1 { [%eval #6] } 39. Qh2 { [%eval #5] } 39... Kc1 { [%eval #8] } 40. Kf2 { [%eval #6] } 40... Kb2 { [%eval #4] } 41. Ke3 { [%eval #5] } 41... Kxa2 { [%eval #5] } 42. Qd6 { [%eval #4] } 42... a5 { [%eval #4] } 43. Qb4?? { (Mate in 4 → 5.23) Lost forced checkmate sequence. Kd2 was best. } { [%eval 5.23] } (43. Kd2 c5 44. Qb6 cxd4 45. Kc1 dxc3 46. Qxa5#) 43... a4?? { (5.23 → Mate in 2) Checkmate is now unavoidable. axb4 was best. } { [%eval #2] } (43... axb4 44. cxb4 Ka3 45. Bc3 Ka4 46. Kd4 Kb5 47. Bd2 Kb6 48. Bg5 Kb5 49. Be7) 44. Bc5 { [%eval #4] } 44... a3 { [%eval #3] } 45. Qxa3+ { [%eval #4] } 45... Kb1 { [%eval #4] } 46. Qb3+ { [%eval #3] } 46... Kc1 { [%eval #2] } 47. c4 { [%eval #2] } 47... Kd1 { [%eval #1] } 48. cxd5 { [%eval #2] } 48... cxd5 { [%eval #1] } 49. Kd4 { [%eval #5] } 49... Ke1 { [%eval #3] } 50. Kxd5 { [%eval #4] } 50... Ke2 { [%eval #4] } 51. Qd3+ { [%eval #4] } 51... Ke1 { [%eval #4] } 52. Be3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 0.0] } { Draw by stalemate. } (52. Bb4+ Kf2 53. Qh3 Ke2 54. Qg2+ Kd1 55. Qd2#) 1/2-1/2