- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/4n1xe5P5"] [Date "2025.12.21"] [Round "-"] [White "marion_nyaboke"] [Black "lyz_214"] [Result "1/2-1/2"] [GameId "4n1xe5P5"] [UTCDate "2025.12.21"] [UTCTime "02:18:43"] [WhiteElo "520"] [BlackElo "530"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. Qf3?! { (0.00 → -0.66) Inaccuracy. Nf3 was best. } { [%eval -0.66] } (3. Nf3 Nf6 4. Nc3 e6 5. d4 d5 6. exd5 exd5 7. Bb5 Be7) 3... e6 { [%eval -0.52] } 4. Qxf7+?? { (-0.52 → -7.03) Blunder. Ne2 was best. } { [%eval -7.03] } (4. Ne2 Ne5 5. Qc3 Nxc4 6. Qxc4 Nf6 7. d3 b6 8. O-O d5) 4... Kxf7 { [%eval -6.88] } 5. Bf1 { [%eval -6.92] } 5... Bd6 { [%eval -6.51] } 6. d3 { [%eval -6.58] } 6... Nh6 { [%eval -6.56] } 7. f3 { [%eval -7.13] } 7... Kg8 { [%eval -6.63] } 8. c3 { [%eval -6.78] } 8... e5 { [%eval -6.26] } 9. g3 { [%eval -6.41] } 9... Nf7 { [%eval -6.19] } 10. Bh3 { [%eval -6.58] } 10... Ng5 { [%eval -5.88] } 11. Nd2 { [%eval -6.46] } 11... Nxh3 { [%eval -6.27] } 12. Nxh3 { [%eval -6.36] } 12... Qf8 { [%eval -5.89] } 13. Rf1 { [%eval -6.22] } 13... b6 { [%eval -6.01] } 14. Nc4 { [%eval -6.23] } 14... Be7 { [%eval -6.32] } 15. Bg5 { [%eval -6.99] } 15... Bxg5 { [%eval -6.33] } 16. Nxg5 { [%eval -6.5] } 16... Qd8 { [%eval -5.92] } 17. Nh3 { [%eval -7.16] } 17... Ba6 { [%eval -5.71] } 18. Nd6 { [%eval -5.92] } 18... Qe7 { [%eval -5.69] } 19. Nf5 { [%eval -5.64] } 19... Qe6 { [%eval -5.59] } 20. Ne3 { [%eval -7.25] } 20... Qxh3 { [%eval -7.07] } 21. Nd5 { [%eval -7.42] } 21... Qh6 { [%eval -7.26] } 22. Nc7? { (-7.26 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (22. h4 Kf7 23. f4 Bxd3 24. O-O-O Bxf1 25. Rxf1 Raf8 26. Rg1 Ke8 27. g4 Kd8) 22... Rc8? { (Mate in 7 → -8.18) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -8.18] } (22... Qe3+ 23. Kd1 Qxd3+ 24. Kc1 Qxf1+ 25. Kc2 Nd4+ 26. cxd4 Qe2+ 27. Kc1 Bd3 28. Nxa8) 23. Nxa6 { [%eval -8.04] } 23... Qxh2 { [%eval -7.04] } 24. Rd1 { [%eval -7.71] } 24... Qxg3+ { [%eval -7.84] } 25. Rf2 { [%eval -8.18] } 25... Qg6 { [%eval -7.6] } 26. Rf1 { [%eval -7.87] } 26... Qe8 { [%eval -7.3] } 27. Rg1 { [%eval -7.38] } 27... Ra8 { [%eval -6.73] } 28. Rxg7+ { [%eval -8.55] } 28... Kxg7 { [%eval -8.5] } 29. Nc7 { [%eval -8.43] } 29... Rc8 { [%eval -7.46] } 30. Nxe8+ { [%eval -7.46] } 30... Rcxe8 { [%eval -7.31] } 31. Rd2 { [%eval -7.64] } 31... h5 { [%eval -7.67] } 32. Rg2+ { [%eval -8.26] } 32... Kh7 { [%eval -7.99] } 33. Rg5 { [%eval -8.33] } 33... Kh6 { [%eval -8.24] } 34. Rg3 { [%eval -8.36] } 34... Re6 { [%eval -7.99] } 35. f4 { [%eval -8.58] } 35... exf4 { [%eval -8.51] } 36. Rf3 { [%eval -8.82] } 36... Kg5 { [%eval -8.21] } 37. Rg3+? { (-8.21 → Mate in 8) Checkmate is now unavoidable. Rh3 was best. } { [%eval #-8] } (37. Rh3 Ne5 38. Kd2 Ng4 39. a4 Rf8 40. Rf3 Ne5 41. Rh3 f3 42. d4 Nc4+) 37... fxg3 { [%eval #-8] } 38. Ke2 { [%eval #-8] } 38... Rxe4+ { [%eval #-7] } 39. dxe4 { [%eval #-8] } 39... Re8?! { (Mate in 8 → -11.38) Lost forced checkmate sequence. Ne5 was best. } { [%eval -11.38] } (39... Ne5 40. Kd2 Rf8 41. Kc2 Rf2+ 42. Kb3 g2 43. a3 g1=Q 44. Ka2 Qf1 45. a4) 40. Kd2?! { (-11.38 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #-7] } (40. e5 Nxe5 41. c4 Kh4 42. b3 g2 43. b4 Kh3 44. bxc5 g1=Q) 40... Rxe4 { [%eval #-7] } 41. Kd3 { [%eval #-7] } 41... Rg4 { [%eval #-6] } 42. c4 { [%eval #-5] } 42... g2 { [%eval #-4] } 43. Ke2 { [%eval #-4] } 43... g1=Q { [%eval #-3] } 44. Kd2 { [%eval #-2] } 44... Rxc4 { [%eval #-3] } 45. Kd3 { [%eval #-3] } 45... Rg4 { [%eval #-3] } 46. Kd2 { [%eval #-3] } 46... Rg2+ { [%eval #-2] } 47. Kd3 { [%eval #-1] } 47... Qf1+ { [%eval #-2] } 48. Ke4 { [%eval #-2] } 48... Rxb2 { [%eval #-2] } 49. Kd5 { [%eval #-1] } 49... Nb4+ { [%eval #-4] } 50. Ke4 { [%eval #-1] } 50... Qe1+ { [%eval #-2] } 51. Kf3 { [%eval #-2] } 51... Rxa2?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qc3+ was best. } { [%eval 0.0] } { Draw by stalemate. } (51... Qc3+ 52. Ke4 d5#) 1/2-1/2