FEN
[Event "rated rapid game"]
[Site "https://lichess.org/4muw7i4v"]
[Date "2026.04.26"]
[Round "-"]
[White "DhritimanDDM"]
[Black "toblack328"]
[Result "1/2-1/2"]
[GameId "4muw7i4v"]
[UTCDate "2026.04.26"]
[UTCTime "04:23:23"]
[WhiteElo "1219"]
[BlackElo "1139"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C42"]
[Opening "Petrov's Defense: Three Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.03] } 3. Nf3 { [%eval 0.08] } { C42 Petrov's Defense: Three Knights Game } 3... Bc5?! { (0.08 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (3... Nc6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O) 4. Bc4?! { (0.97 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (4. Nxe5 Bd4 5. Nf3 Bxc3 6. dxc3 Nxe4 7. Bd3 d5 8. c4 O-O) 4... Ng4?! { (0.00 → 0.87) Inaccuracy. d6 was best. } { [%eval 0.87] } (4... d6 5. O-O O-O 6. d4 exd4 7. Nxd4 Re8 8. Bg5 Nbd7 9. Nb3) 5. h3?? { (0.87 → -2.08) Blunder. O-O was best. } { [%eval -2.08] } (5. O-O d6 6. Na4 O-O 7. Nxc5 dxc5 8. h3 Nf6 9. Nxe5 Nxe4) 5... Nxf2 { [%eval -2.17] } 6. Bxf7+ { [%eval -1.59] } 6... Kxf7?! { (-1.59 → -0.61) Inaccuracy. Kf8 was best. } { [%eval -0.61] } (6... Kf8 7. Qe2 Nxh1 8. Bb3 d6 9. d4 Bxd4 10. Bg5 Bxc3+ 11. bxc3) 7. Nxe5+ { [%eval -1.32] } 7... Ke8?? { (-1.32 → 6.23) Blunder. Kg8 was best. } { [%eval 6.23] } (7... Kg8 8. Qh5 g6 9. Qf3 Qe8 10. Ng4 Nxg4 11. hxg4 c6 12. d3) 8. Qh5+ { [%eval 5.98] } 8... g6 { [%eval 5.8] } 9. Nxg6 { [%eval 5.77] } 9... hxg6 { [%eval 5.5] } 10. Qxh8+ { [%eval 5.46] } 10... Bf8 { [%eval 5.55] } 11. Rf1 { [%eval 5.65] } 11... d6 { [%eval 7.19] } 12. Rxf2 { [%eval 7.0] } 12... Nd7 { [%eval 9.07] } 13. Nd5 { [%eval 8.54] } 13... c6 { [%eval 7.11] } 14. Nf6+?! { (7.11 → 5.31) Inaccuracy. Qh7 was best. } { [%eval 5.31] } (14. Qh7 Ne5 15. Nf6+ Qxf6 16. Rxf6 Be7 17. Qg7 Bxf6 18. Qxf6 Bxh3 19. Qh8+ Kf7) 14... Nxf6 { [%eval 5.29] } 15. Qxf6 { [%eval 4.7] } 15... Qxf6 { [%eval 4.36] } 16. Rxf6 { [%eval 4.89] } 16... d5 { [%eval 4.84] } 17. Rxg6 { [%eval 4.41] } 17... dxe4 { [%eval 4.38] } 18. d3 { [%eval 4.32] } 18... exd3 { [%eval 4.14] } 19. Bh6?? { (4.14 → 0.33) Blunder. cxd3 was best. } { [%eval 0.33] } (19. cxd3 Bf5 20. Rg3 Kd7 21. Bf4 Re8+ 22. Re3 Be7 23. O-O-O Be6 24. Rg3 Rf8) 19... dxc2?? { (0.33 → 6.70) Blunder. Kf7 was best. } { [%eval 6.7] } (19... Kf7 20. Bxf8 Kxg6 21. O-O-O Be6 22. Bc5 dxc2 23. Kxc2 Bd5 24. a3 Re8 25. Kd2) 20. Bxf8?! { (6.70 → 4.64) Inaccuracy. Rg8 was best. } { [%eval 4.64] } (20. Rg8 Kf7 21. Rxf8+ Kg6 22. Be3 c5 23. Rc1 b6 24. Rxc2 Bb7 25. Rxa8 Bxa8) 20... Kxf8 { [%eval 4.6] } 21. Rc1 { [%eval 3.89] } 21... Bf5? { (3.89 → 6.36) Mistake. Kf7 was best. } { [%eval 6.36] } (21... Kf7 22. Rg5 Be6 23. Rxc2 Bxa2 24. h4 a5 25. h5 Bb1 26. Rf2+ Ke6 27. Kd2) 22. Rf6+ { [%eval 6.43] } 22... Kg7 { [%eval 6.6] } 23. Rxf5 { [%eval 6.46] } 23... Re8+ { [%eval 6.63] } 24. Kf2 { [%eval 6.34] } 24... Kg6 { [%eval 6.42] } 25. Rf3 { [%eval 6.34] } 25... Re6 { [%eval 6.67] } 26. Rxc2 { [%eval 6.63] } 26... b5 { [%eval 7.4] } 27. Re3 { [%eval 7.07] } 27... Rf6+ { [%eval 6.96] } 28. Rf3 { [%eval 6.78] } 28... Re6 { [%eval 7.27] } 29. g4 { [%eval 7.02] } 29... c5 { [%eval 7.46] } 30. Rxc5 { [%eval 7.41] } 30... b4 { [%eval 8.29] } 31. Rc7 { [%eval 8.53] } 31... a5? { (8.53 → Mate in 9) Checkmate is now unavoidable. b3 was best. } { [%eval #9] } (31... b3 32. axb3 Re8 33. Rcf7 Kh6 34. Kg3 Rg8 35. R3f6+ Rg6 36. h4 Rxf6 37. Rxf6+) 32. Ra7? { (Mate in 9 → 8.30) Lost forced checkmate sequence. h4 was best. } { [%eval 8.3] } (32. h4 Rf6 33. h5+ Kg5 34. Rc5+ Kxg4 35. Rxf6 b3 36. axb3 a4 37. bxa4 Kh4) 32... Re5? { (8.30 → Mate in 8) Checkmate is now unavoidable. b3 was best. } { [%eval #8] } (32... b3 33. axb3 Re4 34. Re3 Rxe3 35. Kxe3 Kg5 36. Ke4 Kh4 37. Ra6 Kxh3 38. g5) 33. h4 { [%eval #7] } 33... Rc5 { [%eval #6] } 34. h5+ { [%eval #5] } 34... Kg5 { [%eval #5] } 35. a3?? { (Mate in 5 → 6.99) Lost forced checkmate sequence. Kg3 was best. } { [%eval 6.99] } (35. Kg3 Rc6 36. Rf5+ Kh6 37. Kh4 Rc7 38. Rxc7 b3 39. Rf6#) 35... bxa3 { [%eval 6.76] } 36. bxa3 { [%eval 6.85] } 36... Kh4 { [%eval 7.57] } 37. h6 { [%eval 7.32] } 37... Kxg4?! { (7.32 → 12.31) Inaccuracy. Rc2+ was best. } { [%eval 12.31] } (37... Rc2+ 38. Ke3 Rc8 39. h7 Re8+ 40. Kf4 Rf8+ 41. Ke5 Rb8 42. Rff7 Kxg4 43. Rg7+) 38. h7 { [%eval 9.96] } 38... Rh5? { (9.96 → Mate in 4) Checkmate is now unavoidable. Rc2+ was best. } { [%eval #4] } (38... Rc2+ 39. Ke3 Rc3+ 40. Kd4 Rc8 41. Rff7 Re8 42. Rg7+ Kf5 43. Raf7+ Ke6 44. Rg8) 39. h8=Q { [%eval #3] } 39... Rxh8 { [%eval #3] } 40. Rxa5?? { (Mate in 3 → 5.60) Lost forced checkmate sequence. Rg7+ was best. } { [%eval 5.6] } (40. Rg7+ Kh4 41. Kg2 Kh5 42. Rh3#) 40... Rh2+?? { (5.60 → Mate in 15) Checkmate is now unavoidable. Rh6 was best. } { [%eval #15] } (40... Rh6 41. Rd3 Rh2+ 42. Ke3 Rh3+ 43. Ke4 Rh1 44. Re5 Ra1 45. Kd5 Kf4 46. Rd4+) 41. Ke3 { [%eval #16] } 41... Ra2 { [%eval #9] } 42. Ke4?? { (Mate in 9 → 5.83) Lost forced checkmate sequence. Rf7 was best. } { [%eval 5.83] } (42. Rf7 Rc2 43. Rg7+ Kh4 44. Ra8 Rc5 45. Rag8 Ra5 46. a4 Re5+ 47. Kf4 Rd5) 42... Re2+ { [%eval 5.87] } 43. Re3 { [%eval 5.72] } 43... Ra2 { [%eval 6.55] } 44. Kd4 { [%eval 6.22] } 44... Kf4 { [%eval 6.76] } 45. Re4+ { [%eval 6.33] } 45... Kf3 { [%eval 6.23] } 46. a4 { [%eval 5.91] } 46... Ra3?! { (5.91 → 9.85) Inaccuracy. Rd2+ was best. } { [%eval 9.85] } (46... Rd2+ 47. Kc3 Rd1 48. Rae5 Rc1+ 49. Kb4 Rb1+ 50. Kc5 Rb8 51. Rc4 Rc8+ 52. Kb4) 47. Re3+ { [%eval 9.73] } 47... Rxe3 { [%eval 10.07] } 48. Rb5?? { (10.07 → 0.00) Blunder. Rf5+ was best. } { [%eval 0.0] } (48. Rf5+ Ke2 49. Re5 Rxe5 50. Kxe5 Kd3 51. Kd5 Kc3 52. a5 Kd3 53. a6 Ke3) 48... Re4+ { [%eval 0.0] } 49. Kd3 { [%eval 0.0] } 49... Rxa4 { [%eval 0.01] } 50. Rf5+ { [%eval 0.0] } 50... Kg3 { [%eval 0.0] } 51. Ke3 { [%eval 0.0] } 51... Ra3+ { [%eval 0.0] } 52. Ke4 { [%eval 0.0] } 52... Ra4+ { [%eval 0.0] } 53. Kd3 { [%eval 0.0] } 53... Ra3+ { [%eval 0.0] } 54. Kc4 { [%eval 0.0] } 54... Rf3 { [%eval 0.0] } 55. Rxf3+ { [%eval 0.0] } 55... Kxf3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2