- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/4fvJ6FhQ"] [Date "2025.04.20"] [Round "-"] [White "Gideon-Entsey"] [Black "javadABS"] [Result "0-1"] [GameId "4fvJ6FhQ"] [UTCDate "2025.04.20"] [UTCTime "19:06:05"] [WhiteElo "1652"] [BlackElo "1689"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+21"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B00"] [Opening "St. George Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... a6 { [%eval 0.46] } { B00 St. George Defense } 2. Nf3 { [%eval 0.46] } 2... b5 { [%eval 0.86] } 3. d4 { [%eval 0.85] } 3... e6 { [%eval 0.77] } 4. Nbd2 { [%eval 0.96] } 4... Bb7 { [%eval 0.86] } 5. Bd3 { [%eval 0.71] } 5... c5 { [%eval 0.6] } 6. dxc5 { [%eval 0.57] } 6... Bxc5 { [%eval 0.57] } 7. h3 { [%eval 0.25] } 7... Ne7 { [%eval 0.26] } 8. O-O { [%eval 0.31] } 8... O-O { [%eval 0.4] } 9. Kh1?! { (0.40 → -0.24) Inaccuracy. a4 was best. } { [%eval -0.24] } (9. a4 Ng6 10. axb5 axb5 11. Rxa8 Bxa8 12. Bxb5 Nc6 13. Nb3 Bb6 14. Re1 Qb8) 9... d5?! { (-0.24 → 0.42) Inaccuracy. Ba7 was best. } { [%eval 0.42] } (9... Ba7 10. c4) 10. Re1?? { (0.42 → -1.40) Blunder. e5 was best. } { [%eval -1.4] } (10. e5 Ng6 11. Nb3 Be7 12. Bxg6 hxg6 13. Qd4 Nc6 14. Qg4 a5 15. Bg5 a4) 10... dxe4? { (-1.40 → 0.17) Mistake. Bxf2 was best. } { [%eval 0.17] } (10... Bxf2 11. e5 Ng6 12. Re2 Bb6 13. Nb3 d4 14. Bg5 Qd7 15. Nfxd4 h6 16. Bxg6) 11. Nxe4 { [%eval 0.23] } 11... Bb6 { [%eval 0.23] } 12. Bf4 { [%eval 0.18] } 12... Ng6 { [%eval 0.58] } 13. Bh2?! { (0.58 → -0.10) Inaccuracy. Bd6 was best. } { [%eval -0.1] } (13. Bd6 Nd7) 13... Nc6 { [%eval 0.44] } 14. Nd6 { [%eval 0.43] } 14... Bc8? { (0.43 → 1.98) Mistake. Ra7 was best. } { [%eval 1.98] } (14... Ra7) 15. Be4 { [%eval 1.93] } 15... Bd7 { [%eval 1.72] } 16. c3 { [%eval 1.35] } 16... Bxf2 { [%eval 1.62] } 17. Rf1?! { (1.62 → 0.73) Inaccuracy. Re2 was best. } { [%eval 0.73] } (17. Re2 Bb6 18. Rd2 Ra7 19. Nxf7 Rxf7 20. Bxc6 Be3 21. Rd6 Qe7 22. Be4 Bc5) 17... Bb6?! { (0.73 → 1.60) Inaccuracy. Be3 was best. } { [%eval 1.6] } (17... Be3 18. Qd3) 18. Nd4?? { (1.60 → -0.23) Blunder. Nb7 was best. } { [%eval -0.23] } (18. Nb7 Qe8 19. Ng5 f5 20. Bxf5 Be3 21. Qxd7 Rxf5 22. Qxe6+ Qxe6 23. Nxe6 Rxf1+) 18... Bxd4 { [%eval 0.25] } 19. cxd4 { [%eval 0.41] } 19... Qe7?? { (0.41 → 3.88) Blunder. f5 was best. } { [%eval 3.88] } (19... f5 20. Bf3) 20. Rc1 { [%eval 3.66] } 20... e5 { [%eval 4.03] } 21. dxe5 { [%eval 4.3] } 21... Ngxe5 { [%eval 3.86] } 22. Bxe5 { [%eval 3.88] } 22... Nxe5 { [%eval 4.07] } 23. Bxa8 { [%eval 4.04] } 23... Rxa8 { [%eval 3.86] } 24. Re1 { [%eval 4.22] } 24... Qg5?! { (4.22 → 5.54) Inaccuracy. Bxh3 was best. } { [%eval 5.54] } (24... Bxh3 25. gxh3 Qe6 26. Rc3 b4 27. Rg3 b3 28. axb3 Rd8 29. Qe2 f6 30. Ne4) 25. Ne4?! { (5.54 → 4.09) Inaccuracy. Qd5 was best. } { [%eval 4.09] } (25. Qd5 Rd8 26. Qxe5 Qxe5 27. Rxe5 Be6 28. Rec5 h6 29. Rc6 b4 30. b3) 25... Qg6 { [%eval 4.73] } 26. Nc5?? { (4.73 → 1.93) Blunder. Qd5 was best. } { [%eval 1.93] } (26. Qd5 Bc6 27. Qxe5 h6 28. Ng3 Rd8 29. Rxc6 Qxc6 30. Nf5 Qf6 31. Qxf6 gxf6) 26... Bc6 { [%eval 1.87] } 27. Rg1? { (1.87 → 0.42) Mistake. Qd2 was best. } { [%eval 0.42] } (27. Qd2 Qf5) 27... Qh6?! { (0.42 → 0.98) Inaccuracy. Re8 was best. } { [%eval 0.98] } (27... Re8) 28. Nd3?? { (0.98 → Mate in 1) Checkmate is now unavoidable. Rc3 was best. } { [%eval #-1] } (28. Rc3 Nc4) 28... Qxh3# { Black wins by checkmate. } 0-1