lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "sassywater Arena"] [Site "https://lichess.org/4eVJksUm"] [Date "2022.01.15"] [White "rOzhkO"] [Black "RozhkoDenys"] [Result "1-0"] [UTCDate "2022.01.15"] [UTCTime "15:29:53"] [WhiteElo "1272"] [BlackElo "964"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... a6?? { (Mate in 16 → 2.43) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2) 2. Bxa6 bxa6 3. Qh5 g6?? { (1.66 → Mate in 20) Checkmate is now unavoidable. h6 was best. } (3... h6) 4. Qxg6?? { (Mate in 20 → 1.58) Lost forced checkmate sequence. Qxh7 was best. } (4. Qxh7 Rxh7 5. e5 Rxh2 6. Rxh2 d5 7. exd6 Qxd6 8. Rh1 Qxd2 9. Kxd2 Bf5 10. Ke1 Bxc2) 4... fxg6 5. d3?? { (1.44 → Mate in 14) Checkmate is now unavoidable. e5 was best. } (5. e5 Kf7) 5... d5?? { (Mate in 14 → 1.80) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Bxg5 Bg7 7. Bxe7 Bxb2 8. Bxd8 Bxa1 9. Bxc7 Ra7 10. Bxb8 Nh6 11. Bxa7 Bd4 12. Bxd4) 6. exd5 Qxd5 7. Bh6?! { (1.15 → 0.52) Inaccuracy. g4 was best. } (7. g4 Bxg4) 7... Qxd3?? { (0.52 → Mate in 16) Checkmate is now unavoidable. Qxa2 was best. } (7... Qxa2 8. Rxa2) 8. cxd3 Bxh6?? { (4.37 → Mate in 9) Checkmate is now unavoidable. Nxh6 was best. } (8... Nxh6) 9. f4 Bxf4 10. g3?? { (Mate in 9 → -2.66) Lost forced checkmate sequence. g4 was best. } (10. g4 Bxg4 11. Kd1 Bxh2 12. Rxh2 Bxd1 13. Rxh7 Rxh7 14. Ne2 Bxe2 15. a4 Bxd3 16. Ra2 Bxb1) 10... Bxg3 11. hxg3 h6?? { (-2.59 → Mate in 8) Checkmate is now unavoidable. Be6 was best. } (11... Be6 12. Rxh7) 12. Rxh6 Nxh6 13. Nh3 Bxh3 14. Kf1 Bxf1 15. Nc3 Bxd3 16. Nb5 Bxb5 17. Rf1?? { (Mate in 4 → Mate in 28) Lost forced checkmate sequence. g4 was best. } (17. g4 Nxg4 18. Rh1 Rxh1 19. a4 Bxa4 20. b3 Bxb3#) 17... Bxf1 18. g4 Nxg4 19. b4 c5 20. bxc5 Nd7?? { (Mate in 16 → Mate in 2) Lost forced checkmate sequence. a5 was best. } (20... a5 21. c6 Nxc6 22. a4 Bb5 23. axb5 Rh5 24. bxc6 Kd7 25. cxd7 Ra6 26. d8=K a4 27. Kxe7) 21. a3 Nxc5 22. a4 Nxa4# { Game ends by variant rule. } 1-0