FEN
[Event "Ежегодный турнир по Antichess Arena"]
[Site "https://lichess.org/4chBJAak"]
[Date "2023.04.01"]
[White "Sasha_karatist"]
[Black "MayaP2017"]
[Result "0-1"]
[GameId "4chBJAak"]
[UTCDate "2023.04.01"]
[UTCTime "17:52:54"]
[WhiteElo "1194"]
[BlackElo "938"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+32"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... d6?? { (1.30 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qh5?? { (Mate in 13 → 1.53) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.53] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Ne2 Bxg2) 3... Bh3 { [%eval 5.24] } 4. Qxf7?? { (5.24 → 0.17) Blunder. Qxh3 was best. } { [%eval 0.17] } (4. Qxh3 Nf6 5. Qxh7 Nxh7 6. Na3 Nd7 7. Ne2 Nb6 8. Nb5 axb5) 4... Kxf7 { [%eval -0.01] } 5. Nxh3 { [%eval -0.22] } 5... d5?? { (-0.22 → 2.02) Blunder. a5 was best. } { [%eval 2.02] } (5... a5 6. Nf4) 6. e4 { [%eval 2.1] } 6... dxe4 { [%eval 2.28] } 7. f4?? { (2.28 → Mate in 13) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-13] } (7. Ng1 Qxd2 8. Kxd2 Nc6 9. b4 Nxb4 10. a4 Nxc2 11. Kxc2 e3 12. fxe3 Ke6 13. Ne2 Kd6) 7... exf3 { [%eval #-14] } 8. gxf3 { [%eval #-13] } 8... Qxd2 { [%eval #-13] } 9. Bxd2 { [%eval #-11] } 9... a5 { [%eval #-11] } 10. Bxa5 { [%eval #-10] } 10... a6 { [%eval #-11] } 11. Bxc7 { [%eval #-10] } 11... Ra7 { [%eval #-10] } 12. Bxb8 { [%eval #-9] } 12... Ke6 { [%eval #-10] } 13. Bxa7 { [%eval #-9] } 13... Kd5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. g5 was best. } { [%eval #10] } (13... g5 14. Nxg5 h5 15. Nxe6 Rh7 16. Nxf8 e5 17. Nxh7 Nf6 18. Nxf6 a5 19. Nxh5 e4 20. fxe4) 14. Bd4 { [%eval #11] } 14... Kxd4 { [%eval #10] } 15. c3? { (Mate in 10 → 7.25) Lost forced checkmate sequence. c4 was best. } { [%eval 7.25] } (15. c4 Kxc4 16. b4 Kxb4 17. Na3 Kxa3 18. Rb1 Kxa2 19. Ng5 Kxb1 20. Nxh7 Rxh7 21. Kf2 Rxh2) 15... Kxc3 { [%eval 7.24] } 16. Nxc3 { [%eval 7.27] } 16... e5? { (7.27 → Mate in 8) Checkmate is now unavoidable. Nh6 was best. } { [%eval #8] } (16... Nh6 17. Nf2) 17. Nb5?? { (Mate in 8 → 2.97) Lost forced checkmate sequence. b4 was best. } { [%eval 2.97] } (17. b4 Bxb4 18. Rb1 Bxc3 19. Kd2 Bxd2 20. Rb5 axb5 21. a4 bxa4 22. Re1 Bxe1 23. Nf4 exf4) 17... axb5 { [%eval 2.88] } 18. Nf4?? { (2.88 → 1.00) Blunder. f4 was best. } { [%eval 1.0] } (18. f4 exf4) 18... exf4 { [%eval 0.67] } 19. b4?? { (0.67 → -2.85) Blunder. Kd2 was best. } { [%eval -2.85] } (19. Kd2 Ba3) 19... Bxb4 { [%eval -1.76] } 20. Ke2 { [%eval -2.68] } 20... Be1?? { (-2.68 → 0.06) Blunder. Nh6 was best. } { [%eval 0.06] } (20... Nh6 21. Rae1) 21. Rhxe1?? { (0.06 → Mate in 14) Checkmate is now unavoidable. Kxe1 was best. } { [%eval #-14] } (21. Kxe1 Nf6) 21... b4?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Nh6 was best. } { [%eval #11] } (21... Nh6 22. Rh1 b4 23. Ke3 fxe3 24. Rhc1 b3 25. axb3 e2 26. Ra8 Rxa8 27. Rf1 exf1=B 28. b4) 22. a3 { [%eval #11] } 22... bxa3 { [%eval #9] } 23. Rxa3 { [%eval #9] } 23... Nf6 { [%eval #5] } 24. Ra8 { [%eval #5] } 24... Rxa8 { [%eval #4] } 25. Ke3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Ra1 was best. } { [%eval #-5] } (25. Ra1 Rxa1 26. Kf1 Rxf1 27. h4 Rxf3 28. h5 Nxh5#) 25... fxe3 { [%eval #-5] } 26. Rxe3 { [%eval #-4] } 26... Re8 { [%eval #-6] } 27. Rxe8 { [%eval #-5] } 27... Nxe8 { [%eval #-5] } 28. h4 { [%eval #-3] } 28... g5 { [%eval #-3] } 29. hxg5 { [%eval #-2] } 29... h6 { [%eval #-2] } 30. gxh6 { [%eval #-1] } 30... Ng7 { [%eval #-1] } 31. hxg7# { Game ends by variant rule. } 0-1
