FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/4cfqT2Uj"]
[Date "2022.08.03"]
[Round "-"]
[White "Mehmet_Can"]
[Black "hprats"]
[Result "0-1"]
[GameId "4cfqT2Uj"]
[UTCDate "2022.08.03"]
[UTCTime "11:00:15"]
[WhiteElo "1735"]
[BlackElo "1566"]
[WhiteRatingDiff "-138"]
[BlackRatingDiff "+31"]
[Variant "King of the Hill"]
[TimeControl "180+5"]
[ECO "D00"]
[Opening "Blackmar-Diemer Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.9] } 1... d5 { [%eval 0.87] } 2. e4 { [%eval 0.75] } { D00 Blackmar-Diemer Gambit } 2... dxe4 { [%eval 0.24] } 3. Kd2?? { (0.24 → -4.71) Blunder. Nc3 was best. } { [%eval -4.71] } (3. Nc3 e5 4. dxe5 Qxd1+ 5. Kxd1 Nc6 6. f3 f6 7. Bc4 fxe5) 3... Qxd4+ { [%eval -5.15] } 4. Ke2 { [%eval -5.55] } 4... Qxd1+ { [%eval -5.46] } 5. Kxd1 { [%eval -4.83] } 5... Nf6 { [%eval -5.5] } 6. Ke2 { [%eval -7.0] } 6... Nc6 { [%eval -7.68] } 7. Ke3?! { (-7.68 → -15.43) Inaccuracy. Nc3 was best. } { [%eval -15.43] } (7. Nc3 Nd4+ 8. Kd1 Bf5 9. Be3 Rd8 10. Kc1 e6 11. Nge2 Bc5 12. Bf4 Ke7 13. Bxc7 Nxe2+) 7... e5 { [%eval -10.42] } 8. Bb5 { [%eval -11.41] } 8... Ke7 { [%eval -8.73] } 9. b3 { [%eval -10.5] } 9... Ke6 { [%eval -12.0] } 10. Bc4+ { [%eval -14.85] } 10... Kd6?? { (-14.85 → 0.00) Blunder. Kf5 was best. } { [%eval 0.0] } (10... Kf5) 11. Bb2?? { (0.00 → -7.53) Blunder. Nc3 was best. } { [%eval -7.53] } (11. Nc3 Kd7 12. Nxe4 Ng4+ 13. Kd3 Nb4+ 14. Kc3 Kc6 15. Nf3 Nd5+ 16. Kd3 Nb4+) 11... a6?? { (-7.53 → 3.47) Blunder. Bf5 was best. } { [%eval 3.47] } (11... Bf5 12. Ba3+) 12. Nf3 { [%eval 2.92] } 12... b5?? { (2.92 → 33.33) Blunder. exf3 was best. } { [%eval 33.33] } (12... exf3 13. Rd1+ Ke7 14. Rd5 Bg4 15. Rxe5+ Kd7 16. Nd2 Re8 17. Ne4 Bf5 18. Rxe8 Kxe8 19. Nxf6+) 13. Nxe5 { [%eval 14.54] } 13... bxc4 { [%eval 14.0] } 14. Rd1+ { [%eval 14.76] } 14... Kc5?! { (14.76 → Mate in 4) Checkmate is now unavoidable. Ke6 was best. } { [%eval #4] } (14... Ke6 15. Nd7 Kf5 16. Bxf6 Bc5+ 17. Nxc5 Re8 18. Bc3 Kg4 19. h3+ Kh5 20. Rd5+ g5 21. g4+) 15. Bd4+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Nxc6 was best. } { [%eval #-1] } (15. Nxc6 Rb8 16. Ba3+ Rb4 17. Bxb4+ Kxc6 18. Kd4#) 15... Nxd4?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Kd5# was best. } { [%eval #5] } (15... Kd5#) 16. Rxd4 { [%eval 17.66] } 16... Be7?! { (17.66 → Mate in 4) Checkmate is now unavoidable. a5 was best. } { [%eval #4] } (16... a5 17. c3) 17. Ng4?? { (Mate in 4 → -5.75) Lost forced checkmate sequence. b4+ was best. } { [%eval -5.75] } (17. b4+ Kb5 18. a4+ Kxb4 19. Rxc4+ Ka5 20. Kd4#) 17... Bb7 { [%eval -6.11] } 18. Nxf6?! { (-6.11 → -23.92) Inaccuracy. b4+ was best. } { [%eval -23.92] } (18. b4+ Kxb4) 18... Bxf6 { [%eval -25.0] } 19. Nc3?! { (-25.00 → Mate in 3) Checkmate is now unavoidable. b4+ was best. } { [%eval #-3] } (19. b4+ Kxb4 20. Nd2 Bg5+ 21. f4 exf3+ 22. Kf2 Kc5 23. c3 Rhe8 24. Nxc4 Rad8 25. Rad1 Re2+) 19... Rhe8?? { (Mate in 3 → 0.37) Lost forced checkmate sequence. Bg5+ was best. } { [%eval 0.37] } (19... Bg5+ 20. f4 Bxf4+ 21. Kxf4 Kxd4#) 20. Kf4?? { (0.37 → Mate in 1) Checkmate is now unavoidable. Na4+ was best. } { [%eval #-1] } (20. Na4+) 20... g5+ { [%eval #-4] } 21. Kf5 { [%eval #-1] } 21... Kxd4# { Game ends by variant rule. } 0-1