- Blind mode tutorial
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[Event "Antichess Shield Arena"] [Site "https://lichess.org/4bqtp7Si"] [Date "2025.09.25"] [Round "-"] [White "Toni_M"] [Black "mcankkmen"] [Result "0-1"] [GameId "4bqtp7Si"] [UTCDate "2025.09.25"] [UTCTime "19:44:49"] [WhiteElo "1427"] [BlackElo "1819"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. f3? { (0.33 → -0.97) Mistake. c4 was best. } { [%eval -0.97] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Ba6?! { (-0.97 → -0.33) Inaccuracy. e6 was best. } { [%eval -0.33] } (3... e6 4. b4 Bxb4 5. Bh3 Bxd2 6. Bxe6 fxe6 7. Kxd2 Qh4 8. gxh4) 4. e3?? { (-0.33 → -2.07) Blunder. d3 was best. } { [%eval -2.07] } (4. d3 Bxd3 5. cxd3 Bh6 6. Bxh6 Nxh6 7. g4 Nxg4 8. fxg4 c5) 4... Bxf1 { [%eval -1.87] } 5. Kxf1 { [%eval -2.14] } 5... Nh6?? { (-2.14 → 0.02) Blunder. e6 was best. } { [%eval 0.02] } (5... e6 6. g4) 6. g4 { [%eval 0.14] } 6... Nxg4 { [%eval 0.14] } 7. fxg4 { [%eval -0.06] } 7... Bh6? { (-0.06 → 1.17) Mistake. d5 was best. } { [%eval 1.17] } (7... d5 8. e4) 8. g5 { [%eval 1.26] } 8... Bxg5 { [%eval 1.42] } 9. Ke2?! { (1.42 → 0.48) Inaccuracy. Qh5 was best. } { [%eval 0.48] } (9. Qh5) 9... Bxe3 { [%eval 0.76] } 10. Kxe3 { [%eval 0.3] } 10... h5 { [%eval 0.3] } 11. Qxh5 { [%eval 0.31] } 11... Rxh5?? { (0.31 → 2.66) Blunder. gxh5 was best. } { [%eval 2.66] } (11... gxh5 12. c4) 12. Nh3?? { (2.66 → 0.79) Blunder. Nc3 was best. } { [%eval 0.79] } (12. Nc3 Rxh2 13. Rxh2 f5 14. Nb5 f4 15. Kxf4 e5 16. Kxe5 Qh4 17. Nxc7 Qxh2) 12... Rxh3 { [%eval 0.26] } 13. Kf3 { [%eval -0.23] } 13... Rxh2 { [%eval -0.18] } 14. Rxh2 { [%eval 0.49] } 14... Kf8 { [%eval 0.0] } 15. Rh5?! { (0.00 → -0.76) Inaccuracy. Ba3 was best. } { [%eval -0.76] } (15. Ba3 f6) 15... gxh5 { [%eval -0.62] } 16. Kg4?? { (-0.62 → -3.87) Blunder. d3 was best. } { [%eval -3.87] } (16. d3 f5) 16... hxg4 { [%eval -3.86] } 17. d3 { [%eval -3.69] } 17... f5 { [%eval -3.54] } 18. Nd2?! { (-3.54 → -5.02) Inaccuracy. Be3 was best. } { [%eval -5.02] } (18. Be3 f4) 18... f4 { [%eval -3.36] } 19. a3?? { (-3.36 → -6.92) Blunder. Ba3 was best. } { [%eval -6.92] } (19. Ba3 d6) 19... Kg7 { [%eval -6.22] } 20. c3?! { (-6.22 → -15.76) Inaccuracy. d4 was best. } { [%eval -15.76] } (20. d4 Na6) 20... Kh6?! { (-15.76 → -6.39) Inaccuracy. g3 was best. } { [%eval -6.39] } (20... g3 21. Rb1 Kh6 22. Nc4 f3 23. Bxh6 Qf8 24. Bxf8 b5 25. Bxe7 bxc4 26. bxc4) 21. Bb2 { [%eval -6.87] } 21... f3 { [%eval -6.3] } 22. Nxf3 { [%eval -5.98] } 22... gxf3 { [%eval -5.28] } 23. Bc1?? { (-5.28 → Mate in 9) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-9] } (23. Rb1 d6) 23... Nc6 { [%eval #-10] } 24. Bxh6 { [%eval #-9] } 24... Qf8?? { (Mate in 9 → -4.10) Lost forced checkmate sequence. Nd4 was best. } { [%eval -4.1] } (24... Nd4 25. cxd4 e5 26. dxe5 Qg5 27. Bxg5 Rd8 28. Bxd8 f2 29. Bxc7 a6 30. Bxb6) 25. Bxf8 { [%eval -5.68] } 25... Rxf8 { [%eval -4.72] } 26. b4 { [%eval -4.22] } 26... Nxb4 { [%eval -4.53] } 27. cxb4 { [%eval -5.12] } 27... b5 { [%eval -6.06] } 28. Rb1?? { (-6.06 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (28. Rf1 f2) 28... a5 { [%eval #-7] } 29. bxa5 { [%eval #-6] } 29... c5 { [%eval #-6] } 30. Rxb5 { [%eval #-5] } 30... d5 { [%eval #-5] } 31. Rxc5 { [%eval #-4] } 31... e5 { [%eval #-4] } 32. Rxd5 { [%eval #-3] } 32... Rf4 { [%eval #-3] } 33. Rxe5 { [%eval #-2] } 33... Rf5 { [%eval #-2] } 34. Rxf5 { [%eval #-1] } 34... f2 { [%eval #-1] } 35. Rxf2# { Game ends by variant rule. } 0-1