- Blind mode tutorial
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[Event "rated correspondence game"] [Site "https://lichess.org/4Zjr3SBV"] [Date "2017.07.13"] [White "DeTaccoMatto"] [Black "Santo2412"] [Result "0-1"] [GameId "4Zjr3SBV"] [UTCDate "2017.07.13"] [UTCTime "17:26:54"] [WhiteElo "1479"] [BlackElo "1527"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Standard"] [TimeControl "-"] [ECO "C20"] [Opening "King's Pawn Game: MacLeod Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.28] } 1... e5 { [%eval 0.29] } 2. c3?! { (0.29 → -0.37) Inaccuracy. Nf3 was best. } { [%eval -0.37] } { C20 King's Pawn Game: MacLeod Attack } (2. Nf3 Nc6 3. Bb5 a6 4. Bxc6 dxc6 5. O-O Qd6 6. d3 Be6 7. b3 O-O-O 8. a4 Kb8) 2... d5 { [%eval -0.18] } 3. d4 { [%eval -0.65] } 3... dxe4 { [%eval -0.58] } 4. dxe5 { [%eval -0.93] } 4... Qxd1+ { [%eval -0.96] } 5. Kxd1 { [%eval -1.01] } 5... Nc6 { [%eval -0.95] } 6. Bf4 { [%eval -1.0] } 6... Bf5 { [%eval -0.77] } 7. e6?! { (-0.77 → -1.51) Inaccuracy. Nd2 was best. } { [%eval -1.51] } (7. Nd2) 7... O-O-O+ { [%eval -1.43] } 8. Nd2 { [%eval -1.56] } 8... Bxe6 { [%eval -1.54] } 9. Kc2 { [%eval -1.86] } 9... Bf5 { [%eval -1.56] } 10. Kd1?! { (-1.56 → -2.40) Inaccuracy. Be3 was best. } { [%eval -2.4] } (10. Be3) 10... Bc5 { [%eval -2.36] } 11. Ke2 { [%eval -2.59] } 11... Bg4+ { [%eval -2.28] } 12. f3 { [%eval -2.66] } 12... exf3+ { [%eval -2.52] } 13. gxf3 { [%eval -2.53] } 13... Bf5 { [%eval -2.04] } 14. Bh3 { [%eval -2.02] } 14... Bxh3 { [%eval -1.78] } 15. Nxh3 { [%eval -1.66] } 15... Re8+ { [%eval -1.27] } 16. Kd3 { [%eval -1.31] } 16... Nf6 { [%eval -1.1] } 17. Ne4?! { (-1.10 → -1.88) Inaccuracy. b4 was best. } { [%eval -1.88] } (17. b4 Bb6 18. Rhe1 Nd5 19. Kc2 f6 20. Nc4 g5 21. Bd2 a6 22. a4 Ba7 23. b5 Nce7) 17... Nxe4 { [%eval -1.77] } 18. fxe4 { [%eval -1.69] } 18... Ne5+ { [%eval -1.66] } 19. Bxe5 { [%eval -2.0] } 19... Rxe5 { [%eval -1.74] } 20. Nf4?! { (-1.74 → -2.96) Inaccuracy. Rae1 was best. } { [%eval -2.96] } (20. Rae1 Rd8+) 20... Rd8+ { [%eval -2.85] } 21. Kc4 { [%eval -3.27] } 21... Rxe4+ { [%eval -3.2] } 22. Kxc5 { [%eval -3.09] } 22... Rxf4 { [%eval -2.8] } 23. Raf1?? { (-2.80 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { [%eval #-3] } (23. c4 b6+) 23... b6+ { [%eval #-2] } 24. Kb5 { [%eval #-2] } 24... Rd5+ { [%eval #-1] } 25. Kc6 { [%eval #-1] } 25... Rc5# { Black wins by checkmate. } 0-1