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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/4Xqy7Uez"] [Date "2024.09.06"] [Round "-"] [White "RF_BKD"] [Black "NguyenHuuChien"] [Result "0-1"] [GameId "4Xqy7Uez"] [UTCDate "2024.09.06"] [UTCTime "09:13:49"] [WhiteElo "2174"] [BlackElo "1903"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... e6 { [%eval 0.54] } 3. Bxd7 { [%eval 0.33] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.11] } 4... Bxb4 { [%eval 0.38] } 5. Nh3?! { (0.38 → -0.34) Inaccuracy. a4 was best. } { [%eval -0.34] } (5. a4 Bxd2 6. Bxd2 Bxa4 7. Rxa4 Qxd2 8. Rxa7 Rxa7 9. Kxd2 c5) 5... Bxd2 { [%eval 0.02] } 6. Nxd2 { [%eval -0.17] } 6... Qg5?? { (-0.17 → 4.00) Blunder. Nf6 was best. } { [%eval 4.0] } (6... Nf6 7. g4 Nxg4 8. Qxg4 c5 9. Qxe6 fxe6 10. Nf1 Kf7 11. Ng5) 7. Nxg5 { [%eval 2.85] } 7... h6 { [%eval 5.84] } 8. Nxe6 { [%eval 5.0] } 8... fxe6 { [%eval 4.76] } 9. Qg4 { [%eval 4.61] } 9... Ke7?? { (4.61 → Mate in 13) Checkmate is now unavoidable. Bb5 was best. } { [%eval #13] } (9... Bb5 10. Qxg7 Be2 11. Kxe2 Kf7 12. Qxg8 Kxg8 13. Rb1 Nd7 14. c4 Rb8 15. Rxb8) 10. Qxg7 { [%eval #12] } 10... Kf6 { [%eval #11] } 11. Qxg8 { [%eval #11] } 11... Rxg8 { [%eval #10] } 12. g4 { [%eval #10] } 12... Rxg4 { [%eval #9] } 13. Rg1 { [%eval #9] } 13... Rxg1 { [%eval #8] } 14. Kd1 { [%eval #8] } 14... Rxd1 { [%eval #7] } 15. Ba3 { [%eval #7] } 15... Rxd2 { [%eval #6] } 16. Rg1 { [%eval #6] } 16... Rxc2 { [%eval #5] } 17. Rb1?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. h3 was best. } { [%eval #-8] } (17. h3 Rxa2 18. f3 Rxa3 19. h4 Rxe3 20. h5 Rxf3 21. Rg7 Kxg7#) 17... Rxa2 { [%eval #-8] } 18. Rxb8 { [%eval #-7] } 18... Rxa3 { [%eval #-7] } 19. Rxa8 { [%eval #-6] } 19... Rxe3 { [%eval #-6] } 20. Rxa7 { [%eval #-5] } 20... Kf7 { [%eval #-5] } 21. Rxc7 { [%eval #-4] } 21... Kf8 { [%eval #-5] } 22. Rxd7 { [%eval #-4] } 22... Kf7 { [%eval #-10] } 23. Rxf7 { [%eval #-9] } 23... Rf3?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. h5 was best. } { [%eval #4] } (23... h5 24. fxe3 e5 25. e4 h4 26. Rd7 h3 27. Rd4 exd4 28. e5 d3 29. e6) 24. Rxf3 { [%eval #4] } 24... e5 { [%eval #3] } 25. h4 { [%eval #3] } 25... h5 { [%eval #2] } 26. Rf4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rf8 was best. } { [%eval #-1] } (26. Rf8 e4 27. Rf3 exf3#) 26... exf4 { [%eval #-1] } 27. f3# { Game ends by variant rule. } 0-1