FEN
[Event "rated blitz game"]
[Site "https://lichess.org/4WZZFpA6"]
[Date "2026.04.13"]
[Round "-"]
[White "Matthew_AKVP123"]
[Black "MishaZhulanov"]
[Result "0-1"]
[GameId "4WZZFpA6"]
[UTCDate "2026.04.13"]
[UTCTime "17:48:43"]
[WhiteElo "1014"]
[BlackElo "1037"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C50"]
[Opening "Italian Game: Anti-Fried Liver Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... h6 { [%eval 0.54] } { C50 Italian Game: Anti-Fried Liver Defense } 4. Nc3 { [%eval 0.25] } 4... Nf6 { [%eval 0.54] } 5. Nd5 { [%eval 0.16] } 5... Nxd5?! { (0.16 → 0.72) Inaccuracy. Bc5 was best. } { [%eval 0.72] } (5... Bc5 6. c3 a5 7. d4 exd4 8. cxd4 Ba7 9. O-O O-O 10. Nxf6+) 6. Bxd5?! { (0.72 → 0.06) Inaccuracy. exd5 was best. } { [%eval 0.06] } (6. exd5 Nd4 7. Nxd4 exd4 8. O-O Be7 9. Qg4 O-O 10. Qxd4 d6) 6... Bc5?! { (0.06 → 0.64) Inaccuracy. Qf6 was best. } { [%eval 0.64] } (6... Qf6 7. d3 d6 8. c3 Be7 9. a4 a5 10. Be3 Qg6 11. Qe2) 7. Bxc6?! { (0.64 → -0.18) Inaccuracy. Nxe5 was best. } { [%eval -0.18] } (7. Nxe5 Nxe5 8. d4 d6 9. dxc5 dxc5 10. a4 Bg4 11. Qd2 c6) 7... dxc6 { [%eval -0.3] } 8. Nxe5?! { (-0.30 → -1.17) Inaccuracy. d3 was best. } { [%eval -1.17] } (8. d3 Qe7 9. Be3 Bxe3 10. fxe3 O-O 11. O-O f5 12. exf5 Bxf5) 8... Qd4 { [%eval -1.05] } 9. Qh5?? { (-1.05 → -3.37) Blunder. Nd3 was best. } { [%eval -3.37] } (9. Nd3 Qxe4+ 10. Qe2 Qxe2+ 11. Kxe2 Bd6 12. Kd1 O-O 13. f3 b6 14. Nf2 f5) 9... Qxf2+ { [%eval -3.22] } 10. Kd1 { [%eval -3.26] } 10... g6?? { (-3.26 → -0.28) Blunder. Qxg2 was best. } { [%eval -0.28] } (10... Qxg2 11. Qxf7+ Kd8 12. Qf1 Qxe4 13. Qd3+ Qxd3 14. cxd3 Be6 15. Rf1 Re8 16. Kc2) 11. Qg4?? { (-0.28 → -7.93) Blunder. Qf3 was best. } { [%eval -7.93] } (11. Qf3 Qxf3+ 12. Nxf3 O-O 13. d4 Rd8 14. c3 Bf8 15. Bf4 Rd7 16. Kc2 Re7) 11... f5?? { (-7.93 → 6.13) Blunder. Bxg4+ was best. } { [%eval 6.13] } (11... Bxg4+ 12. Nxg4 Qxg2 13. Nf6+ Ke7 14. Re1 Qf3+ 15. Re2 Qxf6 16. d3 Qf1+ 17. Re1) 12. Qxg6+ { [%eval 6.07] } 12... Kd8 { [%eval 5.62] } 13. Qxf5?? { (5.62 → -5.86) Blunder. Qf6+ was best. } { [%eval -5.86] } (13. Qf6+ Ke8 14. Qxh8+ Bf8 15. Qg8 fxe4 16. Re1 Qf6 17. Rxe4 Be6 18. Qg6+ Qxg6) 13... Qxf5?? { (-5.86 → 1.47) Blunder. Bxf5 was best. } { [%eval 1.47] } (13... Bxf5 14. exf5 Re8 15. Re1 Rxe5 16. Rxe5 Kd7 17. d3 Rg8 18. g3 Qf3+ 19. Kd2) 14. Nf7+?? { (1.47 → -9.08) Blunder. exf5 was best. } { [%eval -9.08] } (14. exf5 Bxf5 15. d4 Bxd4 16. Nf7+ Kd7 17. Nxh8 Bg4+ 18. Kd2 Rxh8 19. h3 Bh5) 14... Qxf7 { [%eval -8.58] } 15. d3? { (-8.58 → Mate in 4) Checkmate is now unavoidable. c3 was best. } { [%eval #-4] } (15. c3 Qf2 16. Kc2 Qxg2 17. Re1 Bf2 18. Re2 Bg4 19. Rxf2 Qxf2 20. b3 Bf3) 15... Qf2? { (Mate in 4 → -8.80) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -8.8] } (15... Bg4+ 16. Kd2 Bd4 17. Rf1 Qxf1 18. c3 Qf2#) 16. Re1? { (-8.80 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (16. h3 Bxh3 17. Rxh3 Qf1+ 18. Kd2 Qxg2+ 19. Kc3 Qxh3 20. b4 Bd6 21. Bb2 Be5+) 16... Qxg2? { (Mate in 2 → -8.38) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -8.38] } (16... Bg4+ 17. Re2 Qxe2#) 17. Re2? { (-8.38 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-6] } (17. Bd2 Bg4+ 18. Kc1 Rf8 19. Bc3 Rf1 20. b4 Rxe1+ 21. Kb2 Re2 22. Re1 Rxc2+) 17... Qf1+?! { (Mate in 6 → -11.17) Lost forced checkmate sequence. Bg4 was best. } { [%eval -11.17] } (17... Bg4 18. Kd2 Bb4+ 19. Ke3 Qf3+ 20. Kd4 c5+ 21. Kd5 Qf7+ 22. Ke5 Re8#) 18. Re1?! { (-11.17 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (18. Kd2 Bg4 19. Kc3 Qxe2 20. a3 Qxh2 21. Kb3 Bd4 22. Rb1 Be6+ 23. c4 a5) 18... Qf3+?! { (Mate in 6 → -10.39) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -10.39] } (18... Bg4+ 19. Kd2 Qf2+ 20. Kc3 Qd4+ 21. Kd2 Bb4+ 22. c3 Qf2+ 23. Re2 Qxe2#) 19. Kd2 { [%eval -9.86] } 19... Be3+?! { (-9.86 → -6.69) Inaccuracy. Qf2+ was best. } { [%eval -6.69] } (19... Qf2+ 20. Re2 Be3+ 21. Kc3 Qxe2 22. Bxe3 Qxe3 23. Rf1 Bh3 24. Rf6 Qc5+ 25. Kb3) 20. Kc3 { [%eval -9.26] } 20... Bxc1 { [%eval -7.87] } 21. Rexc1 { [%eval -9.21] } 21... Qf6+ { [%eval -8.46] } 22. Kd2 { [%eval -9.05] } 22... Qxb2 { [%eval -8.31] } 23. Rcb1 { [%eval -8.36] } 23... Qe5 { [%eval -7.97] } 24. d4? { (-7.97 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-5] } (24. Rg1 Bg4 25. Raf1 Qg5+ 26. Kc3 Qa5+ 27. Kb2 Qb4+ 28. Ka1 h5 29. Rxg4 hxg4) 24... Qxe4? { (Mate in 5 → -9.88) Lost forced checkmate sequence. Qxd4+ was best. } { [%eval -9.88] } (24... Qxd4+ 25. Ke2 Bg4+ 26. Kf1 Rf8+ 27. Kg2 Qf2+ 28. Kh1 Bf3#) 25. Kc1 { [%eval -14.47] } 25... Qxd4 { [%eval -11.17] } 26. h3?! { (-11.17 → Mate in 3) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-3] } (26. Rb3 Qxa1+ 27. Kd2 Bd7 28. Re3 Qf6 29. Re2 Qg7 30. Ke1 Rf8 31. Re4 b5) 26... Bxh3?! { (Mate in 3 → -11.39) Lost forced checkmate sequence. Re8 was best. } { [%eval -11.39] } (26... Re8 27. c3 Qxc3+ 28. Kd1 Re1#) 27. a3?! { (-11.39 → Mate in 3) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-3] } (27. Rb3 Qxa1+ 28. Rb1 Qf6 29. Rb3 Bd7 30. Re3 Qa1+ 31. Kd2 Rf8 32. Kd3 Qd1+) 27... Rg8 { [%eval #-2] } 28. a4 { [%eval #-1] } 28... Rg1# { Black wins by checkmate. } 0-1
