FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/4WT98Iyu"]
[Date "2026.05.22"]
[Round "-"]
[White "Yu_Ko_7"]
[Black "char_it2602"]
[Result "0-1"]
[GameId "4WT98Iyu"]
[UTCDate "2026.05.22"]
[UTCTime "09:07:17"]
[WhiteElo "1762"]
[BlackElo "1479"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6? { (-1.80 → -0.23) Mistake. e5 was best. } { [%eval -0.23] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. g4 { [%eval -0.46] } 2... Bxg4 { [%eval -0.22] } 3. Qb3?! { (-0.22 → -0.86) Inaccuracy. Na3 was best. } { [%eval -0.86] } (3. Na3 Bxe2 4. Nxe2 f5 5. Ng1 f4 6. Ba6 Nxa6 7. b4 Nxb4) 3... Bxe2 { [%eval -0.55] } 4. Kxe2? { (-0.55 → -2.20) Mistake. Qxb7 was best. } { [%eval -2.2] } (4. Qxb7 Bxf1 5. Qxc7 Qxc7 6. Kxf1 Qxc3 7. dxc3 f5 8. Ne2 g5) 4... d5?? { (-2.20 → 1.15) Blunder. h5 was best. } { [%eval 1.15] } (4... h5 5. Qxb7 f5 6. Qxa7 Rxa7 7. h3 Rxa2 8. Rxa2 Nf6 9. Kd3 Na6 10. Rxa6) 5. Qxb7 { [%eval 0.38] } 5... d4?? { (0.38 → 2.12) Blunder. a6 was best. } { [%eval 2.12] } (5... a6 6. Qxb8 Rxb8 7. c4 Rxb2 8. Bxb2 dxc4 9. Bxg7 Qxd2 10. Kxd2 Bxg7 11. Bxc4) 6. cxd4 { [%eval 1.68] } 6... Qxd4 { [%eval 2.43] } 7. Qxb8 { [%eval 2.16] } 7... Qxb2 { [%eval 2.91] } 8. Qxe8?? { (2.91 → Mate in 11) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-11] } (8. Bxb2 Rxb8) 8... Rxe8 { [%eval #-11] } 9. Bxb2 { [%eval #-10] } 9... g6 { [%eval #-10] } 10. Bxh8 { [%eval #-9] } 10... Bg7 { [%eval #-9] } 11. Bxg7 { [%eval #-8] } 11... Rf8 { [%eval #-10] } 12. Bxf8 { [%eval #-9] } 12... a5?? { (Mate in 9 → 7.38) Lost forced checkmate sequence. Nh6 was best. } { [%eval 7.38] } (12... Nh6 13. Bxh6 g5 14. Bxg5 h5 15. Bxe7 c5 16. Bxc5 h4 17. Bxa7 h3 18. Nxh3) 13. Bxe7 { [%eval 7.15] } 13... Nxe7 { [%eval 6.36] } 14. a3?! { (6.36 → 4.92) Inaccuracy. Bh3 was best. } { [%eval 4.92] } (14. Bh3) 14... f5 { [%eval 5.07] } 15. f3? { (5.07 → 2.89) Mistake. Ra2 was best. } { [%eval 2.89] } (15. Ra2) 15... Nc6?? { (2.89 → 6.78) Blunder. c5 was best. } { [%eval 6.78] } (15... c5 16. Ra2 Nc8 17. h3 h6 18. d4 cxd4 19. Ke3 dxe3 20. Rf2 exf2 21. Rh2) 16. Ke3?? { (6.78 → 3.14) Blunder. d4 was best. } { [%eval 3.14] } (16. d4 Nxd4) 16... Nb4?? { (3.14 → 8.14) Blunder. f4 was best. } { [%eval 8.14] } (16... f4) 17. axb4 { [%eval 8.79] } 17... axb4 { [%eval 8.51] } 18. Kd4? { (8.51 → 4.77) Mistake. Ke4 was best. } { [%eval 4.77] } (18. Ke4 fxe4 19. fxe4 c5 20. Ne2 h6 21. e5 c4 22. d3 cxd3 23. Bh3 dxe2) 18... c5 { [%eval 5.21] } 19. Kxc5 { [%eval 3.27] } 19... h5? { (3.27 → 5.59) Mistake. g5 was best. } { [%eval 5.59] } (19... g5 20. Kxb4 f4 21. Ne2 h5 22. Nxf4 gxf4 23. Rg1 h4 24. Rg2 h3 25. Ba6) 20. Kxb4 { [%eval 4.38] } 20... g5?! { (4.38 → 6.10) Inaccuracy. f4 was best. } { [%eval 6.1] } (20... f4 21. Na3 g5 22. Nc4 g4 23. fxg4 hxg4 24. Nf3 gxf3 25. Nb6 f2 26. Re1) 21. f4?? { (6.10 → 0.00) Blunder. Ra8 was best. } { [%eval 0.0] } (21. Ra8 g4 22. fxg4 fxg4 23. Nf3 gxf3 24. Rg1 f2 25. Rg4 hxg4 26. Bh3 gxh3) 21... gxf4 { [%eval 1.18] } 22. h3?? { (1.18 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (22. Nf3 h4) 22... h4?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. f3 was best. } { [%eval #11] } (22... f3 23. Nxf3 f4 24. Rg1 h4 25. Nxh4 f3 26. Nxf3#) 23. Bb5?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-3] } (23. Ne2 f3 24. Nc1 f4 25. Rg1 f2 26. d4 fxg1=B 27. Bc4 Bxd4 28. Bb3 Bxa1) 23... f3 { [%eval #-3] } 24. Nxf3 { [%eval #-2] } 24... f4 { [%eval #-2] } 25. Nxh4 { [%eval #-1] } 25... f3 { [%eval #-1] } 26. Nxf3# { Game ends by variant rule. } 0-1