FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/4WHTfqci"]
[Date "2024.10.14"]
[White "cosmiclat"]
[Black "spinzitsu"]
[Result "0-1"]
[GameId "4WHTfqci"]
[UTCDate "2024.10.14"]
[UTCTime "00:16:43"]
[WhiteElo "1375"]
[BlackElo "1320"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+36"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.01] } 2. f4?? { (-0.01 → -3.04) Blunder. a4 was best. } { [%eval -3.04] } (2. a4 Bh6 3. Nf3 Bxd2 4. Nfxd2 b5 5. axb5 a6 6. Rxa6 Bxa6) 2... g5?? { (-3.04 → 0.29) Blunder. e5 was best. } { [%eval 0.29] } (2... e5 3. fxe5 Qh4 4. e6 dxe6 5. Kf2 Qxh2 6. Rxh2 Bc5 7. Rxh7 Bxf2 8. Rxh8) 3. fxg5 { [%eval 0.38] } 3... f5?? { (0.38 → 2.46) Blunder. c5 was best. } { [%eval 2.46] } (3... c5 4. b4 cxb4 5. d3 b3 6. cxb3 Nh6 7. gxh6 Bxh6 8. Bxh6 Rf8 9. Bxf8) 4. gxf6 { [%eval 2.38] } 4... exf6 { [%eval 2.61] } 5. Bb2?? { (2.61 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (5. b4 Bxb4) 5... Nh6?? { (Mate in 13 → 1.28) Lost forced checkmate sequence. f5 was best. } { [%eval 1.28] } (5... f5 6. Bxh8 Bg7 7. Bxg7 Nh6 8. Bxh6 f4 9. Bxf4 Qh4 10. Bxc7 Qxh2 11. Rxh2) 6. Bxf6 { [%eval 1.77] } 6... Qxf6 { [%eval 1.4] } 7. Nf3?? { (1.40 → Mate in 13) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-13] } (7. Qc1 Qxf1) 7... Qxf3 { [%eval #-13] } 8. exf3 { [%eval #-11] } 8... Ba3 { [%eval #-12] } 9. Nxa3 { [%eval #-11] } 9... b5 { [%eval #-11] } 10. Nxb5 { [%eval #-9] } 10... a6 { [%eval #-10] } 11. Nxc7 { [%eval #-9] } 11... Ng8?? { (Mate in 9 → 0.67) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.67] } (11... Rg8 12. Nxe8 Rxg2 13. Bxa6 Rxh2 14. Bxc8 Rxa2 15. Rxa2 Rxd2 16. Rxh6 Rxd1 17. Rxh7) 12. Nxa6 { [%eval 0.12] } 12... Bxa6?? { (0.12 → Mate in 12) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #12] } (12... Rxa6 13. Bxa6) 13. Bxa6 { [%eval #12] } 13... Rxa6 { [%eval #10] } 14. Rb1 { [%eval #11] } 14... Rxa2 { [%eval #10] } 15. Rb2 { [%eval #12] } 15... Rxb2 { [%eval #11] } 16. Qa1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #-7] } (16. b4 Rxc2 17. Qxc2 h6 18. Qc6 dxc6 19. b5 cxb5 20. g4 Na6 21. g5 hxg5) 16... Rxb3 { [%eval #-7] } 17. cxb3 { [%eval #-5] } 17... Na6 { [%eval #-6] } 18. Qxa6 { [%eval #-5] } 18... d6 { [%eval #-5] } 19. Qxd6 { [%eval #-4] } 19... Nf6 { [%eval #-4] } 20. Qxf6 { [%eval #-3] } 20... h5 { [%eval #-3] } 21. Qxh8 { [%eval #-2] } 21... Kf7 { [%eval #-2] } 22. Qxh5 { [%eval #-1] } 22... Kg6 { [%eval #-1] } 23. Qxg6# { Game ends by variant rule. } 0-1
