FEN
[Event "casual rapid game"]
[Site "https://lichess.org/4VDXfLew"]
[Date "2025.10.08"]
[Round "-"]
[White "lichess AI level 2"]
[Black "Murphy_X"]
[Result "1/2-1/2"]
[GameId "4VDXfLew"]
[UTCDate "2025.10.08"]
[UTCTime "06:05:39"]
[WhiteElo "?"]
[BlackElo "1313"]
[Variant "Standard"]
[TimeControl "600+8"]
[ECO "A40"]
[Opening "Polish Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... b5?! { (0.17 → 0.73) Inaccuracy. Nf6 was best. } { [%eval 0.73] } { A40 Polish Defense } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3) 2. Bf4 { [%eval 0.39] } 2... Bb7 { [%eval 0.37] } 3. Nc3 { [%eval 0.04] } 3... Ba6?? { (0.04 → 1.85) Blunder. b4 was best. } { [%eval 1.85] } (3... b4 4. Na4 Nf6 5. c4 d6 6. c5 e6 7. Nf3 Bc6 8. e3) 4. Nf3 { [%eval 1.52] } 4... g6?! { (1.52 → 2.37) Inaccuracy. e6 was best. } { [%eval 2.37] } (4... e6 5. e4) 5. Nd5?! { (2.37 → 1.48) Inaccuracy. e4 was best. } { [%eval 1.48] } (5. e4 c6 6. a3 d6 7. Bd3 Nf6 8. e5 Nh5 9. Be3 Bc8 10. h3 Nd7) 5... Nf6?? { (1.48 → 6.20) Blunder. d6 was best. } { [%eval 6.2] } (5... d6 6. e4 c6 7. Nb4 Bb7 8. h4 Nf6 9. e5 Nh5 10. Be3 Nd7 11. Nd3) 6. Nb4?? { (6.20 → -0.14) Blunder. Nxc7+ was best. } { [%eval -0.14] } (6. Nxc7+ Qxc7 7. Bxc7 Nd5 8. Be5 f6 9. e4 fxe5 10. exd5 e4 11. Nd2 Bg7) 6... Bb7 { [%eval -0.21] } 7. d5?? { (-0.21 → -2.80) Blunder. c3 was best. } { [%eval -2.8] } (7. c3 a5) 7... Nh5?? { (-2.80 → -0.46) Blunder. e5 was best. } { [%eval -0.46] } (7... e5 8. dxe6 Bxb4+ 9. c3 Bd6 10. exf7+ Kxf7 11. Bxd6 cxd6 12. Qxd6 Qe7 13. Qxe7+) 8. Bc1 { [%eval -0.84] } 8... Bg7 { [%eval -0.37] } 9. Qd3 { [%eval -0.92] } 9... Na6?? { (-0.92 → 1.00) Blunder. a5 was best. } { [%eval 1.0] } (9... a5 10. Qxb5 Qc8 11. Nd3 Nf6 12. g3 Bxd5 13. Bh3 a4 14. c4 Bc6 15. Qb4) 10. c3?? { (1.00 → -1.15) Blunder. Nxa6 was best. } { [%eval -1.15] } (10. Nxa6 Bxa6 11. e4 Bc8 12. h3 d6 13. Qxb5+ Bd7 14. Qc4 O-O 15. Bd3 c6) 10... Bf6?? { (-1.15 → 4.28) Blunder. Nxb4 was best. } { [%eval 4.28] } (10... Nxb4 11. cxb4 Nf6 12. e4 c6 13. Be2 Qb8 14. h3 O-O 15. dxc6 Bxc6 16. e5) 11. e4?? { (4.28 → 0.81) Blunder. Nxa6 was best. } { [%eval 0.81] } (11. Nxa6 Bxa6 12. g4 Rb8 13. gxh5 b4 14. Qxa6 bxc3 15. Bh3 cxb2 16. Rb1 bxc1=B) 11... g5?? { (0.81 → 4.51) Blunder. Nxb4 was best. } { [%eval 4.51] } (11... Nxb4 12. cxb4 e6 13. g4 Ng7 14. Bh6 O-O 15. g5 Be7 16. Qc3 f6 17. O-O-O) 12. Nxa6 { [%eval 4.6] } 12... Bxa6 { [%eval 4.55] } 13. e5 { [%eval 4.28] } 13... Bg7 { [%eval 4.7] } 14. Qe4?! { (4.70 → 3.59) Inaccuracy. Nxg5 was best. } { [%eval 3.59] } (14. Nxg5 h6 15. Nxf7 Kxf7 16. Be2 Kg8 17. Bxh5 e6 18. O-O Bb7 19. dxe6 dxe6) 14... Qb8?! { (3.59 → 4.55) Inaccuracy. d6 was best. } { [%eval 4.55] } (14... d6 15. Qg4 dxe5 16. Qxh5 Qxd5 17. Nxg5 O-O-O 18. Be2 f5 19. O-O Bb7 20. Qh3) 15. g4?! { (4.55 → 3.49) Inaccuracy. Qg4 was best. } { [%eval 3.49] } (15. Qg4 Qb7 16. Qxh5 Qxd5 17. Be2 Bb7 18. O-O Qe4 19. Re1 g4 20. Nh4 Bxe5) 15... Nf6?! { (3.49 → 5.19) Inaccuracy. Nf4 was best. } { [%eval 5.19] } (15... Nf4 16. Nxg5 Ng6 17. e6 fxe6 18. dxe6 Bc8 19. Nxh7 Ne5 20. Ng5 d5 21. Qf5) 16. Qd3?! { (5.19 → 3.38) Inaccuracy. exf6 was best. } { [%eval 3.38] } (16. exf6 Bxf6 17. Bxg5 Bxg5 18. Nxg5 f5 19. gxf5 Qb7 20. O-O-O Rg8 21. f6 O-O-O) 16... Nxg4 { [%eval 3.28] } 17. Nxg5?? { (3.28 → -0.03) Blunder. Qe4 was best. } { [%eval -0.03] } (17. Qe4 h5 18. h3 Nh6 19. Bxg5 Qb7 20. Rg1 b4 21. c4 O-O-O 22. Bxe7 Rde8) 17... Qb6?! { (-0.03 → 0.66) Inaccuracy. Nxe5 was best. } { [%eval 0.66] } (17... Nxe5) 18. Qg3 { [%eval 0.19] } 18... O-O?? { (0.19 → 5.44) Blunder. Nxe5 was best. } { [%eval 5.44] } (18... Nxe5) 19. Qh4?? { (5.44 → 2.31) Blunder. Qxg4 was best. } { [%eval 2.31] } (19. Qxg4 Qg6 20. Rg1 f6 21. Nh3 Bb7 22. Qd1 Qe4+ 23. Be3 Kh8 24. Rg3 Bxd5) 19... Rab8?? { (2.31 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #1] } (19... h5 20. Rg1 Qg6 21. Be2 Nxe5 22. Be3 b4 23. c4 Ng4 24. O-O-O f5 25. Bf4) 20. b4?? { (Mate in 1 → 2.16) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 2.16] } (20. Qxh7#) 20... Rbc8?? { (2.16 → Mate in 1) Checkmate is now unavoidable. Qg6 was best. } { [%eval #1] } (20... Qg6 21. Qxg4 f6 22. Rg1 fxg5 23. Bxg5 Kh8 24. O-O-O Bxe5 25. f4 Bxf4+ 26. Bxf4) 21. Be3?? { (Mate in 1 → 4.05) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 4.05] } (21. Qxh7#) 21... Bxe5?? { (4.05 → Mate in 1) Checkmate is now unavoidable. Qg6 was best. } { [%eval #1] } (21... Qg6 22. Qxg4 Bxe5 23. Rc1 f5 24. Qh4 Bf6 25. Qf4 e5 26. dxe6 dxe6 27. Rg1) 22. Qxg4?? { (Mate in 1 → 3.90) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 3.9] } (22. Qxh7#) 22... Bxc3+ { [%eval 4.01] } 23. Kd1 { [%eval 3.98] } 23... Qg6 { [%eval 3.86] } 24. a4?? { (3.86 → -1.68) Blunder. Rc1 was best. } { [%eval -1.68] } (24. Rc1 Bg7 25. Rg1 Bb7 26. Qf3 Kh8 27. Nh3 Qd6 28. Nf4 Be5 29. Bd3 f5) 24... bxa4?? { (-1.68 → 2.30) Blunder. Bxa1 was best. } { [%eval 2.3] } (24... Bxa1) 25. Bxa6 { [%eval 2.26] } 25... Rb8? { (2.26 → 3.88) Mistake. Bxa1 was best. } { [%eval 3.88] } (25... Bxa1 26. Bxc8 Rxc8 27. Rg1 Rb8 28. Nf3 Kh8 29. Bd4+ Bxd4 30. Qxd4+ Qf6 31. Ne5) 26. Bd4?? { (3.88 → -5.66) Blunder. Rc1 was best. } { [%eval -5.66] } (26. Rc1 Bb2 27. Kd2 Bxc1+ 28. Rxc1 h6 29. Rg1 hxg5 30. Qc4 Kh7 31. Rxg5 a3) 26... Ra8?? { (-5.66 → 6.08) Blunder. Rxb4 was best. } { [%eval 6.08] } (26... Rxb4 27. Ra3 Rxd4+ 28. Qxd4 Bxd4 29. Rg3 Qb1+ 30. Kd2 Qb2+ 31. Kd3 Qc3+ 32. Ke2) 27. Bxc3 { [%eval 6.13] } 27... Rab8 { [%eval 7.6] } 28. Bf1 { [%eval 5.79] } 28... Rb6 { [%eval 7.34] } 29. f4 { [%eval 6.12] } 29... Rd6 { [%eval 7.03] } 30. Bc4 { [%eval 6.05] } 30... Rb6?! { (6.05 → 9.63) Inaccuracy. f6 was best. } { [%eval 9.63] } (30... f6 31. f5 Qxg5 32. Qxg5+ fxg5 33. Be5 Rxf5 34. Re1 Rf7 35. Bxd6 exd6 36. Rxa4) 31. f5 { [%eval 9.7] } 31... Qh6? { (9.70 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (31... h5 32. Qd4 Qf6 33. Rg1 Qxd4+ 34. Bxd4 e5 35. Bxb6 cxb6 36. Ne6+ Kh8 37. Nxf8) 32. Nh3+? { (Mate in 9 → 8.77) Lost forced checkmate sequence. Ne6+ was best. } { [%eval 8.77] } (32. Ne6+ Qg6 33. fxg6 fxg6 34. Nxf8 Kxf8 35. Qf3+ Rf6 36. Bxf6 c6 37. Rf1 Ke8) 32... Qg6 { [%eval 10.91] } 33. Ng5 { [%eval 8.16] } 33... Qf6? { (8.16 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (33... h5 34. fxg6 hxg4 35. gxf7+ Rxf7 36. Nxf7 Kxf7 37. Rf1+ Ke8 38. Rxa4 e6 39. Rxa7) 34. Ne6+ { [%eval #7] } 34... Qg6 { [%eval #7] } 35. fxg6 { [%eval #6] } 35... hxg6 { [%eval #4] } 36. Nf4?! { (Mate in 4 → 11.71) Lost forced checkmate sequence. Qh5 was best. } { [%eval 11.71] } (36. Qh5 gxh5 37. Rg1+ Kh7 38. Nxf8+ Kh6 39. Bd2#) 36... Rf6 { [%eval 11.99] } 37. Rxa4 { [%eval 10.49] } 37... Rxf4?! { (10.49 → Mate in 6) Checkmate is now unavoidable. Re8 was best. } { [%eval #6] } (37... Re8 38. Re1 e5 39. dxe6 Rfxe6 40. Nxe6 Rxe6 41. Kd2 Kf8 42. Bxe6 fxe6 43. Rf1+) 38. h3? { (Mate in 6 → 9.38) Lost forced checkmate sequence. Qxf4 was best. } { [%eval 9.38] } (38. Qxf4 f6 39. Qh6 Rf7 40. Rxa7 Rg7 41. Ra8+ Kf7 42. Qh8 e6 43. Qf8#) 38... Rxg4 { [%eval 9.37] } 39. Ba2? { (9.37 → 5.07) Mistake. hxg4 was best. } { [%eval 5.07] } (39. hxg4 f6 40. d6+ e6 41. dxc7 g5 42. Rxa7 Re8 43. Bxf6 Rc8 44. Be5 Rxc7) 39... Rg5 { [%eval 5.2] } 40. Bd2 { [%eval 5.07] } 40... a6?! { (5.07 → 7.76) Inaccuracy. Rg3 was best. } { [%eval 7.76] } (40... Rg3 41. Re1 e6 42. Bc4 exd5 43. Bxd5 c6 44. Ba2 Rxh3 45. Bb1 Rc8 46. Rxa7) 41. Kc1?! { (7.76 → 4.98) Inaccuracy. Bxg5 was best. } { [%eval 4.98] } (41. Bxg5 Kg7 42. Re1 Rh8 43. Ra3 Rh5 44. Bxe7 Rf5 45. Bc5 Rf4 46. Rb3 d6) 41... f5?! { (4.98 → 7.71) Inaccuracy. Rg3 was best. } { [%eval 7.71] } (41... Rg3 42. Rxa6 d6 43. Bb1 f5 44. Be1 Re3 45. Ra2 f4 46. Bxg6 f3 47. Bb1) 42. Bxg5 { [%eval 7.71] } 42... Rf7 { [%eval 8.19] } 43. Bb3 { [%eval 7.97] } 43... Rh7 { [%eval 8.93] } 44. Kc2 { [%eval 7.93] } 44... c6? { (7.93 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (44... e6 45. Kd1 Rh5 46. h4 Kg7 47. Rxa6 Rh8 48. Bd2 Rb8 49. Re1 f4 50. Ra1) 45. d6+? { (Mate in 13 → 8.56) Lost forced checkmate sequence. dxc6+ was best. } { [%eval 8.56] } (45. dxc6+ e6 46. c7 Rf7 47. c8=Q+ Kh7 48. Rd1 d5 49. Qxe6 Rc7+ 50. Kd3 Rg7) 45... Kh8 { [%eval 8.93] } 46. Kc3 { [%eval 8.27] } 46... exd6 { [%eval 9.67] } 47. h4 { [%eval 7.7] } 47... d5 { [%eval 7.62] } 48. Be3 { [%eval 7.58] } 48... Rf7 { [%eval 7.93] } 49. Rxa6 { [%eval 7.93] } 49... d6 { [%eval 9.84] } 50. Bd1 { [%eval 7.54] } 50... Rb7? { (7.54 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (50... c5 51. bxc5 dxc5 52. Bxc5 Kg7 53. Bd4+ Kg8 54. Ra8+ Rf8 55. Rxf8+ Kxf8 56. Bb3) 51. h5 { [%eval 10.33] } 51... gxh5?! { (10.33 → Mate in 6) Checkmate is now unavoidable. Kh7 was best. } { [%eval #6] } (51... Kh7 52. Bd4 g5 53. Rxc6 g4 54. Bc2 Ra7 55. Bxa7 g3 56. Bxf5+ Kh6 57. Be3+) 52. Rxh5+ { [%eval #13] } 52... Rh7 { [%eval #5] } 53. Rg5 { [%eval #9] } 53... c5 { [%eval #1] } 54. Kb3? { (Mate in 1 → 8.10) Lost forced checkmate sequence. Ra8# was best. } { [%eval 8.1] } (54. Ra8#) 54... cxb4? { (8.10 → Mate in 1) Checkmate is now unavoidable. Re7 was best. } { [%eval #1] } (54... Re7 55. Bd2 c4+ 56. Ka4 d4 57. Bc2 d3 58. Bc3+ Kh7 59. Bd1 Re5 60. Ra7+) 55. Kxb4 { [%eval #7] } 55... f4 { [%eval #1] } 56. Bd4+ { [%eval #2] } 56... Rg7 { [%eval #2] } 57. Rxg7 { [%eval #1] } 57... f3 { [%eval #1] } 58. Rxd6 { [%eval #1] } 58... f2 { [%eval #1] } 59. Rg3+ { [%eval #1] } 59... Kh7 { [%eval #1] } 60. Rh3+ { [%eval #2] } 60... Kg8 { [%eval #2] } 61. Rg6+ { [%eval #3] } 61... Kf7 { [%eval #3] } 62. Rf3+ { [%eval #6] } 62... Kxg6 { [%eval #6] } 63. Kc5 { [%eval #6] } 63... Kh5 { [%eval #5] } 64. Be3 { [%eval #5] } 64... f1=Q { [%eval #5] } 65. Rh3+?! { (Mate in 5 → 83.30) Lost forced checkmate sequence. Rxf1+ was best. } { [%eval 83.3] } (65. Rxf1+ Kg6 66. Bc2+ Kg7 67. Kxd5 Kg8 68. Bh6 Kh8 69. Rf8#) 65... Kg6 { [%eval 4.37] } 66. Bh5+?? { (4.37 → 0.00) Blunder. Rg3+ was best. } { [%eval 0.0] } (66. Rg3+ Kf5 67. Rf3+ Qxf3 68. Bxf3 Ke5 69. Bc1 d4 70. Be2 Ke4 71. Bd2 d3) 66... Kh7 { [%eval 0.02] } 67. Bg4+ { [%eval 0.04] } 67... Kg6 { [%eval 0.03] } 68. Kd6 { [%eval 0.0] } 68... Qf6+ { [%eval 0.31] } 69. Kxd5 { [%eval 0.36] } 69... Qe7 { [%eval 0.18] } 70. Bf4 { [%eval 0.0] } 70... Qd7+?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qf7+ was best. } { [%eval #5] } (70... Qf7+ 71. Ke4 Qc4+ 72. Ke3 Qc1+ 73. Kf3 Qf1+ 74. Ke3) 71. Kc5?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 0.0] } (71. Bxd7 Kf6 72. Rg3 Ke7 73. Be6 Kf6 74. Rg8 Ke7 75. Bg5#) 71... Qc7+?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qa7+ was best. } { [%eval #7] } (71... Qa7+ 72. Kd5 Qb7+ 73. Kd4 Qb6+ 74. Kd3 Qb3+ 75. Ke2 Qc4+ 76. Ke3 Qc1+ 77. Ke4) 72. Kb4?? { (Mate in 7 → -2.46) Lost forced checkmate sequence. Bxc7 was best. } { [%eval -2.46] } (72. Bxc7 Kg5 73. Bc8 Kf6 74. Rg3 Kf7 75. Kd6 Kf6 76. Bd8+ Kf7 77. Be6+ Kf8) 72... Kf7?? { (-2.46 → Mate in 7) Checkmate is now unavoidable. Qxf4+ was best. } { [%eval #7] } (72... Qxf4+ 73. Kb3 Qxg4 74. Rc3 Qe6+ 75. Kb4 Qb6+ 76. Ka4 Kf5 77. Rc4 Ke5 78. Rh4) 73. Rh7+ { [%eval #6] } 73... Kg6 { [%eval 19.91] } 74. Bf5+ { [%eval #16] } 74... Kf6 { [%eval #11] } 75. Rxc7?! { (Mate in 11 → 83.08) Lost forced checkmate sequence. Bxc7 was best. } { [%eval 83.08] } (75. Bxc7 Kg5 76. Kc5 Kf6 77. Rh4 Kxf5 78. Rf4+ Kg5 79. Kc6 Kh5 80. Kd7 Kg5) 75... Kxf5 { [%eval 37.49] } 76. Be3 { [%eval 83.08] } 76... Kg4?! { (83.08 → Mate in 8) Checkmate is now unavoidable. Ke4 was best. } { [%eval #8] } (76... Ke4 77. Bb6 Kd3 78. Rc5 Kd2 79. Kc4 Ke2 80. Kc3 Kf3 81. Kd4 Ke2 82. Kc4) 77. Kc5 { [%eval #7] } 77... Kh3 { [%eval #6] } 78. Kd4 { [%eval #5] } 78... Kg2 { [%eval #5] } 79. Bg1 { [%eval #10] } 79... Kxg1 { [%eval #5] } 80. Ke3 { [%eval #5] } 80... Kf1 { [%eval #2] } 81. Rc5 { [%eval #5] } 81... Kg2 { [%eval #5] } 82. Ra5 { [%eval #6] } 82... Kf1 { [%eval #2] } 83. Rb5 { [%eval #5] } 83... Kg2 { [%eval #5] } 84. Ra5 { [%eval #6] } 84... Kg3 { [%eval #6] } 85. Ra4 { [%eval #5] } 85... Kh3 { [%eval #2] } 86. Kf2 { [%eval #1] } 86... Kh2 { [%eval #1] } 87. Ra1 { [%eval #2] } 87... Kh3 { [%eval #2] } 88. Re1 { [%eval #11] } 88... Kg4 { [%eval #11] } 89. Rd1 { [%eval #12] } 89... Kf4 { [%eval #12] } 90. Re1 { [%eval #11] } 90... Kf5 { [%eval #9] } 91. Kg3 { [%eval #8] } 91... Kg5 { [%eval #8] } 92. Rd1 { [%eval #10] } 92... Kf6 { [%eval #10] } 93. Kh4?! { (Mate in 10 → 69.05) Lost forced checkmate sequence. Re1 was best. } { [%eval 69.05] } (93. Re1 Kf5 94. Re2 Kg5 95. Rf2 Kh5 96. Kf4 Kg6 97. Kg4 Kh6 98. Kf5 Kg7) 93... Kg6?! { (69.05 → Mate in 6) Checkmate is now unavoidable. Kf5 was best. } { [%eval #6] } (93... Kf5 94. Rf1+ Ke4 95. Kg5 Kd5 96. Kf5 Kd4 97. Rf4+ Ke3 98. Ke5 Kd3 99. Re4) 94. Re1?! { (Mate in 6 → 83.08) Lost forced checkmate sequence. Rf1 was best. } { [%eval 83.08] } (94. Rf1 Kh6 95. Rg1 Kh7 96. Kh5 Kh8 97. Kg6 Kg8 98. Rf1 Kh8 99. Rf8#) 94... Kh6?! { (83.08 → Mate in 5) Checkmate is now unavoidable. Kf5 was best. } { [%eval #5] } (94... Kf5 95. Rf1+ Ke5 96. Kg5 Ke4 97. Kf6 Kd3 98. Ke5 Ke2 99. Rf8 Kd3 100. Kd5) 95. Rd1 { [%eval #6] } 95... Kg6 { [%eval #6] } 96. Re1 { [%eval #9] } 96... Kf5 { [%eval #9] } 97. Rd1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Kg3 was best. } { [%eval 0.0] } (97. Kg3 Kg5 98. Rf1 Kh6 99. Kg4 Kg6 100. Rf3 Kh6 101. Kf5 Kg7 102. Kg5 Kh8) 97... Kg6 { [%eval #6] } { The game is a draw. } 1/2-1/2