FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/4TpTCp13"]
[Date "2024.06.01"]
[Round "-"]
[White "EnderIOTraining"]
[Black "Chess_noob2010"]
[Result "0-1"]
[GameId "4TpTCp13"]
[UTCDate "2024.06.01"]
[UTCTime "08:01:47"]
[WhiteElo "1595"]
[BlackElo "1500"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+318"]
[Variant "Atomic"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 4.06] } 1... f6 { [%eval 3.71] } 2. Nd4?? { (3.71 → 1.37) Blunder. e3 was best. } { [%eval 1.37] } (2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. b3 Na6) 2... c6?? { (1.37 → 11.08) Blunder. Nh6 was best. } { [%eval 11.08] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. Na3 Bb7 7. Nc6) 3. Nf5 { [%eval 10.78] } 3... e6 { [%eval 4.69] } 4. Ne7?? { (4.69 → -0.84) Blunder. Nxg7 was best. } { [%eval -0.84] } (4. Nxg7 Qa5 5. c3 Qf5 6. f3 Qc2 7. Qxc2 d5 8. h4 b6 9. e4 d4) 4... Qa5 { [%eval -0.62] } 5. c3 { [%eval -0.76] } 5... Nh6 { [%eval -0.37] } 6. Ng6?? { (-0.37 → -5.77) Blunder. d3 was best. } { [%eval -5.77] } (6. d3) 6... hxg6?? { (-5.77 → -0.07) Blunder. Bc5 was best. } { [%eval -0.07] } (6... Bc5) 7. e3?? { (-0.07 → -7.61) Blunder. d3 was best. } { [%eval -7.61] } (7. d3 Rxh2 8. e3 Qh5 9. Qxh5 d5 10. d4 a5 11. a4 e5 12. Nd2 exd4) 7... Qf5 { [%eval -7.53] } 8. f3 { [%eval -7.91] } 8... Qc2 { [%eval -8.08] } 9. Qxc2 { [%eval -8.0] } 9... Rxh2 { [%eval -7.92] } 10. O-O-O { [%eval -7.91] } 10... Na6 { [%eval -7.7] } 11. Bb5 { [%eval -8.9] } 11... cxb5 { [%eval -6.76] } 12. Rh1 { [%eval -6.91] } 12... d5 { [%eval -6.92] } 13. Rh8 { [%eval -7.08] } 13... Kd7 { [%eval -6.95] } 14. Rh1 { [%eval -7.48] } 14... Kd8 { [%eval -6.61] } 15. e4 { [%eval -6.56] } 15... Bd7 { [%eval -6.55] } 16. exd5 { [%eval -6.23] } 16... Kc7 { [%eval -6.77] } 17. Re1 { [%eval -7.23] } 17... Rd8 { [%eval -7.13] } 18. Re4 { [%eval -8.91] } 18... Kb8 { [%eval -7.46] } 19. Rc4 { [%eval -9.18] } 19... Bc5 { [%eval -8.3] } 20. Rh4 { [%eval -8.29] } 20... Ba4 { [%eval -7.54] } 21. b3? { (-7.54 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (21. d4 Bc2) 21... Rxd2# { Game ends by variant rule. } 0-1