- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/4ToN2Vo2"] [Date "2022.11.11"] [White "RobSutton"] [Black "aristotelito"] [Result "0-1"] [GameId "4ToN2Vo2"] [UTCDate "2022.11.11"] [UTCTime "16:55:41"] [WhiteElo "1298"] [BlackElo "1828"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. e4? { (2.23 → 0.83) Mistake. Nc3 was best. } { [%eval 0.83] } (2. Nc3 Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Ba3) 2... e6? { (0.83 → 2.11) Mistake. d5 was best. } { [%eval 2.11] } (2... d5 3. Nc3 Bg4 4. d4 c6 5. Nb5 dxe4 6. f3 cxb5 7. Bb5+) 3. e5?? { (2.11 → -0.95) Blunder. Nd4 was best. } { [%eval -0.95] } (3. Nd4 c6 4. Nb5 cxb5 5. Qh5+ g6 6. Qb5 Nc6 7. Qb6 axb6) 3... d5?! { (-0.95 → 0.13) Inaccuracy. Nh6 was best. } { [%eval 0.13] } (3... Nh6 4. h3 Na6 5. c3 d5 6. d4 g6 7. Bxh6 Bh6 8. Ng5) 4. Nd4?? { (0.13 → -5.48) Blunder. d4 was best. } { [%eval -5.48] } (4. d4 Nh6 5. Bxh6 Nc6 6. Ng5 Bb4+ 7. c3 fxg5 8. g3 Qg5) 4... fxe5 { [%eval -5.15] } 5. Qh5+ { [%eval -5.31] } 5... g6 { [%eval -4.3] } 6. Qf3?? { (-4.30 → Mate in 14) Checkmate is now unavoidable. Qg5 was best. } { [%eval #-14] } (6. Qg5 Qxg5 7. Nc3 Bh6 8. f4 e5 9. Bb5+ c6 10. g4 Nf6 11. O-O O-O 12. b3 Re8) 6... Bb4? { (Mate in 14 → -8.43) Lost forced checkmate sequence. Bh6 was best. } { [%eval -8.43] } (6... Bh6 7. Qf4 Qh4 8. g3 Qg4 9. f3 Qxf3 10. d4 Bd2+ 11. Kf2 Ne7 12. Bb5+ c6 13. Bxd2) 7. c3 { [%eval -9.14] } 7... Qh4 { [%eval -7.62] } 8. g3 { [%eval -7.74] } 8... Qxg3 { [%eval -6.16] } 9. cxb4 { [%eval -6.0] } 9... Nf6 { [%eval -6.39] } 10. f3?! { (-6.39 → -10.17) Inaccuracy. Kd1 was best. } { [%eval -10.17] } (10. Kd1 Nc6) 10... O-O?! { (-10.17 → -5.92) Inaccuracy. Ne4 was best. } { [%eval -5.92] } (10... Ne4) 11. Bd3 { [%eval -7.85] } 11... Ne4 { [%eval -7.3] } 12. Bxe4 { [%eval -7.92] } 12... e5 { [%eval -7.75] } 13. d3 { [%eval -7.68] } 13... Bh3 { [%eval -7.08] } 14. Bh6 { [%eval -6.94] } 14... Rf7 { [%eval -6.67] } 15. Rg1 { [%eval -7.23] } 15... Bg2?! { (-7.23 → -5.26) Inaccuracy. e4 was best. } { [%eval -5.26] } (15... e4 16. Bf8 Na6 17. Na3 Re7 18. O-O-O Nb4 19. Rde1 exd3 20. Re6 Ree8 21. Re5 Nd3+ 22. Kd2) 16. Nc3 { [%eval -5.24] } 16... b5 { [%eval -5.54] } 17. Ne2?! { (-5.54 → -8.94) Inaccuracy. a4 was best. } { [%eval -8.94] } (17. a4 Nd7) 17... Nd7 { [%eval -7.15] } 18. Ng3?! { (-7.15 → -15.56) Inaccuracy. Bf8 was best. } { [%eval -15.56] } (18. Bf8 Nc5) 18... Bxf3 { [%eval -20.18] } 19. O-O-O?! { (-20.18 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } (19. d4 Rf1+) 19... Rf2 { [%eval #-2] } 20. b3 { [%eval #-2] } 20... Rc2+ { [%eval #-1] } 21. Kb1 { [%eval #-1] } 21... Rxa2# { Game ends by variant rule. } 0-1