FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/4RQ9KpSM"]
[Date "2021.07.02"]
[Round "-"]
[White "kavs1979"]
[Black "C4LSkanda"]
[Result "0-1"]
[GameId "4RQ9KpSM"]
[UTCDate "2021.07.02"]
[UTCTime "19:23:09"]
[WhiteElo "1523"]
[BlackElo "1136"]
[WhiteRatingDiff "-283"]
[BlackRatingDiff "+235"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } { [%eval 0.51] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. f3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxf3?! { (Mate in 14 → -23.32) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -23.32] } (3... Qxd2 4. Kxd2 b5 5. Bxb5 e5 6. Bxe8 Nf6 7. Bxf7 Nd5 8. Bxd5 g5 9. Bxa8 Bg4 10. fxg4) 4. gxf3?! { (-23.32 → Mate in 12) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-12] } (4. Qxf3 b5 5. Qxa8 h5 6. Qxa7 h4 7. Qxc7 Rh6 8. Qxc8 e5) 4... Bg4 { [%eval #-12] } 5. fxg4 { [%eval #-11] } 5... e5?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (5... b5 6. Bxb5 e6 7. Bxe8 a5 8. Bxf7 Ne7 9. Bxe6 Nd5 10. Bxd5 a4 11. Bxa8 Ba3 12. bxa3) 6. g5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (6. b4 Bxb4 7. Qf3 Bxd2 8. Qxb7 Bxe1 9. Qxb8 Rxb8 10. Nc3 Bxc3 11. Nf3 Bxa1 12. Nxe5 Bxe5) 6... Bc5?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (6... b5 7. Bxb5 Ne7 8. Bxe8 Nd5 9. Bxf7 Ne3 10. dxe3 Rg8 11. Bxg8 a5 12. Bxh7 g6 13. Bxg6) 7. c4?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. d4 was best. } { [%eval #-12] } (7. d4 Bxd4 8. Qxd4 exd4 9. Ba6 bxa6 10. Be3 dxe3 11. g6 fxg6 12. Ne2 Kf8 13. Kf2 exf2) 7... Bxg1 { [%eval #-12] } 8. Rxg1 { [%eval #-11] } 8... Nf6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (8... b5 9. cxb5 Na6 10. bxa6 f6 11. gxf6 Nxf6 12. Rxg7 h6 13. Rxc7 Rc8 14. Rxa7 Rxc1 15. Qxc1) 9. gxf6 { [%eval #12] } 9... gxf6 { [%eval #11] } 10. d4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rg8 was best. } { [%eval #-11] } (10. Rg8 Rxg8 11. Qg4 Rxg4 12. Ke2 Rxc4 13. Bh3 Rxc1 14. Na3 Rxa1 15. d3 Rxa2 16. Nc2 Rxb2) 10... exd4 { [%eval #-11] } 11. Qxd4 { [%eval #-10] } 11... Kd8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (11... a5 12. Qxf6 b5 13. cxb5 Na6 14. bxa6 Rxa6 15. Bxa6 Kd7 16. Qxf7 h6 17. Qxd7 h5 18. Qxc7) 12. Qxd8 { [%eval #10] } 12... Rxd8 { [%eval #9] } 13. Bg5?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bd3 was best. } { [%eval #-8] } (13. Bd3 Rxd3 14. Be3 Rxe3 15. Rg4 Rxe1 16. Nd2 Rxa1 17. Nf3 Rxa2 18. c5 Rxb2 19. Nd4 Rxh2) 13... fxg5 { [%eval #-8] } 14. Rxg5 { [%eval #-7] } 14... Rd1?? { (Mate in 7 → 4.83) Lost forced checkmate sequence. f5 was best. } { [%eval 4.83] } (14... f5 15. Rxf5 Rd3 16. Bxd3 a5 17. Rxa5 Rxa5 18. Bxh7 Rxa2 19. Rxa2 b5 20. cxb5 Nc6 21. bxc6#) 15. Kxd1 { [%eval 6.48] } 15... Nc6?? { (6.48 → Mate in 8) Checkmate is now unavoidable. c6 was best. } { [%eval #8] } (15... c6 16. Ra5) 16. b4 { [%eval #9] } 16... Nxb4 { [%eval #8] } 17. Na3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Ra5 was best. } { [%eval #-7] } (17. Ra5 Nxa2 18. Rxa7 Rxa7 19. Rxa2 Rxa2 20. Kc2 Rxc2 21. Bh3 Rxc4 22. Nc3 Rxc3 23. Be6 fxe6) 17... Nxa2 { [%eval #-7] } 18. Rxa2 { [%eval #-6] } 18... Re8?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. f5 was best. } { [%eval #7] } (18... f5 19. Rxf5 h5 20. Rxh5 c5 21. Rxc5 Rc8 22. Rxc8 b5 23. Nxb5 a5 24. Rxa5#) 19. Bh3?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ke1 was best. } { [%eval #-6] } (19. Ke1 Rxe1 20. Rg3 Rxf1 21. Rg1 Rxg1 22. Ra1 Rxa1 23. c5 Rxa3 24. c6 bxc6 25. h3 Rxh3#) 19... Re1 { [%eval #-6] } 20. Kxe1 { [%eval #-5] } 20... b5 { [%eval #-5] } 21. cxb5 { [%eval #-4] } 21... c6 { [%eval #-4] } 22. bxc6 { [%eval #-3] } 22... f5 { [%eval #-3] } 23. Rxf5 { [%eval #-2] } 23... h5 { [%eval #-2] } 24. Rxh5 { [%eval #-1] } 24... a5 { [%eval #-1] } 25. Rxa5# { Game ends by variant rule. } 0-1