- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/4Kbj3Uvq"] [Date "2025.10.12"] [White "Brv2009"] [Black "PANDACHESSEMASTER67"] [Result "0-1"] [GameId "4Kbj3Uvq"] [UTCDate "2025.10.12"] [UTCTime "18:07:26"] [WhiteElo "1349"] [BlackElo "1540"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+13"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3 { [%eval 0.04] } 1... e5? { (0.04 → 1.51) Mistake. Nf6 was best. } { [%eval 1.51] } (1... Nf6 2. f3 e6 3. e3 d5 4. d4 Na6 5. Nh3 Ne4 6. Ng5) 2. Qb3?? { (1.51 → -2.43) Blunder. Nf3 was best. } { [%eval -2.43] } (2. Nf3 Be7) 2... d5 { [%eval -1.92] } 3. Qb5+?? { (-1.92 → -4.88) Blunder. Nf3 was best. } { [%eval -4.88] } (3. Nf3 Bg4 4. e3 f6 5. d4 Ba3 6. Qb5+ c6 7. bxa3 cxb5 8. Ba3 Qa5) 3... c6 { [%eval -4.81] } 4. Qd3? { (-4.81 → -10.32) Mistake. Nf3 was best. } { [%eval -10.32] } (4. Nf3 Bg4) 4... Bg4 { [%eval -8.05] } 5. f3 { [%eval -8.07] } 5... Bc5 { [%eval -6.7] } 6. Qxh7?? { (-6.70 → Mate in 4) Checkmate is now unavoidable. Qf5 was best. } { [%eval #-4] } (6. Qf5 Bxf5) 6... Bf2+ { [%eval #-3] } 7. Kd1 { [%eval #-3] } 7... Qg5 { [%eval #-3] } 8. e3 { [%eval #-3] } 8... Bxe3?? { (Mate in 3 → 14.33) Lost forced checkmate sequence. Be1 was best. } { [%eval 14.33] } (8... Be1 9. d4 Bd2 10. fxg4 Bxc1#) 9. fxg4 { [%eval 14.38] } 9... Nd7 { [%eval 14.58] } 10. d4 { [%eval 14.44] } 10... Nf6 { [%eval 19.89] } 11. Bg5 { [%eval 11.51] } 11... O-O-O { [%eval 20.07] } 12. dxe5 { [%eval 19.7] } 12... f6 { [%eval 19.77] } 13. Bf4 { [%eval 17.62] } 13... Re8 { [%eval 17.46] } 14. Be3 { [%eval 17.25] } 14... d4 { [%eval 16.91] } 15. Na3?? { (16.91 → 0.00) Blunder. Kc1 was best. } { [%eval 0.0] } (15. Kc1) 15... dxe3 { [%eval 0.0] } 16. Kc2?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-7] } (16. Ba6 bxa6 17. c4 Re2 18. g3 Rd2+ 19. Ke1 Re2+ 20. Kd1) 16... Rd8 { [%eval #-6] } 17. Kb3 { [%eval #-6] } 17... b5?? { (Mate in 6 → 7.61) Lost forced checkmate sequence. Rd2 was best. } { [%eval 7.61] } (17... Rd2 18. Ka4 Rd5 19. Ba6 bxa6 20. Nc2 Rb5 21. Nd4 Rb4+ 22. Ka5 Ra4#) 18. Kb4?? { (7.61 → Mate in 3) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-3] } (18. Nc2 Rd2 19. Kb4 c5+ 20. Ka3 Rxg2 21. Ne1 a5 22. c4 a4 23. cxb5 c4) 18... a5+?? { (Mate in 3 → 13.38) Lost forced checkmate sequence. c5+ was best. } { [%eval 13.38] } (18... c5+ 19. Ka5 Rd6 20. Nc2 Ra6#) 19. Kc5 { [%eval 13.3] } 19... Rd5+ { [%eval 13.31] } 20. Kb6 { [%eval 13.24] } 20... b4 { [%eval 20.08] } 21. Nc4 { [%eval 16.48] } 21... Rb5+ { [%eval 27.59] } 22. Ka6 { [%eval 18.38] } 22... bxc3 { [%eval 18.39] } 23. Rc1 { [%eval 15.7] } 23... Rb6+ { [%eval 19.81] } 24. Rxc6 { [%eval 19.26] } 24... Kb7 { [%eval 21.09] } 25. Nf3 { [%eval 19.22] } 25... f5 { [%eval 25.69] } 26. b4 { [%eval 24.49] } 26... g5 { [%eval 27.18] } 27. h4 { [%eval 29.58] } 27... g4 { [%eval 29.23] } 28. Ng5 { [%eval 27.83] } 28... g3 { [%eval 40.84] } 29. Be2 { [%eval 38.51] } 29... f4 { [%eval 57.46] } 30. Bf3 { [%eval 57.46] } 30... Kb6 { [%eval 84.25] } 31. Rc1 { [%eval 56.92] } 31... Kb5 { [%eval 57.46] } 32. a4 { [%eval #8] } 32... Kb6 { [%eval #11] } 33. Kb7?! { (Mate in 11 → 83.74) Lost forced checkmate sequence. b5 was best. } { [%eval 83.74] } (33. b5 Kb7 34. h5 Kb6 35. h6 Ka7 36. h7 Kb7 37. h8=Q Kb6 38. Rc8 Kb7) 33... Kc7?! { (83.74 → Mate in 12) Checkmate is now unavoidable. axb4 was best. } { [%eval #12] } (33... axb4 34. a5 Ka6 35. h5 Ka7 36. a6 Kb6 37. Ne4 Ka7 38. h6 Kb6 39. a7) 34. Ka6+ { [%eval #11] } 34... Kb7 { [%eval 65.41] } 35. Kb5+?? { (65.41 → Mate in 1) Checkmate is now unavoidable. b5 was best. } { [%eval #-1] } (35. b5 Kb8 36. Kb7 Kc7 37. h5 Kc6 38. b6 Kd6 39. h6 Kc7 40. Kc6 Kc8) 35... Kb6?? { (Mate in 1 → 57.43) Lost forced checkmate sequence. axb4# was best. } { [%eval 57.43] } (35... axb4#) 36. Kc4?? { (57.43 → Mate in 1) Checkmate is now unavoidable. Kc6 was best. } { [%eval #-1] } (36. Kc6 axb4 37. a5 Kc7 38. a6 Kd6 39. h5 Kc7 40. a7 Kd7 41. Kc7 Kc8) 36... axb4# { Game ends by variant rule. } 0-1