FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/4Jr5fgW0"]
[Date "2026.05.15"]
[Round "-"]
[White "lichess AI level 2"]
[Black "jollymon"]
[Result "1/2-1/2"]
[GameId "4Jr5fgW0"]
[UTCDate "2026.05.15"]
[UTCTime "19:07:37"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C30"]
[Opening "King's Gambit Declined: Petrov's Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. f4?! { (0.22 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... Nf6 { [%eval 0.07] } { C30 King's Gambit Declined: Petrov's Defense } 3. fxe5 { [%eval 0.11] } 3... Nxe4 { [%eval 0.14] } 4. Nf3 { [%eval 0.17] } 4... Bb4 { [%eval 0.56] } 5. c3 { [%eval 0.48] } 5... Bc5?! { (0.48 → 1.14) Inaccuracy. Be7 was best. } { [%eval 1.14] } (5... Be7 6. d3 Ng5 7. d4 d6 8. exd6 Nxf3+ 9. Qxf3 Bxd6 10. Bd3) 6. d3?? { (1.14 → -1.15) Blunder. Qe2 was best. } { [%eval -1.15] } (6. Qe2 Ng5 7. d4 Be7 8. Nbd2 O-O 9. Nxg5 Bxg5 10. h4 Bxd2+) 6... Nf2 { [%eval -1.06] } 7. Qd2? { (-1.06 → -2.71) Mistake. Bg5 was best. } { [%eval -2.71] } (7. Bg5 Nxd1 8. Bxd8 Nf2 9. Bxc7 Nxh1 10. d4 Be7 11. Nbd2 b6 12. Ne4 Na6) 7... Nxh1 { [%eval -2.7] } 8. Nd4? { (-2.70 → -4.79) Mistake. d4 was best. } { [%eval -4.79] } (8. d4 Be7 9. Bd3 d6 10. exd6 Bxd6 11. Kf1 O-O 12. Qc2 Kh8 13. Kg1 Bg4) 8... Bxd4 { [%eval -4.01] } 9. Qe2?! { (-4.01 → -6.34) Inaccuracy. cxd4 was best. } { [%eval -6.34] } (9. cxd4 Nc6 10. Qg5 O-O 11. Qxd8 Rxd8 12. Bg5 Re8 13. Be3 d6 14. Nc3 dxe5) 9... Qh4+ { [%eval -6.03] } 10. Qf2?? { (-6.03 → Mate in 9) Checkmate is now unavoidable. g3 was best. } { [%eval #-9] } (10. g3 Nxg3 11. hxg3 Qxg3+ 12. Kd2 Bxe5 13. d4 d6 14. dxe5 Bg4 15. Qg2 Qxg2+) 10... Qxf2+ { [%eval #-8] } 11. Kd1 { [%eval #-8] } 11... Qxf1+ { [%eval #-7] } 12. Kd2 { [%eval #-8] } 12... Qxg2+ { [%eval #-9] } 13. Ke1 { [%eval #-5] } 13... Qf2+?! { (Mate in 5 → -11.59) Lost forced checkmate sequence. d6 was best. } { [%eval -11.59] } (13... d6 14. e6 Bxe6 15. Nd2 Bg4 16. Nf3 Qf2+ 17. Kd1 Bxf3#) 14. Kd1 { [%eval -11.45] } 14... Qxh2 { [%eval -11.19] } 15. Nd2 { [%eval -12.09] } 15... Qxd2+ { [%eval -10.16] } 16. Bxd2 { [%eval -9.93] } 16... d6 { [%eval -8.79] } 17. Kc2 { [%eval -9.52] } 17... dxe5 { [%eval -9.31] } 18. Bg5 { [%eval -9.68] } 18... f6 { [%eval -9.59] } 19. Rxh1 { [%eval -9.71] } 19... fxg5 { [%eval -9.63] } 20. cxd4 { [%eval -9.61] } 20... exd4 { [%eval -9.56] } 21. Rh5 { [%eval -10.12] } 21... O-O { [%eval -9.98] } 22. Kd2 { [%eval -9.71] } 22... Bg4 { [%eval -9.25] } 23. Rxh7? { (-9.25 → Mate in 7) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #-7] } (23. Rxg5 Be6 24. Re5 Rf6 25. b4 Nd7 26. Re4 h5 27. b5 Re8 28. Rxd4 c6) 23... Kxh7 { [%eval #-6] } 24. Ke1 { [%eval #-5] } 24... Rf3 { [%eval #-6] } 25. Kd1 { [%eval #-6] } 25... Rf1+ { [%eval #-5] } 26. Kc2 { [%eval #-5] } 26... Bf5 { [%eval #-6] } 27. b4 { [%eval #-5] } 27... b6 { [%eval #-6] } 28. a4 { [%eval #-5] } 28... a5 { [%eval #-5] } 29. Kd2 { [%eval #-5] } 29... axb4 { [%eval #-4] } 30. Kc2 { [%eval #-4] } 30... Rf3 { [%eval #-5] } 31. Kb1 { [%eval #-4] } 31... Bxd3+ { [%eval #-4] } 32. Kb2 { [%eval #-3] } 32... Rxa4 { [%eval #-3] } 33. Kc1 { [%eval #-2] } 33... Ra1+ { [%eval #-2] } 34. Kd2 { [%eval #-2] } 34... Nc6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ra2+ was best. } { [%eval 0.0] } { Draw by stalemate. } (34... Ra2+ 35. Kc1 Rf1#) 1/2-1/2