FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/4Gnot7e2"]
[Date "2023.06.12"]
[Round "-"]
[White "UmarHamzah"]
[Black "Magic_Y"]
[Result "1-0"]
[GameId "4Gnot7e2"]
[UTCDate "2023.06.12"]
[UTCTime "11:09:24"]
[WhiteElo "1196"]
[BlackElo "1455"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.03] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.13] } 2... g6?? { (2.13 → Mate in 20) Checkmate is now unavoidable. Ba6 was best. } { [%eval #20] } (2... Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4) 3. Bxd7 { [%eval #20] } 3... Kxd7 { [%eval #19] } 4. Ne2?? { (Mate in 19 → 0.90) Lost forced checkmate sequence. Qh5 was best. } { [%eval 0.9] } (4. Qh5 gxh5 5. g4 hxg4 6. Nh3 gxh3 7. Kf1 f6 8. Kg2 hxg2) 4... Bh6?! { (0.90 → 1.86) Inaccuracy. Kd6 was best. } { [%eval 1.86] } (4... Kd6 5. Nbc3) 5. e4 { [%eval 2.24] } 5... Bxd2 { [%eval 1.67] } 6. Bxd2?? { (1.67 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2 e6) 6... f5?? { (Mate in 12 → Mate in 16) Lost forced checkmate sequence. Nh6 was best. } { [%eval #16] } (6... Nh6 7. Bxh6 g5 8. Bxg5 Kc6 9. Qxd8 Rxd8 10. Bxe7 Nd7 11. Bxd8 Kc5 12. Bxc7 Ne5 13. Bxe5) 7. exf5 { [%eval #16] } 7... gxf5 { [%eval #15] } 8. Bh6?? { (Mate in 15 → 1.58) Lost forced checkmate sequence. g4 was best. } { [%eval 1.58] } (8. g4 fxg4 9. f3 gxf3 10. Be3 fxe2 11. Bxa7 Rxa7 12. Kxe2 Rxa2 13. Rxa2 Kc6 14. Qxd8 Nf6) 8... Nxh6 { [%eval 1.38] } 9. Qxd7 { [%eval 1.59] } 9... Qxd7?! { (1.59 → 2.45) Inaccuracy. Bxd7 was best. } { [%eval 2.45] } (9... Bxd7) 10. g4?? { (2.45 → -3.65) Blunder. Nd4 was best. } { [%eval -3.65] } (10. Nd4 Qxd4) 10... fxg4?? { (-3.65 → Mate in 10) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #10] } (10... Nxg4) 11. f3 { [%eval #10] } 11... gxf3 { [%eval #9] } 12. Nbc3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-10] } (12. Nd4 Qxd4 13. b3 Qxa1 14. b4 Qxb1 15. Rf1 Qxc2 16. Rxf3 Qxh2 17. Rb3 Qxa2 18. Rb2 Qxb2) 12... fxe2 { [%eval #-10] } 13. Kxe2 { [%eval #-9] } 13... Qd3?? { (Mate in 9 → 1.65) Lost forced checkmate sequence. Qd5 was best. } { [%eval 1.65] } (13... Qd5 14. Nxd5 e5 15. Nxc7 Rg8 16. Nxa8 Rg3 17. hxg3 Ng4 18. Rxh7 e4 19. Rxa7 Bb7 20. Rxb7) 14. Kxd3?? { (1.65 → Mate in 10) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-10] } (14. cxd3 Rg8 15. Kf2 Rg1 16. Kxg1 e5 17. Kf2 e4 18. Nxe4 c5 19. Nxc5 Bd7 20. Nxd7 Nxd7) 14... Nd7?? { (Mate in 10 → 3.66) Lost forced checkmate sequence. Rg8 was best. } { [%eval 3.66] } (14... Rg8 15. Ne2 Nf7 16. Ke3 Rg3 17. hxg3 Bh3 18. Rxh3 h5 19. Rxh5 Nh8 20. Rxh8 Na6 21. Rxa8) 15. Rad1?? { (3.66 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (15. Ne2 Rg8) 15... Re8?? { (Mate in 10 → 4.08) Lost forced checkmate sequence. Rg8 was best. } { [%eval 4.08] } (15... Rg8 16. Ne2 Rg3 17. Nxg3 Nf5 18. Nxf5 Bb7 19. Nxe7 Bxh1 20. Rxh1 c6 21. Nxc6 Rf8 22. Nxa7) 16. Nb1?? { (4.08 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (16. Ne2) 16... Rd8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rg8 was best. } { [%eval #9] } (16... Rg8 17. Ke3 Ba6 18. Rxd7 Rg5 19. Rxe7 Rf5 20. Rxc7 Re8 21. Rxa7 Rxe3 22. Rxa6 Rg5 23. Rxh6) 17. Nd2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (17. c4 Nf7 18. c5 Nxc5 19. Rd2 Nxd3 20. Rxd3 Rxd3 21. Nd2 Rxd2 22. Rg1 Rxb2 23. Rg3 Rxh2) 17... Re8?? { (Mate in 10 → 0.84) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.84] } (17... Rg8 18. Nf1 Rg3 19. hxg3 Bb7 20. Rxh6 c5 21. Rxh7 Rc8 22. Rxe7 Rh8 23. Rxd7 Bg2 24. Rxa7) 18. Nb3?? { (0.84 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (18. c4 Nf6) 18... Rd8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Nc5 was best. } { [%eval #7] } (18... Nc5 19. Nxc5 Be6 20. Nxe6 Rh8 21. Nxc7 Ng4 22. Nxa8 Nxh2 23. Rxh2 Rxa8 24. Rxh7 Rg8 25. Rxe7) 19. Nc5 { [%eval #7] } 19... Nxc5 { [%eval #6] } 20. Rde1?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kc4 was best. } { [%eval #-9] } (20. Kc4 Rxd1 21. Kxc5 Rxh1 22. a4 Rxh2 23. Kb5 Rxc2 24. a5 Rxb2 25. Ka6 Bxa6#) 20... Nxd3 { [%eval #-9] } 21. cxd3 { [%eval #-7] } 21... Rxd3 { [%eval #-7] } 22. Rxe7 { [%eval #-6] } 22... Be6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. a5 was best. } { [%eval #5] } (22... a5 23. Rxc7 Bg4 24. Rxh7 Rg8 25. Rxh6 Ra3 26. bxa3 Rg6 27. Rxg6 a4 28. Rxg4#) 23. Rxh7?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-6] } (23. Rxc7 Bxa2 24. Rxa7 Rxa7 25. Rb1 Bxb1 26. b3 Rxb3 27. h3 Rxh3#) 23... Bxa2 { [%eval #-6] } 24. Rxc7 { [%eval #-5] } 24... a6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Re8 was best. } { [%eval #4] } (24... Re8 25. Rxa7 Ree3 26. Rxa2 Rg3 27. hxg3 Rxg3 28. Rxh6 Rg6 29. Rxg6#) 25. Ra7 { [%eval #4] } 25... Rxa7 { [%eval #3] } 26. b3?? { (Mate in 3 → -1.47) Lost forced checkmate sequence. Rb1 was best. } { [%eval -1.47] } (26. Rb1 Bxb1 27. h3 Rxh3 28. b3 Rxb3#) 26... Bxb3 { [%eval -1.95] } 27. Rd1 { [%eval -1.63] } 27... Bxd1?? { (-1.63 → Mate in 1) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #1] } (27... Rxd1 28. h4) 28. h3 { [%eval #1] } 28... Rxh3# { Game ends by variant rule. } 1-0
