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[Event "rated blitz game"] [Site "https://lichess.org/4DMLyB3m"] [Date "2026.03.15"] [Round "-"] [White "yassin-1900"] [Black "Vagnertavares83"] [Result "0-1"] [GameId "4DMLyB3m"] [UTCDate "2026.03.15"] [UTCTime "21:04:19"] [WhiteElo "1235"] [BlackElo "1258"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.03] } { C23 Bishop's Opening } 2... Nc6 { [%eval 0.18] } 3. d3 { [%eval 0.13] } 3... Nf6 { [%eval 0.14] } 4. Bg5 { [%eval -0.19] } 4... Be7 { [%eval -0.09] } 5. Nf3 { [%eval -0.06] } 5... d5 { [%eval 0.0] } 6. exd5 { [%eval 0.0] } 6... Nxd5 { [%eval 0.0] } 7. Bxe7 { [%eval 0.0] } 7... Qxe7?? { (0.00 → 3.83) Blunder. Ndxe7 was best. } { [%eval 3.83] } (7... Ndxe7 8. Ng5 Nd5 9. Qh5 Rf8 10. Bxd5 Qxd5 11. O-O Bf5 12. Nxh7) 8. Bb5?? { (3.83 → -1.15) Blunder. Bxd5 was best. } { [%eval -1.15] } (8. Bxd5 Bd7 9. Qe2 O-O 10. Nbd2 Rae8 11. O-O Kh8 12. Rae1 Qd8) 8... Qb4+ { [%eval -1.13] } 9. Nc3 { [%eval -1.11] } 9... Nxc3 { [%eval -0.72] } 10. bxc3?? { (-0.72 → -5.04) Blunder. Bxc6+ was best. } { [%eval -5.04] } (10. Bxc6+ bxc6) 10... Qxb5 { [%eval -4.99] } 11. Qe2 { [%eval -5.4] } 11... O-O { [%eval -5.54] } 12. O-O { [%eval -5.54] } 12... Bg4 { [%eval -5.13] } 13. Rab1 { [%eval -5.17] } 13... Qd5 { [%eval -4.72] } 14. c4 { [%eval -5.31] } 14... Qe6 { [%eval -4.55] } 15. Rxb7 { [%eval -4.51] } 15... f5 { [%eval -3.92] } 16. Rxc7?! { (-3.92 → -4.92) Inaccuracy. h3 was best. } { [%eval -4.92] } (16. h3 Bxf3 17. Qxf3 e4 18. dxe4 fxe4 19. Qg3 Rac8 20. Re1 Rf7 21. Rb5 Re8) 16... Qd6 { [%eval -5.0] } 17. Rb7 { [%eval -4.86] } 17... e4 { [%eval -4.44] } 18. dxe4 { [%eval -4.22] } 18... Rfe8?! { (-4.22 → -2.95) Inaccuracy. Nd4 was best. } { [%eval -2.95] } (18... Nd4 19. Qd1 Bxf3 20. gxf3 Qc6 21. Re7 Rfd8 22. c3 Ne6 23. exf5 Rxd1 24. Rxd1) 19. Qd3 { [%eval -3.2] } 19... Qxd3 { [%eval -3.01] } 20. cxd3 { [%eval -3.17] } 20... Bxf3 { [%eval -2.58] } 21. gxf3 { [%eval -2.53] } 21... fxe4 { [%eval -2.14] } 22. fxe4 { [%eval -2.02] } 22... Nd4?! { (-2.02 → -1.14) Inaccuracy. Ne5 was best. } { [%eval -1.14] } (22... Ne5 23. Rd1 Red8 24. Rb3 Nxc4 25. Kg2 Rd7 26. Rc3 Ne5 27. d4 Ng6 28. Kf3) 23. Rfb1 { [%eval -1.09] } 23... Nf3+ { [%eval -0.61] } 24. Kg2 { [%eval -0.78] } 24... Nd2?? { (-0.78 → 2.89) Blunder. Ne5 was best. } { [%eval 2.89] } (24... Ne5) 25. R1b2?! { (2.89 → 1.86) Inaccuracy. Rd1 was best. } { [%eval 1.86] } (25. Rd1 Nxe4 26. dxe4 Rxe4 27. c5 Rg4+ 28. Kf1 Rg6 29. Rdd7 h6 30. c6 Rxc6) 25... Nxe4 { [%eval 2.02] } 26. dxe4 { [%eval 1.95] } 26... Rxe4 { [%eval 1.93] } 27. Rc7 { [%eval 1.69] } 27... Rf8 { [%eval 1.75] } 28. Rbb7?! { (1.75 → 1.04) Inaccuracy. c5 was best. } { [%eval 1.04] } (28. c5) 28... Rg4+ { [%eval 1.0] } 29. Kf1 { [%eval 1.12] } 29... Rg6?! { (1.12 → 1.96) Inaccuracy. h5 was best. } { [%eval 1.96] } (29... h5 30. c5) 30. Rxa7 { [%eval 1.83] } 30... h5 { [%eval 1.67] } 31. a4 { [%eval 1.97] } 31... Kh7 { [%eval 1.93] } 32. a5 { [%eval 1.46] } 32... Rd8?! { (1.46 → 2.58) Inaccuracy. Rf4 was best. } { [%eval 2.58] } (32... Rf4 33. c5 Rh4 34. c6 Rxh2 35. Rxg7+ Rxg7 36. Rxg7+ Kxg7 37. a6 Rh1+ 38. Ke2) 33. c5? { (2.58 → 1.28) Mistake. Rc5 was best. } { [%eval 1.28] } (33. Rc5 Kh6 34. Rb7 Rg4 35. Rd5 Rf8 36. c5 Ra4 37. Rb6+ g6 38. Rdd6 Rxa5) 33... Rd1+?! { (1.28 → 2.17) Inaccuracy. Rd2 was best. } { [%eval 2.17] } (33... Rd2) 34. Ke2 { [%eval 2.31] } 34... Rd8 { [%eval 2.66] } 35. c6 { [%eval 2.07] } 35... Re6+ { [%eval 1.67] } 36. Kf3 { [%eval 2.07] } 36... Rf8+ { [%eval 1.95] } 37. Kg3?? { (1.95 → -5.47) Blunder. Kg2 was best. } { [%eval -5.47] } (37. Kg2) 37... Rg6+ { [%eval -5.46] } 38. Kh4 { [%eval -5.29] } 38... Kh6?? { (-5.29 → 0.32) Blunder. Rxf2 was best. } { [%eval 0.32] } (38... Rxf2) 39. Rab7?? { (0.32 → Mate in 2) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-2] } (39. Rf7) 39... Rf4+ { [%eval #-2] } 40. Kh3 { [%eval #-2] } 40... Rf3+ { [%eval #-1] } 41. Kh4 { [%eval #-1] } 41... Rg4# { Black wins by checkmate. } 0-1