lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/4CJeeFzx"] [Date "2016.12.02"] [White "sarracinu"] [Black "udespo511"] [Result "0-1"] [UTCDate "2016.12.02"] [UTCTime "16:53:19"] [WhiteElo "1538"] [BlackElo "1341"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+92"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 17) Checkmate is now unavoidable. g3 was best. } (1. g3 c5) 1... g5 2. Bxg5 e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7) 3. Bxd8 Kxd8 4. d4?? { (Mate in 15 → 0.97) Lost forced checkmate sequence. f4 was best. } (4. f4 exf4 5. e3 fxe3 6. b4 Bxb4 7. Qf3 Bxe1 8. Qxb7 Bxb7 9. g4 Bxh1 10. Nf3 Bxf3) 4... exd4 5. Qxd4 d5?? { (0.82 → Mate in 14) Checkmate is now unavoidable. a5 was best. } (5... a5) 6. Qxd5?? { (Mate in 14 → 1.00) Lost forced checkmate sequence. Qxa7 was best. } (6. Qxa7 Rxa7 7. b4 Bxb4 8. e3 Bxe1 9. Bb5 Bxf2 10. Nf3 Bxe3 11. Na3 Rxa3 12. Rab1 Rxa2) 6... Ba3?? { (1.00 → Mate in 14) Checkmate is now unavoidable. b5 was best. } (6... b5) 7. Nxa3?? { (Mate in 14 → 3.58) Lost forced checkmate sequence. Qxd8 was best. } (7. Qxd8 Bxb2 8. Qxc7 Bxa1 9. Qxb7 Bxb7 10. g4 Bxh1 11. e4 Bxe4 12. h4 Bxc2 13. Nc3 Bxc3) 7... b5 8. Nxb5 Bh3?? { (2.59 → Mate in 15) Checkmate is now unavoidable. Na6 was best. } (8... Na6 9. Nxa7) 9. gxh3?? { (Mate in 15 → 0.92) Lost forced checkmate sequence. Qxd8 was best. } (9. Qxd8 Bxg2 10. Qxb8 Bxf1 11. Qxc7 Bxe2 12. Qxf7 Bxb5 13. Qxa7 Rxa7 14. Rd1 Rxa2 15. Nf3 Rxb2) 9... a5?? { (0.92 → Mate in 14) Checkmate is now unavoidable. Nc6 was best. } (9... Nc6 10. Qxd8) 10. Nxc7 Kxc7 11. Qxa5 Rxa5 12. Rd1 Rxa2 13. Rd3 Rxb2 14. Kd1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bg2 was best. } (14. Bg2 Rxc2 15. Rd8 Kxd8 16. Kd2 Rxd2 17. Nf3 Rxe2 18. Nd4 Rxf2 19. Re1 Rxg2 20. Nf5 Rxh2) 14... Rxc2 15. Kxc2 Kd6 16. Rxd6 Nd7 17. Rxd7 Ne7 18. Rxe7 h5 19. Rxf7 Rh7 20. Rxh7 h4 21. Rxh4# { Game ends by variant rule. } 0-1