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[Event "rated Antichess game"] [Site "https://lichess.org/4C0zPAuf"] [Date "2023.11.29"] [White "LoOoMa4"] [Black "boykin_spaniel"] [Result "1-0"] [GameId "4C0zPAuf"] [UTCDate "2023.11.29"] [UTCTime "01:03:42"] [WhiteElo "1117"] [BlackElo "1173"] [WhiteRatingDiff "+40"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. f4 { [%eval #17] } 2... exf4 { [%eval #16] } 3. Ba6?? { (Mate in 16 → -0.71) Lost forced checkmate sequence. b4 was best. } { [%eval -0.71] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2) 3... bxa6?? { (-0.71 → 0.94) Blunder. Nxa6 was best. } { [%eval 0.94] } (3... Nxa6 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Bxf4 Bc3 8. Nxc3) 4. Na3?? { (0.94 → -3.38) Blunder. e5 was best. } { [%eval -3.38] } (4. e5 Ba3 5. Nxa3 d6 6. exd6 Qxd6 7. Qe2 Qxa3 8. Qxe8 Qxb2) 4... Bxa3 { [%eval -6.54] } 5. bxa3 { [%eval -2.71] } 5... d5?? { (-2.71 → 0.22) Blunder. f3 was best. } { [%eval 0.22] } (5... f3 6. Qxf3) 6. exd5 { [%eval -0.15] } 6... Qxd5 { [%eval 0.0] } 7. Qf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-15] } (7. Qe2 Qxg2) 7... Qxa2?? { (Mate in 15 → 1.85) Lost forced checkmate sequence. Qxf3 was best. } { [%eval 1.85] } (7... Qxf3 8. Nxf3 h5 9. Ng1 f3 10. Nxf3 g5 11. Nxg5 Kd8 12. Nxf7 Rh7 13. Nxd8 Nc6 14. Nxc6) 8. Qxf4?? { (1.85 → 0.08) Blunder. Qxa8 was best. } { [%eval 0.08] } (8. Qxa8) 8... Qxa3 { [%eval -0.27] } 9. Qxc7 { [%eval -1.13] } 9... Qxc1? { (-1.13 → 0.39) Mistake. Qxa1 was best. } { [%eval 0.39] } (9... Qxa1) 10. Qxa7?? { (0.39 → -2.70) Blunder. Rxc1 was best. } { [%eval -2.7] } (10. Rxc1 Bh3) 10... Qxd2?? { (-2.70 → Mate in 8) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #8] } (10... Rxa7 11. Rxc1) 11. Rxa6?? { (Mate in 8 → -3.05) Lost forced checkmate sequence. Kxd2 was best. } { [%eval -3.05] } (11. Kxd2 Rxa7 12. Rxa6 Nxa6 13. g4 Bxg4 14. Kd1 Bxd1 15. Ne2 Bxc2 16. Rd1 Bxd1 17. h4 Bxe2) 11... Qxg2 { [%eval -2.64] } 12. Qxb8 { [%eval -4.43] } 12... Qxh2?? { (-4.43 → Mate in 6) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #6] } (12... Qxg1) 13. Qxc8 { [%eval #6] } 13... Qxc2 { [%eval #5] } 14. Qxa8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-7] } (14. Qxe8 Rxe8 15. Rxh7 Rxe1 16. Rxg7 Rxg1 17. Rxg8 Rgxg8 18. Ra4 Qxa4#) 14... Qa4 { [%eval #-7] } 15. Rxh7 { [%eval #-6] } 15... Rxh7 { [%eval #-6] } 16. Qxe8 { [%eval #-5] } 16... Qxa6 { [%eval #-5] } 17. Qxf7 { [%eval #-4] } 17... Qe2?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rh4 was best. } { [%eval #3] } (17... Rh4 18. Qxg7 Qb5 19. Qxg8 Rh3 20. Nxh3 Qf1 21. Kxf1#) 18. Qxg7 { [%eval #3] } 18... Rxg7 { [%eval #2] } 19. Kxe2 { [%eval #2] } 19... Rxg1 { [%eval #1] } 20. Kf1 { [%eval #1] } 20... Rxf1# { Game ends by variant rule. } 1-0