- Blind mode tutorial
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[Event "casual Horde game"] [Site "https://lichess.org/4APD7kNx"] [Date "2021.05.04"] [White "lichess AI level 1"] [Black "wakey-monke"] [Result "0-1"] [GameId "4APD7kNx"] [UTCDate "2021.05.04"] [UTCTime "18:12:16"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Horde"] [TimeControl "3600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e5 { [%eval 1.36] } 1... d6 { [%eval 1.32] } 2. e4 { [%eval 0.94] } 2... dxe5?! { (0.94 → 1.86) Inaccuracy. dxc5 was best. } { [%eval 1.86] } (2... dxc5 3. dxc5 h6 4. d4 e6 5. f6 a5 6. d3 gxf6 7. gxf6) 3. fxe5 { [%eval -4.51] } 3... f6?? { (-4.51 → 4.21) Blunder. e6 was best. } { [%eval 4.21] } (3... e6 4. a5 h6 5. f4 Ne7 6. f6 Ng8 7. a4 Rh7 8. f3) 4. c6?? { (4.21 → -5.09) Blunder. e6 was best. } { [%eval -5.09] } (4. e6 g6 5. d5 Bg7 6. f4 a6 7. f3 axb5 8. axb5 Nd7) 4... bxc6 { [%eval -4.98] } 5. bxc6?! { (-4.98 → -6.90) Inaccuracy. e6 was best. } { [%eval -6.9] } (5. e6 h5 6. f4 a6 7. bxc6 Nxc6 8. d5 Na7 9. d4 Bb7 10. f3 fxg5 11. fxg5 a5) 5... fxg5 { [%eval -5.85] } 6. d5 { [%eval -6.42] } 6... gxh4 { [%eval -6.75] } 7. b5 { [%eval -6.32] } 7... hxg3 { [%eval -6.65] } 8. hxg3 { [%eval -6.79] } 8... g6 { [%eval -6.85] } 9. a5 { [%eval -7.69] } 9... gxf5 { [%eval -6.82] } 10. e6 { [%eval -10.05] } 10... fxg4 { [%eval -10.25] } 11. a4 { [%eval -11.62] } 11... gxf3 { [%eval -11.44] } 12. exf3 { [%eval -11.24] } 12... h6 { [%eval -9.99] } 13. e5 { [%eval -11.68] } 13... h5 { [%eval -11.82] } 14. f4 { [%eval -11.45] } 14... Nh6 { [%eval -10.75] } 15. c5 { [%eval -17.8] } 15... Nf5 { [%eval -12.65] } 16. d4 { [%eval -17.25] } 16... h4 { [%eval -14.48] } 17. h2 { [%eval -17.78] } 17... hxg3 { [%eval -17.53] } 18. e2 { [%eval -21.93] } 18... gxf2 { [%eval -21.86] } 19. d6 { [%eval -33.37] } 19... fxg1=Q { [%eval -33.53] } 20. g3 { [%eval -36.09] } 20... Qxf1 { [%eval -34.71] } 21. g4 { [%eval -38.37] } 21... Qxd1 { [%eval -34.37] } 22. h4 { [%eval -39.13] } 22... Nxh4 { [%eval -37.53] } 23. dxc7 { [%eval -39.13] } 23... Qxc7 { [%eval -38.53] } 24. f5 { [%eval -40.71] } 24... Qxc1 { [%eval -40.83] } 25. a6 { [%eval -41.9] } 25... Qxb1 { [%eval -41.65] } 26. e4 { [%eval -42.93] } 26... Qxa1 { [%eval -41.52] } 27. d5 { [%eval -43.52] } 27... Qxa2 { [%eval -40.86] } 28. d4 { [%eval -41.06] } 28... Qxb2 { [%eval -40.95] } 29. g5 { [%eval -42.64] } 29... Qxc2 { [%eval -43.28] } 30. b4 { [%eval -47.38] } 30... Qxh2 { [%eval -39.27] } 31. f6 { [%eval -43.71] } 31... exf6 { [%eval -40.2] } 32. e7 { [%eval -46.11] } 32... Bxe7 { [%eval -43.33] } 33. exf6 { [%eval -44.25] } 33... Bxf6 { [%eval -44.71] } 34. c4 { [%eval -57.55] } 34... Bxd4 { [%eval -59.32] } 35. b6 { [%eval -67.63] } 35... Qxc6 { [%eval -58.22] } 36. e5 { [%eval -58.97] } 36... Qxd5 { [%eval -76.63] } 37. e6?! { (-76.63 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #-8] } (37. g6 Qdg2) 37... Qxc4 { [%eval #-8] } 38. c6 { [%eval #-7] } 38... Nxc6 { [%eval #-7] } 39. b5 { [%eval #-6] } 39... Qxb5 { [%eval #-5] } 40. bxa7 { [%eval #-5] } 40... Rxa7 { [%eval #-4] } 41. a5 { [%eval #-4] } 41... Nxa5 { [%eval #-3] } 42. e7 { [%eval #-3] } 42... Rxa6 { [%eval #-2] } 43. g6 { [%eval #-2] } 43... Kxe7 { [%eval #-1] } 44. g7 { [%eval #-1] } 44... Rh5 { [%eval #-2] } 45. g8=B { [%eval #-2] } 45... Qg3 { [%eval #-2] } 46. Bb3 { [%eval #-1] } 46... Qbxb3# { Game ends by variant rule. } 0-1