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[Event "rated Antichess game"] [Site "https://lichess.org/4A8UY90g"] [Date "2022.06.06"] [White "Phl0gist0n"] [Black "BARSIK1004"] [Result "1-0"] [GameId "4A8UY90g"] [UTCDate "2022.06.06"] [UTCTime "09:48:25"] [WhiteElo "1774"] [BlackElo "2118"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6?! { (0.00 → 0.75) Inaccuracy. Nh6 was best. } { [%eval 0.75] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.75 → 0.00) Inaccuracy. Nh3 was best. } { [%eval 0.0] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... b6 { [%eval 0.34] } 3. Bh3?? { (0.34 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (3. Nh3 Na6 4. b4 Nxb4 5. c3 Nxa2 6. Rxa2 Ba6 7. Rxa6 b5) 3... Bg7 { [%eval #-16] } 4. Bxd7 { [%eval #-15] } 4... Bxa1 { [%eval #-15] } 5. Bxe8 { [%eval #-14] } 5... Qxd2 { [%eval #-14] } 6. Bxf7 { [%eval #-12] } 6... Qxe1 { [%eval #-12] } 7. Qxe1 { [%eval #-11] } 7... Bb2 { [%eval #-12] } 8. Bxb2 { [%eval #-11] } 8... e5 { [%eval #-11] } 9. Bxe5 { [%eval #-10] } 9... a6?? { (Mate in 10 → 4.08) Lost forced checkmate sequence. Nc6 was best. } { [%eval 4.08] } (9... Nc6 10. Bxg6 hxg6 11. Bxc7 Rxh2 12. Bxb6 Rxf2 13. Qxf2 axb6 14. Qxb6 Rxa2 15. Qxc6 Rxc2 16. Qxc8) 10. Bxc7?? { (4.08 → Mate in 9) Checkmate is now unavoidable. Bxg6 was best. } { [%eval #-9] } (10. Bxg6) 10... Bh3?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Nc6 was best. } { [%eval #15] } (10... Nc6 11. Bxb6 Nb4 12. Qxb4 Ne7 13. Qxe7 g5 14. Qxg5 Re8 15. Bxe8 Bf5 16. Qxf5 Rxe8 17. Qxh7) 11. Bxb8 { [%eval #16] } 11... Rxb8 { [%eval 5.88] } 12. Bxg8 { [%eval 6.92] } 12... Rhxg8 { [%eval 7.48] } 13. Nxh3 { [%eval 6.44] } 13... Rgd8?? { (6.44 → Mate in 8) Checkmate is now unavoidable. Rbe8 was best. } { [%eval #8] } (13... Rbe8 14. Ng1) 14. Qa5 { [%eval #8] } 14... bxa5 { [%eval #7] } 15. b4 { [%eval #9] } 15... axb4 { [%eval #8] } 16. Nd2 { [%eval #8] } 16... Rxd2 { [%eval #7] } 17. Rg1 { [%eval #7] } 17... Rxe2 { [%eval #6] } 18. f3 { [%eval #6] } 18... Rxh2 { [%eval #5] } 19. Re1 { [%eval #5] } 19... Rxc2 { [%eval #4] } 20. f4 { [%eval #5] } 20... Rxa2 { [%eval #4] } 21. f5 { [%eval #4] } 21... gxf5 { [%eval #3] } 22. g4 { [%eval #3] } 22... fxg4 { [%eval #2] } 23. Rg1 { [%eval #2] } 23... gxh3 { [%eval #1] } 24. Rg2 { [%eval #1] } 24... hxg2# { Game ends by variant rule. } 1-0