FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/48RTvsPf"]
[Date "2024.10.23"]
[White "Christian1234567890"]
[Black "Master-V"]
[Result "1-0"]
[GameId "48RTvsPf"]
[UTCDate "2024.10.23"]
[UTCTime "16:38:58"]
[WhiteElo "1636"]
[BlackElo "1961"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. b3 { [%eval 0.0] } 2... g6 { [%eval 0.1] } 3. e3?? { (0.10 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (3. c4 c5 4. a4 b5 5. cxb5 Ba6 6. bxa6 Nxa6 7. a5 Qxa5) 3... Ba6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (3... b5 4. Bxb5 Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxd1 8. Kxd1) 4. Bxa6 { [%eval #16] } 4... Nxa6 { [%eval #15] } 5. Qh5 { [%eval #15] } 5... gxh5 { [%eval #14] } 6. g4 { [%eval #14] } 6... hxg4 { [%eval #13] } 7. Nf3 { [%eval #13] } 7... gxf3 { [%eval #12] } 8. Ke2 { [%eval #12] } 8... fxe2 { [%eval #11] } 9. Rd1?? { (Mate in 11 → -3.61) Lost forced checkmate sequence. b4 was best. } { [%eval -3.61] } (9. b4 Nxb4 10. a4 Nxc2 11. e4 Nxa1 12. Rd1 exd1=Q 13. Bb2 Qxb1 14. Bxh8 Qxe4) 9... exd1=K? { (-3.61 → -1.76) Mistake. exd1=Q was best. } { [%eval -1.76] } (9... exd1=Q 10. a4 Qxc2 11. Na3 Qxb3 12. Nb5 Qxb5 13. axb5 Bg7 14. bxa6 Bxa1 15. e4) 10. d3?? { (-1.76 → -4.59) Blunder. c3 was best. } { [%eval -4.59] } (10. c3 Kxd2) 10... Kxc2 { [%eval -4.9] } 11. b4?? { (-4.90 → Mate in 15) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-15] } (11. Nd2 Kxd2) 11... Nxb4?? { (Mate in 15 → Mate in 8) Lost forced checkmate sequence. Kxb1 was best. } { [%eval #8] } (11... Kxb1 12. Rxb1 Nxb4 13. Rxb4 b5 14. Rxb5 c5 15. Rxc5 Qa5 16. Rxa5 Rb8 17. Rxa7) 12. a3?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. e4 was best. } { [%eval #-18] } (12. e4 Nxd3 13. Bd2 Nxf2 14. Na3 Nxe4 15. Nxc2 Nxd2 16. Rf1 Nxf1 17. a4 Nxh2) 12... Kxd3 { [%eval #-18] } 13. axb4 { [%eval #-19] } 13... Kxe3 { [%eval #-17] } 14. Rxa7 { [%eval #-16] } 14... Rxa7 { [%eval -15.37] } 15. fxe3 { [%eval -9.48] } 15... Ra3?! { (-9.48 → -5.31) Inaccuracy. b5 was best. } { [%eval -5.31] } (15... b5 16. Na3) 16. Bxa3 { [%eval -4.91] } 16... Nh6 { [%eval -4.82] } 17. b5 { [%eval -4.61] } 17... Nf5 { [%eval -5.98] } 18. Bxe7 { [%eval -5.54] } 18... Nxe3?? { (-5.54 → 0.13) Blunder. Nxe7 was best. } { [%eval 0.13] } (18... Nxe7) 19. Bxf8 { [%eval -0.02] } 19... Kxf8 { [%eval -0.12] } 20. h4 { [%eval -1.53] } 20... Qxh4 { [%eval -1.99] } 21. Na3?? { (-1.99 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-14] } (21. Nc3 Nd1) 21... Nc2 { [%eval #-14] } 22. Nxc2 { [%eval #-16] } 22... Qb4?? { (Mate in 16 → -1.52) Lost forced checkmate sequence. Qd4 was best. } { [%eval -1.52] } (22... Qd4 23. Nxd4 f5 24. Nxf5 Kg7 25. Nxg7 Re8 26. Nxe8 h5 27. Nxc7 d5 28. Nxd5) 23. Nxb4 { [%eval -1.53] } 23... d5 { [%eval -0.66] } 24. Nxd5 { [%eval -1.16] } 24... c6?? { (-1.16 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (24... c5 25. bxc6 h5 26. Nxb6 h4 27. c7 f5 28. c8=K Rh5 29. Kd8 Ke8 30. Kxe8) 25. bxc6?? { (Mate in 2 → -0.45) Lost forced checkmate sequence. Nxb6 was best. } { [%eval -0.45] } (25. Nxb6 cxb5 26. Nc4 bxc4#) 25... Ke7?! { (-0.45 → 0.48) Inaccuracy. h5 was best. } { [%eval 0.48] } (25... h5 26. Nxb6) 26. Nxe7 { [%eval 1.03] } 26... Rf8?? { (1.03 → Mate in 2) Checkmate is now unavoidable. Rg8 was best. } { [%eval #2] } (26... Rg8 27. Nxg8 f6 28. Nxf6 b5 29. Nxh7 b4 30. c7 b3 31. c8=R b2 32. Rg8) 27. Ng8 { [%eval #10] } 27... Rxg8 { [%eval #9] } 28. c7 { [%eval #9] } 28... Rg6 { [%eval #6] } 29. c8=R { [%eval #6] } 29... Rc6 { [%eval #5] } 30. Rxc6 { [%eval #5] } 30... h6 { [%eval #4] } 31. Rxh6 { [%eval #4] } 31... f5 { [%eval #3] } 32. Rxb6 { [%eval #3] } 32... f4 { [%eval #2] } 33. Rb1 { [%eval #3] } 33... f3 { [%eval #2] } 34. Re1 { [%eval #2] } 34... f2 { [%eval #1] } 35. Rg1 { [%eval #1] } 35... fxg1=Q# { Game ends by variant rule. } 1-0