FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/41yoi7Bd"]
[Date "2021.08.17"]
[Round "-"]
[White "Gege04"]
[Black "kakashisenseii"]
[Result "1-0"]
[GameId "41yoi7Bd"]
[UTCDate "2021.08.17"]
[UTCTime "13:45:39"]
[WhiteElo "1744"]
[BlackElo "1557"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-4"]
[WhiteTitle "FM"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 { [%eval 0.0] } 2... f6?? { (0.00 → Mate in 21) Checkmate is now unavoidable. Bg7 was best. } { [%eval #21] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval 7.51] } 3... Rxh7 { [%eval #19] } 4. Rg1?? { (Mate in 19 → 0.61) Lost forced checkmate sequence. f4 was best. } { [%eval 0.61] } (4. f4 Rxh2 5. Rxh2 Nh6 6. Rxh6 Bxh6 7. e4 Bxf4 8. e5 Bxd2) 4... Rxh2 { [%eval 0.23] } 5. g3 { [%eval 0.89] } 5... Rxf2 { [%eval 0.95] } 6. Kxf2 { [%eval 0.54] } 6... b6?? { (0.54 → Mate in 15) Checkmate is now unavoidable. Na6 was best. } { [%eval #15] } (6... Na6 7. Rh1 Nb4 8. a3 Nxc2 9. Qxc2 b5 10. Qxc7 Qxc7 11. g4) 7. Rh1 { [%eval #17] } 7... Nh6 { [%eval #12] } 8. Rxh6 { [%eval #12] } 8... Bxh6 { [%eval #11] } 9. d3?? { (Mate in 11 → 1.06) Lost forced checkmate sequence. Bg2 was best. } { [%eval 1.06] } (9. Bg2 Bxd2 10. Bxa8 Bxc1 11. Qxd7 Bxb2 12. Qxc8 Bxa1 13. Qxb8 Qxb8 14. Bb7 Qxb7 15. Nc3 Bxc3) 9... Bxc1 { [%eval 0.87] } 10. Qxc1 { [%eval 0.75] } 10... Ba6?? { (0.75 → Mate in 14) Checkmate is now unavoidable. Bb7 was best. } { [%eval #14] } (10... Bb7 11. Bg2) 11. Qg5?? { (Mate in 14 → 0.93) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.93] } (11. Na3 Bxd3 12. cxd3 b5 13. Qxc7 Qxc7 14. Nxb5 Qxg3 15. Kxg3 Nc6 16. Nxa7 Nxa7 17. b4 Rd8) 11... fxg5?? { (0.93 → Mate in 13) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #13] } (11... Bxd3 12. cxd3 fxg5 13. Na3 Qc8 14. Rd1 Kd8 15. g4 e6 16. Ke3 d5 17. Kf3 Nd7 18. Nb5) 12. g4?? { (Mate in 13 → -1.46) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.46] } (12. Bg2 Bxd3 13. Bxa8 Bxe2 14. Kxe2 b5 15. Ke3 e5 16. Nd2 e4 17. Bxe4 c5 18. b4 cxb4) 12... Bxd3 { [%eval -0.5] } 13. exd3? { (-0.50 → -1.99) Mistake. cxd3 was best. } { [%eval -1.99] } (13. cxd3 Qc8) 13... Kf7 { [%eval -2.19] } 14. Kg3 { [%eval -1.98] } 14... d6 { [%eval -1.73] } 15. Nd2 { [%eval -2.0] } 15... Ke6 { [%eval -1.92] } 16. Kf4?? { (-1.92 → -4.52) Blunder. Rd1 was best. } { [%eval -4.52] } (16. Rd1) 16... gxf4 { [%eval -4.4] } 17. Nb3 { [%eval -5.97] } 17... Kf5? { (-5.97 → -3.71) Mistake. Nd7 was best. } { [%eval -3.71] } (17... Nd7 18. g5) 18. gxf5 { [%eval -4.29] } 18... e6?? { (-4.29 → -1.61) Blunder. Nd7 was best. } { [%eval -1.61] } (18... Nd7) 19. fxe6 { [%eval -1.72] } 19... Qd7 { [%eval -1.67] } 20. exd7 { [%eval -1.29] } 20... Nxd7 { [%eval -1.61] } 21. Na5 { [%eval -1.85] } 21... bxa5 { [%eval -1.41] } 22. b4? { (-1.41 → -2.98) Mistake. a4 was best. } { [%eval -2.98] } (22. a4 Nf6 23. Re1 Rc8 24. Ra1 a6 25. Re1 Re8 26. Rxe8 Nxe8 27. c4 Nf6 28. d4 c5) 22... axb4 { [%eval -3.55] } 23. c3? { (-3.55 → -6.98) Mistake. Rd1 was best. } { [%eval -6.98] } (23. Rd1 Rc8 24. a4 bxa3 25. Rb1 Rf8 26. Be2 Ra8 27. Bf1 Nb6 28. Rxb6 axb6 29. c4 Ra5) 23... bxc3 { [%eval -6.13] } 24. a4?? { (-6.13 → Mate in 10) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-10] } (24. Rb1 f3 25. d4 Rc8 26. Rb6 axb6 27. a4 f2 28. d5 b5 29. axb5 Rd8 30. Be2 Nf8) 24... c6?? { (Mate in 10 → -2.92) Lost forced checkmate sequence. c2 was best. } { [%eval -2.92] } (24... c2 25. Rb1 cxb1=K 26. d4 Rf8 27. d5 a6 28. Bxa6 c6 29. dxc6 Rb8 30. cxd7 Rb7 31. Bxb7) 25. d4 { [%eval -2.7] } 25... Nc5?? { (-2.70 → Mate in 11) Checkmate is now unavoidable. Rc8 was best. } { [%eval #11] } (25... Rc8 26. d5) 26. dxc5 { [%eval #11] } 26... dxc5 { [%eval #10] } 27. Bc4?? { (Mate in 10 → 0.20) Lost forced checkmate sequence. a5 was best. } { [%eval 0.2] } (27. a5 c4 28. Bxc4 Rg8 29. Bxg8 c5 30. Bh7 c2 31. Bxc2 f3 32. Re1 f2 33. Re3 c4) 27... Rg8 { [%eval 0.26] } 28. Bxg8 { [%eval 0.34] } 28... c4 { [%eval 0.36] } 29. Bxc4 { [%eval 0.27] } 29... a6? { (0.27 → 1.93) Mistake. c5 was best. } { [%eval 1.93] } (29... c5 30. a5 a6 31. Bxa6 c4 32. Bxc4 f3 33. a6 f2 34. a7 f1=K 35. Bxf1 c2 36. Ra2) 30. Bxa6 { [%eval 1.85] } 30... f3?? { (1.85 → 5.12) Blunder. c5 was best. } { [%eval 5.12] } (30... c5 31. Bc8 c2 32. Bf5 c1=K 33. Rxc1 f3 34. Rxc5 f2 35. a5 f1=K 36. Rc8 Ke2 37. Bd7) 31. a5?? { (5.12 → 1.94) Blunder. Bd3 was best. } { [%eval 1.94] } (31. Bd3 c2) 31... f2?? { (1.94 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (31... c5 32. Bc8) 32. Re1?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bb5 was best. } { [%eval 0.0] } (32. Bb5 cxb5 33. a6 b4 34. a7 c2 35. a8=Q f1=K 36. Rxf1 c1=K 37. Rxc1 b3 38. Qa2 bxa2) 32... fxe1=R?? { (0.00 → Mate in 8) Checkmate is now unavoidable. fxe1=B was best. } { [%eval #8] } (32... fxe1=B 33. Bc4 Bg3 34. a6 Bc7 35. a7 c2 36. Ba2 Bd8 37. Bg8 Bc7) 33. Bb5 { [%eval #8] } 33... cxb5 { [%eval #7] } 34. a6 { [%eval #7] } 34... Re8 { [%eval #5] } 35. a7 { [%eval #5] } 35... Rb8 { [%eval #3] } 36. axb8=R { [%eval #3] } 36... c2 { [%eval #2] } 37. Rxb5 { [%eval #2] } 37... c1=B { [%eval #1] } 38. Rb2 { [%eval #1] } 38... Bxb2# { Game ends by variant rule. } 1-0
