FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/41m173JK"]
[Date "2018.02.17"]
[Round "-"]
[White "Nate128"]
[Black "ungi9"]
[Result "1-0"]
[GameId "41m173JK"]
[UTCDate "2018.02.17"]
[UTCTime "22:24:43"]
[WhiteElo "1433"]
[BlackElo "1497"]
[WhiteRatingDiff "+57"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.15] } 1... c5 { [%eval 1.55] } 2. Ba6 { [%eval 2.04] } 2... bxa6 { [%eval 2.58] } 3. b4 { [%eval 2.8] } 3... cxb4 { [%eval 2.82] } 4. Nc3?? { (2.82 → -7.02) Blunder. Ba3 was best. } { [%eval -7.02] } (4. Ba3 bxa3 5. Nxa3 Qa5 6. Rb1 Qxa3 7. Rxb8 Qxa2 8. Rxc8 Qxc2 9. Qxc2 Rxc8 10. Qxh7 Rxh7) 4... bxc3 { [%eval -5.59] } 5. dxc3 { [%eval -4.48] } 5... Qa5? { (-4.48 → -2.33) Mistake. Nc6 was best. } { [%eval -2.33] } (5... Nc6) 6. Qxd7 { [%eval -2.92] } 6... Kxd7 { [%eval -2.33] } 7. Ba3?? { (-2.33 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (7. c4 Qxe1 8. Ne2 Qxe2 9. e4 Qxc2 10. Rb1 Qxc1 11. Rbxc1 a5 12. Rc3 a4 13. Rb3 axb3) 7... Qxc3 { [%eval #-12] } 8. Bxe7 { [%eval #-12] } 8... Qxe3?? { (Mate in 12 → -1.01) Lost forced checkmate sequence. Qxc2 was best. } { [%eval -1.01] } (8... Qxc2 9. Bxf8 Qxf2 10. Bxg7 Qxg2 11. Bxh8 Qxg1 12. Rxg1 Nc6 13. Rxg8 Ne5 14. Bxe5 Ke6 15. Rxc8) 9. fxe3 { [%eval -0.76] } 9... Nxe7 { [%eval 0.11] } 10. Rc1?? { (0.11 → -1.95) Blunder. Kd2 was best. } { [%eval -1.95] } (10. Kd2) 10... f6? { (-1.95 → -0.35) Mistake. a5 was best. } { [%eval -0.35] } (10... a5) 11. Ne2?! { (-0.35 → -0.97) Inaccuracy. g3 was best. } { [%eval -0.97] } (11. g3 a5) 11... Ke6?? { (-0.97 → 1.69) Blunder. Kc7 was best. } { [%eval 1.69] } (11... Kc7 12. Kf2 Bh3 13. gxh3 Nd7 14. Rb1 a5 15. a3 Nb6 16. Rxb6 axb6 17. Ke1 Kd6 18. Kf2) 12. Rf1?? { (1.69 → -2.09) Blunder. Kf2 was best. } { [%eval -2.09] } (12. Kf2 a5) 12... Kf5?? { (-2.09 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #8] } (12... g6) 13. Rxf5 { [%eval #7] } 13... Bxf5 { [%eval #7] } 14. Rb1 { [%eval #6] } 14... Bxc2 { [%eval #6] } 15. Rxb8 { [%eval #5] } 15... Rxb8 { [%eval #5] } 16. Kd1 { [%eval #7] } 16... Bxd1 { [%eval #7] } 17. a3?? { (Mate in 7 → -6.58) Lost forced checkmate sequence. e4 was best. } { [%eval -6.58] } (17. e4 Bxe2 18. g4 Bxg4 19. h3 Bxh3 20. e5 fxe5 21. a4 g6 22. a5 Rb6 23. axb6 axb6#) 17... Bxe2 { [%eval -4.81] } 18. g4?? { (-4.81 → Mate in 19) Checkmate is now unavoidable. e4 was best. } { [%eval #-19] } (18. e4 Bf3 19. gxf3 Rb4 20. axb4 a5 21. bxa5 Nf5 22. exf5 Ba3 23. a6 Rc8 24. h4 Re8) 18... Bxg4 { [%eval #-18] } 19. h3 { [%eval #-12] } 19... Bxh3 { [%eval #-11] } 20. a4 { [%eval #-11] } 20... Rc8 { [%eval #-14] } 21. a5 { [%eval #-11] } 21... g6 { [%eval #-11] } 22. e4 { [%eval #-11] } 22... Nd5 { [%eval #-10] } 23. exd5 { [%eval #-10] } 23... Rc6 { [%eval #-9] } 24. dxc6 { [%eval #-9] } 24... Bd7 { [%eval #-8] } 25. cxd7 { [%eval #-8] } 25... h6 { [%eval #-7] } 26. d8=N { [%eval #-7] } 26... h5 { [%eval #-15] } 27. Ne6 { [%eval #-5] } 27... Rh7 { [%eval #-4] } 28. Nxf8 { [%eval #-4] } 28... Rd7?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rc7 was best. } { [%eval #6] } (28... Rc7 29. Nxg6 Re7 30. Nxe7 f5 31. Nxf5 h4 32. Nxh4#) 29. Nxd7 { [%eval #5] } 29... g5 { [%eval #3] } 30. Nxf6 { [%eval #2] } 30... h4 { [%eval #2] } 31. Nd7 { [%eval #5] } 31... h3 { [%eval #5] } 32. Nb6 { [%eval #7] } 32... axb6 { [%eval #7] } 33. axb6 { [%eval #6] } 33... h2 { [%eval #6] } 34. b7 { [%eval #5] } 34... h1=K { [%eval #2] } 35. b8=Q { [%eval #2] } 35... Kh2 { [%eval #2] } 36. Qxh2 { [%eval #1] } 36... a5 { [%eval #1] } 37. Qh4 gxh4# { Game ends by variant rule. } 1-0