FEN
[Event "casual variant:crazyhouse game"]
[Site "https://lichess.org/3z4GA5jS"]
[Date "2026.04.23"]
[Round "-"]
[White "Rionguyen"]
[Black "lichess AI level 2"]
[Result "1/2-1/2"]
[GameId "3z4GA5jS"]
[UTCDate "2026.04.23"]
[UTCTime "10:27:23"]
[WhiteElo "1467"]
[BlackElo "?"]
[Variant "Crazyhouse"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 1.11] } 1... d5 { [%eval 1.31] } 2. e3?? { (1.31 → -0.97) Blunder. Nc3 was best. } { [%eval -0.97] } (2. Nc3 Nf6 3. Nf3 g6 4. Bg5 Nc6 5. e3 Bg7 6. Bd3 O-O) 2... Nf6 { [%eval -0.35] } { D00 Queen's Pawn Game } 3. Bb5+?! { (-0.35 → -0.95) Inaccuracy. Nc3 was best. } { [%eval -0.95] } (3. Nc3 Bf5 4. Bd3 e6 5. Bxf5 exf5 6. Nge2 Nc6 7. O-O Bd6) 3... c6 { [%eval -0.47] } 4. Ba4?? { (-0.47 → -3.50) Blunder. Bd3 was best. } { [%eval -3.5] } (4. Bd3 Bg4 5. f3 Bh5 6. Ne2 Nbd7 7. Ng3 Bg6 8. Nc3 e5) 4... b5? { (-3.50 → -1.99) Mistake. Bg4 was best. } { [%eval -1.99] } (4... Bg4) 5. Bb3 { [%eval -2.07] } 5... Ne4?? { (-2.07 → 0.91) Blunder. e6 was best. } { [%eval 0.91] } (5... e6 6. Nd2 Ba6 7. Ne2 Nbd7 8. O-O Bd6 9. Bxd5 Nxd5 10. P@e5 Nxe5 11. dxe5) 6. Qd3?? { (0.91 → -3.12) Blunder. Nd2 was best. } { [%eval -3.12] } (6. Nd2) 6... Bf5 { [%eval -2.59] } 7. g4?? { (-2.59 → -11.32) Blunder. Qe2 was best. } { [%eval -11.32] } (7. Qe2 e6) 7... Bxg4 { [%eval -10.47] } 8. Bxd5 { [%eval -32.35] } 8... Qxd5 { [%eval -26.23] } 9. Bd2 { [%eval -41.19] } 9... B@h4 { [%eval -33.21] } 10. Nf3?! { (-33.21 → Mate in 7) Checkmate is now unavoidable. P@f3 was best. } { [%eval #-7] } (10. P@f3 Bxf2+) 10... P@g2?! { (Mate in 7 → -72.61) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -72.61] } (10... Nxf2 11. Qe2 Bxf3 12. P@d7+ Nxd7 13. Nc3 Nd3+ 14. Kf1 Bxe2+ 15. Kxe2 Q@f3+ 16. Kxd3) 11. Rg1 { [%eval #-7] } 11... Qf5?! { (Mate in 7 → -36.46) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -36.46] } (11... Nxf2 12. Qe2 Qxf3 13. Qxf3 Nd3+ 14. Ke2 Bxf3+ 15. Kxf3 N@g5+ 16. Kg4 Nf2+ 17. Kxh4) 12. Nxh4?! { (-36.46 → Mate in 1) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-1] } (12. Kd1 Qxf3+ 13. Kc1 Qxf2 14. Re1 Qxe1+ 15. Bxe1 Bxe1 16. P@f3 P@d2+ 17. Nxd2 Bxd2+) 12... Qg5?? { (Mate in 1 → 26.19) Lost forced checkmate sequence. Qxf2# was best. } { [%eval 26.19] } (12... Qxf2#) 13. Rxg2?! { (26.19 → 7.36) Inaccuracy. Qxe4 was best. } { [%eval 7.36] } (13. Qxe4 Qxh4 14. N@d6+ Kd8 15. Ba5+ N@b6 16. Nxf7+ Kc8 17. Rxg2 h5 18. B@e5 Rh6) 13... Nxd2?! { (7.36 → 15.77) Inaccuracy. Nd6 was best. } { [%eval 15.77] } (13... Nd6) 14. Qxd2?? { (15.77 → -0.60) Blunder. Nxd2 was best. } { [%eval -0.6] } (14. Nxd2) 14... Na6?? { (-0.60 → 15.00) Blunder. Qxh4 was best. } { [%eval 15.0] } (14... Qxh4 15. P@d7+) 15. f4?? { (15.00 → -24.15) Blunder. P@d7+ was best. } { [%eval -24.15] } (15. P@d7+ Bxd7 16. Rxg5 P@b7 17. N@e5 B@e6 18. B@f5 g6 19. Bxe6 Bxe6 20. P@f5 gxf5) 15... Qd5?? { (-24.15 → 14.10) Blunder. Qxh4+ was best. } { [%eval 14.1] } (15... Qxh4+ 16. B@g3 N@f3+ 17. Kf1 Nxd2+ 18. Nxd2 Q@h1+ 19. N@g1 B@h3 20. N@e1 Bxg2+ 21. Nxg2) 16. Rxg4 { [%eval 14.23] } 16... Qe4 { [%eval 34.82] } 17. Nc3 { [%eval 18.22] } 17... Qe6 { [%eval 29.63] } 18. Qg2 { [%eval 11.32] } 18... Qxe3+ { [%eval 11.08] } 19. N@e2 { [%eval 9.08] } 19... P@d5 { [%eval 21.63] } 20. Rxg7?! { (21.63 → 7.86) Inaccuracy. Nxd5 was best. } { [%eval 7.86] } (20. Nxd5) 20... B@d2+ { [%eval 7.38] } 21. Kf1 { [%eval 6.39] } 21... e6?! { (6.39 → 28.52) Inaccuracy. Bxc3 was best. } { [%eval 28.52] } (21... Bxc3 22. P@f2 N@d2+ 23. Kg1 Qxe2 24. P@d7+ Kxd7 25. B@g4+ P@e6 26. bxc3 Bxg7 27. Bxe2) 22. P@f2 { [%eval 25.61] } 22... Bxg7 { [%eval 30.54] } 23. fxe3 { [%eval 23.53] } 23... Bh6 { [%eval 46.76] } 24. Ng1 { [%eval 25.15] } 24... Bg5?! { (25.15 → Mate in 7) Checkmate is now unavoidable. R@d7 was best. } { [%eval #7] } (24... R@d7 25. Q@f6 Rf8 26. Qxh6 O-O-O 27. Qxd2 f6 28. P@g7 Rff7 29. B@f8 Kb7 30. B@a5) 25. fxg5?! { (Mate in 7 → 38.14) Lost forced checkmate sequence. Qxg5 was best. } { [%eval 38.14] } (25. Qxg5 R@f2+ 26. Kxf2 Bxe3+ 27. Kxe3 f6 28. Qxf6 P@e7 29. Q@f7+ Kd8 30. Q7xe7+ Kc8) 25... Bxc3 { [%eval 43.61] } 26. bxc3 { [%eval 31.61] } 26... Rg8 { [%eval 51.46] } 27. g6 { [%eval 30.3] } 27... hxg6 { [%eval 43.86] } 28. P@h7 { [%eval 39.82] } 28... P@e2+ { [%eval 50.73] } 29. Kxe2 { [%eval 41.0] } 29... R@e1+?! { (41.00 → Mate in 7) Checkmate is now unavoidable. Rf8 was best. } { [%eval #7] } (29... Rf8 30. Q@d6 R@d2+ 31. Ke1 Rd8 32. Qxc6+ N@d7 33. Kxd2 b4 34. Nxg6 bxc3+ 35. Kxc3) 30. Kxe1 { [%eval #6] } 30... Rh8 { [%eval #4] } 31. Nxg6 { [%eval #6] } 31... N@f5 { [%eval #4] } 32. Nxh8 { [%eval #5] } 32... Ne7 { [%eval #3] } 33. P@g7 { [%eval #4] } 33... Kd7 { [%eval #4] } 34. Nxf7 { [%eval #4] } 34... Nf5 { [%eval #4] } 35. g8=Q { [%eval #4] } 35... Rc8 { [%eval #2] } 36. Qxc8+ { [%eval #2] } 36... Ke7 { [%eval #2] } 37. Q@e8+ { [%eval #1] } 37... Kf6 { [%eval #1] } 38. Qcxc6 { [%eval #2] } 38... Nxe3 { [%eval #1] } 39. Qe2 { [%eval #4] } 39... Nxc2+ { [%eval #4] } 40. Qxc2 { [%eval #3] } 40... P@e4 { [%eval #2] } 41. Qexe6+ { [%eval #1] } 41... Kg7 { [%eval #1] } 42. Qxa6 { [%eval #2] } 42... P@f6 { [%eval #2] } 43. Qxb5 { [%eval #2] } 43... Kg6 { [%eval #2] } 44. Qbxd5 { [%eval #2] } 44... a5 { [%eval #2] } 45. Qxa5 { [%eval #2] } 45... Kg7 { [%eval #2] } 46. Qae5 { [%eval #2] } 46... Kg6 { [%eval #2] } 47. Qexe4+ { [%eval #1] } 47... Kh5 { [%eval #1] } 48. Qxf6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. h8=R# was best. } { [%eval 0.0] } { Draw by stalemate. } (48. h8=R#) 1/2-1/2