FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3xySZo2L"]
[Date "2026.05.06"]
[Round "-"]
[White "yana_linguist"]
[Black "ares1443"]
[Result "0-1"]
[GameId "3xySZo2L"]
[UTCDate "2026.05.06"]
[UTCTime "16:20:46"]
[WhiteElo "1164"]
[BlackElo "1139"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+115"]
[Variant "Antichess"]
[TimeControl "60+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Bd3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd3?? { (Mate in 13 → -0.52) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.52] } (3... Qxg2 4. Bxh7 Qxh1 5. Bxg8 Qxg1 6. Bxf7 Qxh2 7. Bxe8 Qxf2 8. Kxf2) 4. cxd3 { [%eval -0.43] } 4... Bh3 { [%eval -0.93] } 5. gxh3? { (-0.93 → -2.63) Mistake. Nxh3 was best. } { [%eval -2.63] } (5. Nxh3 h5 6. Qxh5 Rxh5 7. Ng1 Rxh2 8. Rxh2 f5 9. b3 Nd7) 5... Nf6?? { (-2.63 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (5... Nh6 6. Qg4 Nxg4 7. hxg4 Nd7 8. b4 b5 9. Nh3) 6. Qh5 { [%eval #15] } 6... Nxh5 { [%eval #14] } 7. f4 { [%eval #14] } 7... Nxf4 { [%eval #13] } 8. b4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-14] } (8. Nf3 Nxd3 9. Ng5 Nxe1 10. Nxh7 Rxh7 11. Rxe1 Rxh3 12. Rxe7 Kxe7 13. d4 Rxh2) 8... Nxh3 { [%eval #-14] } 9. Nxh3 { [%eval #-13] } 9... c5?? { (Mate in 13 → -3.08) Lost forced checkmate sequence. g5 was best. } { [%eval -3.08] } (9... g5 10. Nxg5 Nc6 11. Nxh7 Nxb4 12. Nxf8 Rxh2 13. Rxh2 Nxa2 14. Rxa2 Kxf8 15. Rxa7) 10. bxc5 { [%eval -2.4] } 10... b6? { (-2.40 → -0.83) Mistake. Kd7 was best. } { [%eval -0.83] } (10... Kd7 11. Nf2) 11. cxb6 { [%eval -1.22] } 11... axb6 { [%eval -0.92] } 12. Nf2?? { (-0.92 → Mate in 9) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-9] } (12. Ng5 Rxa2 13. Rxa2 Rg8 14. Nxf7 Kxf7 15. Ra5 bxa5 16. Kf2 Nd7 17. Bb2 Rh8) 12... Rxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... Na6 { [%eval #-8] } 14. Rxa6 { [%eval #-7] } 14... f5 { [%eval #-7] } 15. Rxb6 { [%eval #-6] } 15... e6 { [%eval #-6] } 16. Rxe6 { [%eval #-5] } 16... h5 { [%eval #-5] } 17. Rxe8 { [%eval #-4] } 17... Rh6 { [%eval #-5] } 18. Rxf8 { [%eval #-4] } 18... Rh8 { [%eval #-5] } 19. Rxf5 { [%eval #-3] } 19... Rf8?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. Re8 was best. } { [%eval #14] } (19... Re8 20. Rxh5 Rxe1 21. Rxe1 g5 22. Rxg5#) 20. Rxh5?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. Rxf8 was best. } { [%eval #-2] } (20. Rxf8 h4 21. Rf6 gxf6 22. h3 f5 23. Rg1 f4 24. Ba3 f3 25. Ke2 fxe2) 20... Rxf2 { [%eval #-2] } 21. Kxf2 { [%eval #-1] } 21... g5 { [%eval #-1] } 22. Rxg5# { Game ends by variant rule. } 0-1
