FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/3xqZjbxI"]
[Date "2025.11.01"]
[White "cypressman1"]
[Black "Maxime109"]
[Result "1-0"]
[GameId "3xqZjbxI"]
[UTCDate "2025.11.01"]
[UTCTime "11:19:46"]
[WhiteElo "1768"]
[BlackElo "2294"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Nh3 { [%eval 0.55] } 4... Bxd2 { [%eval -0.34] } 5. Qxd2?? { (-0.34 → -2.69) Blunder. Nxd2 was best. } { [%eval -2.69] } (5. Nxd2 Ne7 6. Ba3 d6 7. Bxd6 Qxd6 8. Ng5 Qxh2 9. Rxh2 Bd7) 5... Ne7?! { (-2.69 → -2.00) Inaccuracy. Qh4 was best. } { [%eval -2.0] } (5... Qh4 6. Qxd7 Bxd7 7. Ke2 Qxh3 8. gxh3 Ke7 9. Nd2 Nh6 10. Kf3 Kd6 11. Kg4) 6. Qxd7 { [%eval -0.51] } 6... Kxd7 { [%eval -2.69] } 7. Ng5 { [%eval -2.53] } 7... Re8 { [%eval -0.97] } 8. Nxe6 { [%eval -2.74] } 8... fxe6 { [%eval -2.46] } 9. Nc3?? { (-2.46 → -6.09) Blunder. Ke2 was best. } { [%eval -6.09] } (9. Ke2 Nc6 10. e4 Qg5 11. Bxg5 Re7 12. Bxe7 Nxe7 13. Ke3 c5 14. f4 g5) 9... b5 { [%eval -5.23] } 10. Nxb5 { [%eval -7.38] } 10... Nb4 { [%eval -6.49] } 11. Nxa7?? { (-6.49 → Mate in 10) Checkmate is now unavoidable. Nxc7 was best. } { [%eval #-10] } (11. Nxc7 Nxc2) 11... Nxa2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Nxc2 was best. } { [%eval #12] } (11... Nxc2 12. Nxc8 Rxa2 13. Rxa2 Nxc8 14. Rxc2 c5 15. Rxc5 Qh4 16. Rxc8 Qxh2 17. Rxh2) 12. Nxc8 { [%eval #12] } 12... Nxc1 { [%eval #9] } 13. Rxc1 { [%eval #11] } 13... Rxc8 { [%eval #12] } 14. Ra1 { [%eval 12.02] } 14... Kd6?! { (12.02 → Mate in 9) Checkmate is now unavoidable. e5 was best. } { [%eval #9] } (14... e5 15. Kd2) 15. Ke2 { [%eval #9] } 15... Nd5 { [%eval #8] } 16. Rhc1 { [%eval #9] } 16... Nxe3 { [%eval #8] } 17. Kxe3 { [%eval #9] } 17... Qf6 { [%eval #7] } 18. Ra8 { [%eval #7] } 18... Rxa8 { [%eval #5] } 19. Kf4 { [%eval #5] } 19... Qxf4 { [%eval #4] } 20. Rb1 { [%eval #4] } 20... Qxf2 { [%eval #3] } 21. Rb4 { [%eval #4] } 21... Qxc2 { [%eval #3] } 22. Rb5 { [%eval #3] } 22... Qxg2 { [%eval #2] } 23. Rb1 { [%eval #2] } 23... Qxh2 { [%eval #1] } 24. Rb8 { [%eval #1] } 24... Raxb8# { Game ends by variant rule. } 1-0
