FEN
[Event "casual Atomic game"]
[Site "https://lichess.org/3v6FDBGq"]
[Date "2024.04.09"]
[Round "-"]
[White "lichess AI level 5"]
[Black "LearningAtomicChess"]
[Result "0-1"]
[GameId "3v6FDBGq"]
[UTCDate "2024.04.09"]
[UTCTime "17:32:19"]
[WhiteElo "?"]
[BlackElo "1606"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 3.33] } 1... Nf6? { (3.33 → 5.85) Mistake. e6 was best. } { [%eval 5.85] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Qf3 { [%eval 6.81] } 2... e6 { [%eval 9.9] } 3. d4?? { (9.90 → 1.25) Blunder. Nh3 was best. } { [%eval 1.25] } (3. Nh3 g5 4. Na3 c6 5. Nxg5 Qf6 6. Bd3 Bc5 7. Bg6 Kd8) 3... Bd6 { [%eval 1.3] } 4. Qh5?? { (1.30 → -5.15) Blunder. Bb5 was best. } { [%eval -5.15] } (4. Bb5 c6 5. Bxc6 Qa5+ 6. b4 Qd5 7. Na3 a5 8. b5 Kd8 9. Nc4 Ng4 10. Qxg4 Qf5) 4... Nxh5 { [%eval -4.93] } 5. Bb5?! { (-4.93 → -6.30) Inaccuracy. g3 was best. } { [%eval -6.3] } (5. g3 Nc6) 5... c6 { [%eval -6.15] } 6. Bxc6 { [%eval -6.34] } 6... Qh4 { [%eval -6.24] } 7. Kd2?? { (-6.24 → Mate in 6) Checkmate is now unavoidable. g3 was best. } { [%eval #-6] } (7. g3 Qh5 8. Nf3 f6 9. a4 Qh3 10. Kd1 Nc6 11. b4 d5 12. g4 e5 13. c3 Bd7) 7... Qe4?? { (Mate in 6 → -6.73) Lost forced checkmate sequence. Nc6 was best. } { [%eval -6.73] } (7... Nc6 8. b4 Qg5 9. Ke1 Qb5 10. c4 Qf5 11. f3 Qc2 12. a3 Qe2#) 8. Ke1 { [%eval -6.29] } 8... Qf5? { (-6.29 → -3.77) Mistake. Qh4 was best. } { [%eval -3.77] } (8... Qh4 9. g3 Qh5 10. Nf3 f6 11. b3 Nc6 12. Ba3 Qh3 13. Kd2 Nb4 14. Bxb4 b5 15. c4) 9. Nf3 { [%eval -4.08] } 9... Nc6 { [%eval -3.92] } 10. Bd2?! { (-3.92 → -5.10) Inaccuracy. Na3 was best. } { [%eval -5.1] } (10. Na3 Nb4 11. g4 Nxa2 12. gxf5 f6 13. Nd2 d5 14. f4 e5 15. f5 Bd7 16. Rg1 Rc8) 10... b6?! { (-5.10 → -3.92) Inaccuracy. f6 was best. } { [%eval -3.92] } (10... f6) 11. c4?? { (-3.92 → Mate in 2) Checkmate is now unavoidable. Bb4 was best. } { [%eval #-2] } (11. Bb4 Qb5) 11... Qc2 { [%eval #-2] } 12. Kf1 { [%eval #-2] } 12... Qd1+ { [%eval #-1] } 13. Be1 { [%eval #-1] } 13... Qxe1# { Game ends by variant rule. } 0-1