FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/3tkHZdAP"]
[Date "2024.12.18"]
[White "HomerSimpson1"]
[Black "Old_Chessplayer"]
[Result "0-1"]
[GameId "3tkHZdAP"]
[UTCDate "2024.12.18"]
[UTCTime "09:27:22"]
[WhiteElo "2130"]
[BlackElo "1711"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "240+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.07] } 1... e6 { [%eval 0.25] } 2. b4 { [%eval 0.2] } 2... Bxb4 { [%eval 0.25] } 3. Ba6 { [%eval 0.0] } 3... Nxa6 { [%eval 1.61] } 4. Qh5? { (1.61 → 0.00) Mistake. Nh3 was best. } { [%eval 0.0] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 { [%eval -0.1] } 5. Nxd2?! { (-0.10 → -0.78) Inaccuracy. Bxd2 was best. } { [%eval -0.78] } (5. Bxd2 Nb4 6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2 9. Bxg7 Kxg7) 5... Qg5 { [%eval -0.41] } 6. Qxh7 { [%eval -0.38] } 6... Qxg2 { [%eval -0.07] } 7. Qxg7 { [%eval -0.21] } 7... Qxg1?? { (-0.21 → 2.30) Blunder. Qxh1 was best. } { [%eval 2.3] } (7... Qxh1 8. Qxg8 Qxh2 9. Qxe8 Qxg1 10. Qxe6 Qxe1 11. Qxa6 bxa6 12. Nf1) 8. Qxg1?? { (2.30 → -0.51) Blunder. Rxg1 was best. } { [%eval -0.51] } (8. Rxg1) 8... Rxh2 { [%eval -0.68] } 9. Qxg8 { [%eval -0.29] } 9... Rxh1 { [%eval -0.77] } 10. Qxe8 { [%eval -0.28] } 10... Rxe1 { [%eval 0.0] } 11. Qxd7 { [%eval -0.17] } 11... Rxe3 { [%eval -0.54] } 12. fxe3 { [%eval -1.37] } 12... Bxd7 { [%eval -0.38] } 13. Nf1?? { (-0.38 → -3.92) Blunder. a4 was best. } { [%eval -3.92] } (13. a4 Bxa4) 13... c5?? { (-3.92 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (13... e5 14. e4 Bf5 15. exf5 e4 16. Ne3 Re8 17. c3 Rh8 18. f6 c5 19. Nc4) 14. Bd2?! { (0.00 → -1.00) Inaccuracy. a4 was best. } { [%eval -1.0] } (14. a4 Bxa4 15. Rxa4 b6 16. Rxa6 Rc8 17. Rxb6 axb6 18. e4 c4 19. Ng3 b5) 14... c4?? { (-1.00 → Mate in 6) Checkmate is now unavoidable. Nc7 was best. } { [%eval #6] } (14... Nc7) 15. Bb4 { [%eval #6] } 15... Nxb4 { [%eval #5] } 16. Re1 { [%eval #5] } 16... Nxc2 { [%eval #4] } 17. Rc1 { [%eval #5] } 17... Nxe3 { [%eval #4] } 18. Rxc4 { [%eval #4] } 18... Nxf1 { [%eval #3] } 19. Rc6?? { (Mate in 3 → -0.18) Lost forced checkmate sequence. Ra4 was best. } { [%eval -0.18] } (19. Ra4 Bxa4 20. a3 Bc6 21. a4 Bxa4#) 19... bxc6 { [%eval -0.22] } 20. a4 { [%eval -0.14] } 20... Rb8 { [%eval -0.29] } 21. a5 { [%eval -0.46] } 21... Nd2 { [%eval -0.15] } 22. a6 { [%eval -0.44] } 22... Rb7 { [%eval -0.27] } 23. axb7 { [%eval -0.33] } 23... Bc8?? { (-0.33 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (23... f5 24. b8=B) 24. bxc8=K { [%eval #12] } 24... Nb3 { [%eval #4] } 25. Kc7?? { (Mate in 4 → -5.27) Lost forced checkmate sequence. Kd7 was best. } { [%eval -5.27] } (25. Kd7 e5 26. Kxc6 Nc5 27. Kxc5 a6 28. Kd4 exd4#) 25... Nc5 { [%eval -5.02] } 26. Kxc6 { [%eval -4.94] } 26... Nd7 { [%eval -4.44] } 27. Kxd7 { [%eval #-23] } 27... f6 { [%eval #-23] } 28. Kxe6 { [%eval #-22] } 28... a5 { [%eval #-22] } 29. Kxf6 { [%eval #-21] } 29... a4 { [%eval #-21] } 30. Ke5 { [%eval #-20] } 30... a3 { [%eval #-20] } 31. Kd4 { [%eval #-19] } 31... a2 { [%eval #-19] } 32. Kc3 { [%eval #-18] } 32... a1=R { [%eval #-20] } 33. Kb2 { [%eval #-1] } 33... Ra2 { [%eval #-1] } 34. Kxa2# { Game ends by variant rule. } 0-1
