FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/3sFP24Yh"]
[Date "2026.06.09"]
[Round "-"]
[White "tacticofANTI"]
[Black "denis4189"]
[Result "1-0"]
[GameId "3sFP24Yh"]
[UTCDate "2026.06.09"]
[UTCTime "09:26:39"]
[WhiteElo "1928"]
[BlackElo "1585"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Nc3?? { (1.61 → Mate in 18) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-18] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxc3 { [%eval #-18] } 5. dxc3 { [%eval #-18] } 5... Nb4 { [%eval -1.61] } 6. cxb4 { [%eval #-16] } 6... c5 { [%eval #-20] } 7. bxc5 { [%eval #-20] } 7... d6?? { (Mate in 20 → -3.93) Lost forced checkmate sequence. Qa5 was best. } { [%eval -3.93] } (7... Qa5 8. Qxd7 Bxd7 9. c6 Qxe1 10. cxd7 Qxf2 11. dxe8=Q Rxe8 12. Rb1) 8. cxd6?? { (-3.93 → Mate in 14) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-14] } (8. Qxd6 Qxd6) 8... Qxd6 { [%eval #-14] } 9. Qxd6 { [%eval #-13] } 9... Bd7?? { (Mate in 13 → 0.90) Lost forced checkmate sequence. b5 was best. } { [%eval 0.9] } (9... b5 10. Qxe6 Bxe6 11. c4 Bxc4 12. Bb2 Bxa2 13. Rxa2 Kd7 14. Rxa7 Rxa7 15. Bxg7) 10. Qxe6 { [%eval 0.67] } 10... fxe6?! { (0.67 → 1.78) Inaccuracy. Bxe6 was best. } { [%eval 1.78] } (10... Bxe6 11. Rb1) 11. g4?? { (1.78 → -1.25) Blunder. Ne2 was best. } { [%eval -1.25] } (11. Ne2 Rb8 12. Ng3 Nh6 13. Ke2 Rd8 14. a3 a5 15. Kd2 a4 16. Kc3 Ke7) 11... Ne7?? { (-1.25 → 0.51) Blunder. Kf8 was best. } { [%eval 0.51] } (11... Kf8 12. Ke2 Ne7 13. Kd3 Be8 14. Ne2 Bh5 15. gxh5 h6 16. Kc4 b5 17. Kxb5) 12. f4?? { (0.51 → -1.75) Blunder. Ba3 was best. } { [%eval -1.75] } (12. Ba3 a5) 12... e5?? { (-1.75 → Mate in 9) Checkmate is now unavoidable. g5 was best. } { [%eval #9] } (12... g5 13. fxg5) 13. fxe5 { [%eval #9] } 13... Bxg4 { [%eval #8] } 14. Nf3 { [%eval #9] } 14... Bxf3 { [%eval #8] } 15. Kf1 { [%eval #8] } 15... Bxh1 { [%eval #7] } 16. Kg2 { [%eval #7] } 16... Bxg2 { [%eval #6] } 17. h3?? { (Mate in 6 → -6.99) Lost forced checkmate sequence. e4 was best. } { [%eval -6.99] } (17. e4 Bxe4 18. Be3 Bxc2 19. Bxa7 Rxa7 20. Rf1 Rxa2 21. Rd1 Bxd1 22. e6 Rxh2#) 17... Bxh3 { [%eval #-15] } 18. e6 { [%eval #-16] } 18... Bxe6 { [%eval #-16] } 19. Rb1 { [%eval #-15] } 19... Bxa2 { [%eval -9.63] } 20. Rxb7 { [%eval #-14] } 20... Rd8?! { (Mate in 14 → -38.68) Lost forced checkmate sequence. Kd7 was best. } { [%eval -38.68] } (20... Kd7 21. Rxa7 Rxa7 22. c4 Bxc4 23. Bd2 Kc7 24. Ba5 Rxa5 25. e4 Ra3 26. e5) 21. Rxe7 { [%eval -37.45] } 21... Kxe7 { [%eval -3.69] } 22. Bd2 { [%eval -38.77] } 22... Rxd2 { [%eval -149.79] } 23. e4 { [%eval #-57] } 23... Rxc2 { [%eval -40.96] } 24. e5 { [%eval -38.4] } 24... Kd6 { [%eval -40.35] } 25. exd6 { [%eval -42.9] } 25... Rc7?? { (-42.90 → 6.44) Blunder. Re8 was best. } { [%eval 6.44] } (25... Re8 26. d7 a5 27. dxe8=K Bf7 28. Kxf7 a4 29. Kxg7 Rc8 30. Kxh7 Rh8 31. Kxh8) 26. dxc7 { [%eval 0.95] } 26... Rd8?? { (0.95 → Mate in 7) Checkmate is now unavoidable. Rb8 was best. } { [%eval #7] } (26... Rb8 27. cxb8=K Bd5 28. Kxa7 Ba8 29. Kxa8 g5 30. Kb7 g4 31. Kc6 g3 32. Kd5) 27. cxd8=K { [%eval #7] } 27... g5 { [%eval #5] } 28. Kd7 { [%eval #5] } 28... Be6 { [%eval #4] } 29. Kxe6 { [%eval #4] } 29... h5 { [%eval #3] } 30. Ke5 { [%eval #4] } 30... g4 { [%eval #3] } 31. Ke4 { [%eval #4] } 31... g3 { [%eval #3] } 32. Ke3 { [%eval #3] } 32... g2 { [%eval #2] } 33. Ke2 { [%eval #2] } 33... g1=N { [%eval #1] } 34. Kf3 { [%eval #1] } 34... Nxf3# { Game ends by variant rule. } 1-0
