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[Event "rated variant:antichess game"] [Site "https://lichess.org/3qSbNe3X"] [Date "2025.11.20"] [Round "-"] [White "Pijako"] [Black "gubbskrutt"] [Result "1-0"] [GameId "3qSbNe3X"] [UTCDate "2025.11.20"] [UTCTime "17:16:02"] [WhiteElo "1130"] [BlackElo "1211"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... Nxa6?? { (4.85 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (2... bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6 7. Nf3) 3. b4 { [%eval #15] } 3... Bxb4 { [%eval #14] } 4. d3?? { (Mate in 14 → Mate in 23) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-23] } (4. Qf3 Bxd2 5. Qxb7 Bxe1 6. Qxa7 Bxf2 7. Qxa6 Rxa6 8. Nf3 Rxa2) 4... Bxe1 { [%eval #-23] } 5. Qxe1 { [%eval -5.08] } 5... Nb4 { [%eval -4.84] } 6. Qxb4 { [%eval -5.1] } 6... e4?? { (-5.10 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (6... b5 7. Qxb5 e4 8. dxe4 Rb8 9. Qxb8 Qh4 10. Qxc7 Qxf2 11. Qxc8 Qxc2 12. Qxe8) 7. dxe4?? { (Mate in 12 → -2.63) Lost forced checkmate sequence. Qxb7 was best. } { [%eval -2.63] } (7. Qxb7 Bxb7 8. dxe4 Bxe4 9. Nc3 Bxc2 10. Ne4 Bxe4 11. Ne2 Bxg2 12. Nd4 Bxh1) 7... c5?? { (-2.63 → Mate in 11) Checkmate is now unavoidable. Qg5 was best. } { [%eval #11] } (7... Qg5 8. Qxb7) 8. Qxc5?? { (Mate in 11 → -3.12) Lost forced checkmate sequence. Qxb7 was best. } { [%eval -3.12] } (8. Qxb7 Bxb7 9. Na3 Bxe4 10. c3 Bxg2 11. Ne2 Bxh1 12. e4 Bxe4 13. Bg5 Qxg5) 8... Qc7?? { (-3.12 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #14] } (8... f5) 9. Qxa7?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-14] } (9. Qxc7 b5 10. Qxc8 Rxc8 11. Nc3 Rxc3 12. Rb1 Rxc2 13. Rxb5 Rxf2 14. h4 Rxg2) 9... Qxc2?? { (Mate in 14 → -2.38) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -2.38] } (9... Rxa7 10. Nd2 Rxa2 11. Rxa2 Qxc2 12. Rxc2 b5 13. Rxc8 g6 14. Rxe8 Nh6 15. Rxh8) 10. Qxb7 { [%eval -1.83] } 10... Qxa2?? { (-1.83 → 0.20) Blunder. Qxf2 was best. } { [%eval 0.2] } (10... Qxf2) 11. Qxd7?? { (0.20 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-11] } (11. Qxc8 Rxc8 12. Rxa2 Rxc1 13. Nc3 Rxg1 14. Rxg1 Ne7 15. Nd5 Nxd5 16. exd5 Kd8) 11... Qxb1?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #8] } (11... Qxf2 12. Qxc8 Rxa1 13. Qxe8 Qxg2 14. Qxg8 Qxh2 15. Rxh2 Rxb1 16. Qxh8 Rxc1 17. Qxh7) 12. Qxf7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-8] } (12. Rxb1 Bxd7 13. Ra1 Rxa1 14. e5 Rxc1 15. Ne2 Rxh1 16. e4 Rxh2 17. g4 Bxg4) 12... Kxf7 { [%eval #-8] } 13. Rxa8 { [%eval #-7] } 13... Qxc1 { [%eval #-7] } 14. Rxc8 { [%eval #-6] } 14... Qxc8 { [%eval #-15] } 15. g4 { [%eval #-14] } 15... Qxg4 { [%eval #-15] } 16. Nh3 { [%eval #-14] } 16... Qxe4?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Qxh3 was best. } { [%eval #5] } (16... Qxh3 17. Re1 Qxe3 18. fxe3 Ne7 19. e5 Rd8 20. e6 Kxe6 21. Rd1 Rxd1 22. e4) 17. f3 { [%eval #5] } 17... Qxf3 { [%eval #4] } 18. Ra1 { [%eval #4] } 18... Qxe3 { [%eval #3] } 19. Ng5 { [%eval #3] } 19... Qxg5 { [%eval #2] } 20. h4 { [%eval #2] } 20... Qxh4 { [%eval #1] } 21. Rh1 { [%eval #1] } 21... Qxh1# { Game ends by variant rule. } 1-0