Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "ANTICHESS Arena"] [Site "https://lichess.org/3oJNJe4J"] [Date "2026.04.29"] [Round "-"] [White "george_check"] [Black "DiaRej"] [Result "0-1"] [GameId "3oJNJe4J"] [UTCDate "2026.04.29"] [UTCTime "04:17:23"] [WhiteElo "400"] [BlackElo "766"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a6?! { (-0.62 → 0.31) Inaccuracy. e6 was best. } { [%eval 0.31] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. d3?? { (0.31 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 c5 3. Bxa6 Nxa6 4. c3 e5 5. Ke2 b6 6. Ra2 Ra7) 2... h6?? { (Mate in 15 → 0.55) Lost forced checkmate sequence. g5 was best. } { [%eval 0.55] } (2... g5 3. Bxg5 Bg7 4. Bxe7 Bxb2 5. Bxd8 Bxa1 6. Bxc7 Ra7 7. Bxb8 d5 8. Bxa7) 3. Bxh6 { [%eval 0.82] } 3... Rxh6 { [%eval 1.15] } 4. Qc1 { [%eval 1.38] } 4... Rxh2 { [%eval 1.37] } 5. Rxh2 { [%eval 1.46] } 5... d6?? { (1.46 → Mate in 13) Checkmate is now unavoidable. c6 was best. } { [%eval #13] } (5... c6 6. Qh6 Nxh6 7. Rxh6 gxh6 8. Nh3 b5 9. c4 bxc4 10. dxc4 d5 11. cxd5) 6. Qh6 { [%eval #13] } 6... gxh6 { [%eval #12] } 7. Rxh6 { [%eval #12] } 7... Bxh6 { [%eval #10] } 8. Kd2?? { (Mate in 10 → -0.74) Lost forced checkmate sequence. f4 was best. } { [%eval -0.74] } (8. f4 Bxf4 9. e3 Bxe3 10. Ke2 Bxg1 11. d4 Bxd4 12. a4 Bxb2 13. a5 Bxa1) 8... Bxd2 { [%eval -0.62] } 9. Nxd2 { [%eval -0.51] } 9... Bh3 { [%eval -0.37] } 10. gxh3 { [%eval -0.29] } 10... e6? { (-0.29 → 0.92) Mistake. c5 was best. } { [%eval 0.92] } (10... c5 11. d4) 11. a4?? { (0.92 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (11. h4 Qxh4 12. Bg2 Qxf2 13. Bxb7 Qxe2 14. Bxa6 Rxa6 15. Nxe2 Rxa3 16. bxa3 Nf6) 11... d5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (11... b5 12. axb5 axb5 13. Rxa8 Qe7 14. Rxb8 Kd7 15. Rxg8 Qf8 16. Rxf8 c5 17. Rxf7) 12. Ne4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (12. c4 dxc4 13. dxc4 Qxd2 14. e4 Qxf2 15. Ra3 Qxf1 16. h4 Qxc4 17. a5 Qxe4) 12... dxe4 { [%eval #-10] } 13. dxe4 { [%eval #-9] } 13... Qd1?? { (Mate in 9 → -6.08) Lost forced checkmate sequence. Qd3 was best. } { [%eval -6.08] } (13... Qd3 14. exd3 b5 15. axb5 axb5 16. Rxa8 Nh6 17. Rxb8 Kd7 18. Rxb5 c5 19. Rxc5) 14. Rxd1 { [%eval -5.53] } 14... f5?? { (-5.53 → -1.84) Blunder. Nd7 was best. } { [%eval -1.84] } (14... Nd7 15. Rxd7 Kxd7 16. h4 b5 17. axb5 axb5 18. h5 Nh6 19. Nh3 Ra7 20. b3) 15. exf5 { [%eval -2.0] } 15... exf5 { [%eval -2.08] } 16. Rd8?! { (-2.08 → -2.75) Inaccuracy. Rb1 was best. } { [%eval -2.75] } (16. Rb1 Nd7) 16... Kxd8 { [%eval -2.61] } 17. b4?? { (-2.61 → -5.92) Blunder. f4 was best. } { [%eval -5.92] } (17. f4 Nd7 18. Nf3 Ngf6 19. h4 Ne4 20. c3 Nxc3 21. bxc3 Ke7 22. h5 b5) 17... a5?? { (-5.92 → Mate in 7) Checkmate is now unavoidable. b5 was best. } { [%eval #7] } (17... b5) 18. bxa5 { [%eval #7] } 18... Rxa5 { [%eval #6] } 19. c4 { [%eval #6] } 19... Rxa4 { [%eval #5] } 20. e4?? { (Mate in 5 → -7.74) Lost forced checkmate sequence. h4 was best. } { [%eval -7.74] } (20. h4 Rxc4 21. e3 Rxh4 22. Ba6 bxa6 23. Nh3 Rxh3 24. f4 Rxe3#) 20... Rxc4 { [%eval -6.85] } 21. Bxc4 { [%eval -6.93] } 21... fxe4 { [%eval -7.22] } 22. Bxg8 { [%eval -7.76] } 22... Kc8?? { (-7.76 → -2.46) Blunder. c5 was best. } { [%eval -2.46] } (22... c5 23. Nf3 exf3 24. Bh7 Kd7 25. h4 Ke6 26. Bf5 Kxf5 27. h5 c4 28. h6) 23. Ba2?? { (-2.46 → -7.38) Blunder. Bf7 was best. } { [%eval -7.38] } (23. Bf7 c5 24. Bh5 Nc6 25. Bd1 c4 26. Bb3 cxb3 27. f4 exf3 28. Nxf3 Kd8) 23... e3?? { (-7.38 → -2.82) Blunder. c5 was best. } { [%eval -2.82] } (23... c5 24. Nf3 exf3 25. Bb1 Kd7 26. h4 Ke6 27. Bf5 Kxf5 28. h5 c4 29. h6) 24. fxe3 { [%eval -2.62] } 24... Nc6? { (-2.62 → -0.96) Mistake. Kd7 was best. } { [%eval -0.96] } (24... Kd7) 25. Nf3?? { (-0.96 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (25. e4 Nd4) 25... Nd4 { [%eval #-9] } 26. Nxd4 { [%eval #-8] } 26... c6?? { (Mate in 8 → -3.85) Lost forced checkmate sequence. b5 was best. } { [%eval -3.85] } (26... b5 27. Nxb5 Kd7 28. Nxc7 Kxc7 29. Bc4 Kc6 30. Bd5 Kxd5 31. e4 Kxe4 32. h4) 27. Nxc6 { [%eval -2.86] } 27... bxc6 { [%eval -1.92] } 28. e4?? { (-1.92 → Mate in 15) Checkmate is now unavoidable. h4 was best. } { [%eval #-15] } (28. h4 c5 29. Be6 Kc7 30. Bc4 Kd7 31. Bb5 Ke6 32. Ba4 c4 33. e4 c3) 28... c5 { [%eval #-15] } 29. e5 { [%eval #-3] } 29... c4 { [%eval #-3] } 30. Bxc4 { [%eval #-2] } 30... Kc7 { [%eval #-2] } 31. Bf1 { [%eval #-1] } 31... Kd6 { [%eval #-1] } 32. exd6# { Game ends by variant rule. } 0-1