FEN
[Event "casual rapid game"]
[Site "https://lichess.org/3npDAzXM"]
[Date "2026.04.29"]
[Round "-"]
[White "Martin_346"]
[Black "Vadiman"]
[Result "1-0"]
[GameId "3npDAzXM"]
[UTCDate "2026.04.29"]
[UTCTime "20:39:20"]
[WhiteElo "866"]
[BlackElo "1595"]
[Variant "Standard"]
[TimeControl "1200+3"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.13] } 4... Nf6 { [%eval 0.2] } 5. d3 { [%eval 0.13] } 5... O-O { [%eval 0.17] } 6. Be3 { [%eval 0.0] } 6... Be7 { [%eval 0.28] } 7. Nbd2 { [%eval 0.06] } 7... d5 { [%eval -0.08] } 8. Bb3 { [%eval -0.07] } 8... d4 { [%eval -0.02] } 9. Bg5 { [%eval 0.0] } 9... Bg4 { [%eval 0.54] } 10. h3 { [%eval 0.59] } 10... Bxf3 { [%eval 0.96] } 11. Nxf3 { [%eval 0.98] } 11... a5 { [%eval 0.97] } 12. a4 { [%eval 0.8] } 12... h6 { [%eval 1.06] } 13. Bh4 { [%eval 1.06] } 13... Nd7 { [%eval 1.07] } 14. Bxe7 { [%eval 0.54] } 14... Nxe7 { [%eval 0.61] } 15. c3 { [%eval 0.56] } 15... c5 { [%eval 0.56] } 16. Bc4 { [%eval 0.54] } 16... Qb6 { [%eval 0.71] } 17. Bb5 { [%eval 0.74] } 17... Nc6 { [%eval 0.82] } 18. Ra3 { [%eval 0.49] } 18... Qc7 { [%eval 0.51] } 19. g4? { (0.51 → -0.63) Mistake. Ra1 was best. } { [%eval -0.63] } (19. Ra1 Rac8 20. Rc1 Qd6 21. Qd2 Kh7 22. g3 dxc3 23. bxc3 Rc7 24. Kg2 Nb6) 19... Nf6 { [%eval -0.41] } 20. Bxc6?! { (-0.41 → -1.02) Inaccuracy. cxd4 was best. } { [%eval -1.02] } (20. cxd4 cxd4 21. Ra1 Qe7 22. Nh4 g6 23. f4 exf4 24. Rxf4 Ne5 25. Nf3 Nfd7) 20... bxc6 { [%eval -0.93] } 21. Rb3 { [%eval -1.02] } 21... Rab8 { [%eval -0.61] } 22. c4?! { (-0.61 → -1.49) Inaccuracy. Rxb8 was best. } { [%eval -1.49] } (22. Rxb8 Rxb8 23. Qc2 Nd7 24. Rc1 Qd6 25. cxd4 exd4 26. Kg2 h5 27. gxh5 Qh6) 22... Rfe8 { [%eval -1.31] } 23. g5? { (-1.31 → -2.73) Mistake. Rxb8 was best. } { [%eval -2.73] } (23. Rxb8 Rxb8 24. b3 Nh7 25. Kh2 Nf8 26. Rg1 Qd6 27. Rg3 Ng6 28. h4 Nf4) 23... hxg5?! { (-2.73 → -1.83) Inaccuracy. Rxb3 was best. } { [%eval -1.83] } (23... Rxb3 24. Qxb3 Nh5 25. Kh2 hxg5 26. Rg1 f6 27. Qd1 Nf4 28. Ne1 g6 29. Ng2) 24. Nxg5?! { (-1.83 → -2.54) Inaccuracy. Rxb8 was best. } { [%eval -2.54] } (24. Rxb8 Rxb8 25. Qd2 Nh5 26. Qxg5 Nf4 27. Qxe5 Qxe5 28. Nxe5 Rxb2 29. Nxc6 Nxh3+) 24... Nh7?? { (-2.54 → -0.25) Blunder. Rxb3 was best. } { [%eval -0.25] } (24... Rxb3 25. Qxb3 Nh5 26. Kh2 Nf4 27. Rg1 Rb8 28. Qd1 Qd7 29. Rg4 f6 30. Rxf4) 25. Rxb8 { [%eval -0.51] } 25... Rxb8 { [%eval -0.42] } 26. Nxh7 { [%eval -0.34] } 26... Kxh7 { [%eval -0.39] } 27. Qh5+ { [%eval -0.43] } 27... Kg8 { [%eval -0.42] } 28. f4?! { (-0.42 → -1.15) Inaccuracy. Rb1 was best. } { [%eval -1.15] } (28. Rb1 Qd6 29. b3 Qf6 30. h4 Re8 31. Kf1 Qf4 32. Ke2 Re6 33. Qf3 Qxf3+) 28... f6? { (-1.15 → 0.00) Mistake. exf4 was best. } { [%eval 0.0] } (28... exf4 29. Qxc5 Rxb2 30. Rf2 Rb3 31. Qxd4 f6 32. c5 Ra3 33. Qd6 Qxd6 34. cxd6) 29. fxe5 { [%eval 0.0] } 29... Qxe5 { [%eval 0.01] } 30. Rf5?? { (0.01 → -5.44) Blunder. Qxe5 was best. } { [%eval -5.44] } (30. Qxe5 fxe5 31. Rf5 Rxb2 32. Rxe5 Rd2 33. Rxc5 Rxd3 34. Rxc6 Rxh3 35. Ra6 Re3) 30... Qg3+ { [%eval -5.09] } 31. Kh1?? { (-5.09 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-7] } (31. Kf1 Qxd3+ 32. Qe2 Qxh3+ 33. Ke1 Rb3 34. Kd1 Re3 35. Qf1 Qxf1+ 36. Rxf1 Rxe4) 31... Rxb2?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Qe1+ was best. } { [%eval #2] } (31... Qe1+ 32. Kg2 Rxb2+ 33. Qe2 Qxe2+ 34. Kg3 Qe3+ 35. Kh4 Rg2 36. Rxc5 Qg3+ 37. Kh5) 32. Qe8+ { [%eval #1] } 32... Kh7 { [%eval #1] } 33. Rh5# { White wins by checkmate. } 1-0