FEN
[Event "Simulasi 3 B11L 2026 Arena"]
[Site "https://lichess.org/3jSucETk"]
[Date "2026.05.21"]
[Round "-"]
[White "Arifihsan2016"]
[Black "HazimMuqri"]
[Result "1/2-1/2"]
[GameId "3jSucETk"]
[UTCDate "2026.05.21"]
[UTCTime "12:32:30"]
[WhiteElo "962"]
[BlackElo "848"]
[WhiteRatingDiff "-30"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B02"]
[Opening "Alekhine Defense: Mokele Mbembe"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. e5 { [%eval 0.53] } 2... Ne4?! { (0.53 → 1.42) Inaccuracy. Nd5 was best. } { [%eval 1.42] } { B02 Alekhine Defense: Mokele Mbembe } (2... Nd5 3. c4 Nb6 4. d4 d6 5. f4 dxe5 6. fxe5 Nc6 7. Be3) 3. d3 { [%eval 1.1] } 3... Nc5 { [%eval 1.37] } 4. d4 { [%eval 1.02] } 4... Ne4?? { (1.02 → 3.38) Blunder. Nca6 was best. } { [%eval 3.38] } (4... Nca6 5. Nc3 c6 6. Be3 d5 7. a3 Nc7 8. Nce2 g6 9. c3) 5. Qe2 { [%eval 3.36] } 5... Ng5?! { (3.36 → 5.08) Inaccuracy. f5 was best. } { [%eval 5.08] } (5... f5 6. f3 d5 7. fxe4 fxe4 8. Nc3 c5 9. dxc5 e6 10. Be3 Be7 11. O-O-O) 6. Qe3?? { (5.08 → 1.67) Blunder. Bxg5 was best. } { [%eval 1.67] } (6. Bxg5 d5 7. exd6 cxd6 8. Nf3 d5 9. Qd2 f6 10. Be3 Nc6 11. Bb5 e6) 6... Ne6?? { (1.67 → 4.04) Blunder. f6 was best. } { [%eval 4.04] } (6... f6 7. Nc3 d5 8. f4 Nf7 9. Bd2 Nc6 10. O-O-O fxe5 11. fxe5 e6 12. h4) 7. Be2?? { (4.04 → 1.18) Blunder. d5 was best. } { [%eval 1.18] } (7. d5 d6 8. dxe6 Bxe6 9. Nf3 g6 10. exd6 cxd6 11. Qd4 Rg8 12. Bb5+ Nc6) 7... Nc6?? { (1.18 → 3.63) Blunder. c6 was best. } { [%eval 3.63] } (7... c6 8. Nf3 g6 9. h4 h5 10. Nc3 d5 11. exd6 exd6 12. d5 cxd5 13. Nxd5) 8. Nc3?? { (3.63 → -1.37) Blunder. d5 was best. } { [%eval -1.37] } (8. d5 Nb4 9. Qd2 Nxd5 10. Qxd5 c6 11. Qb3 Qa5+ 12. Qc3 Qc7 13. Nf3 g6) 8... Ncxd4 { [%eval -1.12] } 9. Qd3 { [%eval -1.38] } 9... d6 { [%eval -1.2] } 10. Nf3 { [%eval -1.35] } 10... Nxc2+?? { (-1.35 → 3.01) Blunder. Nxf3+ was best. } { [%eval 3.01] } (10... Nxf3+ 11. Bxf3 dxe5 12. Qb5+ c6 13. Qxe5 Nd4 14. Be4 Qd6 15. Bf4 Ne6 16. Rd1) 11. Kd2?? { (3.01 → -4.36) Blunder. Qxc2 was best. } { [%eval -4.36] } (11. Qxc2 g6 12. O-O Bg7 13. exd6 exd6 14. h4 O-O 15. h5 Re8 16. h6 Bh8) 11... Nxa1 { [%eval -4.15] } 12. b3 { [%eval -4.71] } 12... Nf4 { [%eval -4.67] } 13. Qb1 { [%eval -4.75] } 13... Nxg2 { [%eval -4.09] } 14. Qxa1 { [%eval -3.89] } 14... Nf4 { [%eval -4.19] } 15. Qb1 { [%eval -4.78] } 15... dxe5+ { [%eval -4.74] } 16. Bd3?! { (-4.74 → -6.35) Inaccuracy. Ke1 was best. } { [%eval -6.35] } (16. Ke1 Nxe2 17. Kxe2 Qd6 18. Rd1 Qa6+ 19. Ke1 Qc6 20. Qd3 f6 21. Ba3 Bg4) 16... Bg4 { [%eval -5.49] } 17. Nxe5 { [%eval -5.25] } 17... Be2?? { (-5.25 → -1.87) Blunder. Nxd3 was best. } { [%eval -1.87] } (17... Nxd3 18. Nxd3 f6 19. Ne4 e5 20. Bb2 Qd7 21. Rc1 O-O-O 22. Ke3 Qxd3+ 23. Qxd3) 18. Nxe2 { [%eval -1.95] } 18... Nxd3 { [%eval -1.86] } 19. Nxd3 { [%eval -2.45] } 19... Qd6?! { (-2.45 → -1.64) Inaccuracy. Qd5 was best. } { [%eval -1.64] } (19... Qd5 20. Ng3 h5 21. h4 Rh6 22. Ke2 Rc6 23. Rd1 O-O-O 24. f3 g6 25. Bg5) 20. Qc2 { [%eval -1.67] } 20... Qa3?? { (-1.67 → 6.26) Blunder. O-O-O was best. } { [%eval 6.26] } (20... O-O-O 21. Qc4 Qf6 22. Qg4+ Rd7 23. Re1 e6 24. Kc2 Be7 25. Bb2 Qg6 26. Qxg6) 21. Bxa3 { [%eval 6.6] } 21... O-O-O { [%eval 6.77] } 22. Qc4 { [%eval 5.99] } 22... b5 { [%eval 7.94] } 23. Qxb5 { [%eval 7.93] } 23... c6? { (7.93 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (23... h5 24. Qa6+ Kd7 25. Qxa7 e5 26. Rc1 Bxa3 27. Rxc7+ Ke6 28. Qa6+ Kf5 29. Rxf7+) 24. Qa5? { (Mate in 5 → 7.74) Lost forced checkmate sequence. Rc1 was best. } { [%eval 7.74] } (24. Rc1 Rd6 25. Rxc6+ Rxc6 26. Qxc6+ Kb8 27. Nc5 e5 28. Qb7#) 24... Rd5 { [%eval 8.85] } 25. Qxa7 { [%eval 8.33] } 25... Rd7? { (8.33 → Mate in 7) Checkmate is now unavoidable. g6 was best. } { [%eval #7] } (25... g6 26. Rd1 Bg7 27. Qa6+ Kc7 28. Ke1 Rhd8 29. Bxe7 R8d7 30. Bb4 Rd8 31. f4) 26. Qa8+ { [%eval #6] } 26... Kc7 { [%eval #6] } 27. Qa7+ { [%eval #7] } 27... Kd8 { [%eval #1] } 28. Qa8+ { [%eval #6] } 28... Kc7 { [%eval #6] } 29. Qa7+?! { (Mate in 6 → 12.89) Lost forced checkmate sequence. Rc1 was best. } { [%eval 12.89] } (29. Rc1 Rd6 30. Bxd6+ Kd7 31. Nc5+ Kxd6 32. Qb8+ Kd5 33. Nf4+ Kd4 34. Rc4#) 29... Kc8 { [%eval 10.88] } 30. Qa8+?? { (10.88 → 0.00) Blunder. Qa6+ was best. } { [%eval 0.0] } (30. Qa6+ Kb8 31. Qb6+ Kc8 32. Qxc6+ Kb8 33. Qxd7 e5 34. Bxf8 Rxf8 35. Qd6+ Kb7) 30... Kc7 { [%eval #6] } { The game is a draw. } 1/2-1/2