- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/3itb6UQy"] [Date "2025.04.17"] [White "Javelin_ua"] [Black "Martink100"] [Result "1-0"] [GameId "3itb6UQy"] [UTCDate "2025.04.17"] [UTCTime "17:26:46"] [WhiteElo "1568"] [BlackElo "1500"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-198"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. Qh5 { [%eval 2.63] } 3... g6?? { (2.63 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 a5 8. Rh6) 4. Qxh7 { [%eval #14] } 4... Rxh7 { [%eval #13] } 5. h4?? { (Mate in 13 → 1.31) Lost forced checkmate sequence. b4 was best. } { [%eval 1.31] } (5. b4 Bxb4 6. d3 Bxe1 7. Ne2 Bxf2 8. Ba3 Bxe3 9. Rd1 Rxh2) 5... Rxh4 { [%eval 1.51] } 6. Rxh4 { [%eval 1.33] } 6... Qxh4 { [%eval 0.42] } 7. f3?? { (0.42 → -4.73) Blunder. g4 was best. } { [%eval -4.73] } (7. g4 Qxf2 8. Kxf2 Ba3 9. Nxa3 g5 10. Kg3 a5 11. Kh4 gxh4) 7... Qxe1 { [%eval -4.25] } 8. d3?! { (-4.25 → -6.41) Inaccuracy. g4 was best. } { [%eval -6.41] } (8. g4 Qxc1) 8... Qxc1 { [%eval -5.15] } 9. Nc3?? { (-5.15 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (9. b4 Qxb1) 9... Qxb2?? { (Mate in 12 → -3.73) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -3.73] } (9... Qxg1 10. Rxg1 d5 11. Nxd5 a5 12. Nxc7 Kd7 13. Nxa8 Ba3 14. bxa3 Kc7 15. Nxc7) 10. Rb1?? { (-3.73 → Mate in 13) Checkmate is now unavoidable. a3 was best. } { [%eval #-13] } (10. a3 Qxa3) 10... Qxa2 { [%eval #-13] } 11. Rxb8 { [%eval #-12] } 11... Rxb8 { [%eval #-12] } 12. Nxa2 { [%eval #-11] } 12... Rb4?? { (Mate in 11 → -1.68) Lost forced checkmate sequence. e4 was best. } { [%eval -1.68] } (12... e4 13. fxe4 d5 14. exd5 Rb3 15. cxb3 c6 16. dxc6 Bh3 17. gxh3 Bb4 18. Nxb4) 13. Nxb4 { [%eval -2.95] } 13... Bxb4 { [%eval -1.54] } 14. c3 { [%eval -2.13] } 14... Bxc3 { [%eval -1.29] } 15. d4?? { (-1.29 → -4.78) Blunder. f4 was best. } { [%eval -4.78] } (15. f4) 15... exd4?? { (-4.78 → Mate in 4) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #4] } (15... Bxd4 16. exd4) 16. exd4 { [%eval #4] } 16... Bxd4 { [%eval #3] } 17. f4 { [%eval #3] } 17... Bxg1 { [%eval #2] } 18. f5 { [%eval #2] } 18... gxf5 { [%eval #1] } 19. g4 { [%eval #1] } 19... fxg4# { Game ends by variant rule. } 1-0