Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/3iOEe3EA"] [Date "2025.02.24"] [Round "-"] [White "its2easy4meee"] [Black "Brinkmann123"] [Result "1/2-1/2"] [GameId "3iOEe3EA"] [UTCDate "2025.02.24"] [UTCTime "19:29:33"] [WhiteElo "1386"] [BlackElo "1313"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B28"] [Opening "Sicilian Defense: O'Kelly Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... a6 { [%eval 0.5] } { B28 Sicilian Defense: O'Kelly Variation } 3. Bc4 { [%eval -0.01] } 3... Nc6 { [%eval 0.27] } 4. Nc3 { [%eval 0.0] } 4... d6 { [%eval 0.39] } 5. d3 { [%eval -0.08] } 5... Qc7 { [%eval 0.12] } 6. Be3 { [%eval -0.12] } 6... b5 { [%eval -0.07] } 7. Bd5 { [%eval -0.35] } 7... e6 { [%eval -0.4] } 8. Bxc6+ { [%eval -0.39] } 8... Qxc6 { [%eval -0.36] } 9. e5? { (-0.36 → -1.59) Mistake. Ne2 was best. } { [%eval -1.59] } (9. Ne2 Nf6) 9... d5?? { (-1.59 → 0.34) Blunder. dxe5 was best. } { [%eval 0.34] } (9... dxe5 10. O-O Qc7 11. Rc1 f5 12. a4 b4 13. Nb1 Nf6 14. c3 b3 15. Qxb3) 10. d4 { [%eval 0.26] } 10... cxd4 { [%eval 0.22] } 11. Bxd4 { [%eval 0.1] } 11... Bb7 { [%eval 0.55] } 12. Qd3 { [%eval 0.05] } 12... Ne7 { [%eval 0.09] } 13. Ng5?! { (0.09 → -0.79) Inaccuracy. a3 was best. } { [%eval -0.79] } (13. a3 Nf5) 13... Ng6 { [%eval -0.31] } 14. Qf3 { [%eval -0.77] } 14... Qd7 { [%eval -0.34] } 15. Rd1?! { (-0.34 → -0.95) Inaccuracy. Ne2 was best. } { [%eval -0.95] } (15. Ne2 a5) 15... Be7?? { (-0.95 → 4.08) Blunder. Rc8 was best. } { [%eval 4.08] } (15... Rc8) 16. Be3?? { (4.08 → -3.18) Blunder. Qxf7+ was best. } { [%eval -3.18] } (16. Qxf7+ Kd8 17. Nxe6+ Kc8 18. O-O b4 19. Ne2 Bf8 20. Ng5 a5 21. e6 Qxf7) 16... Qc7?? { (-3.18 → 9.32) Blunder. f6 was best. } { [%eval 9.32] } (16... f6 17. exf6 gxf6 18. Nge4 b4 19. Nb1 O-O-O 20. Nc5 Bxc5 21. Bxc5 Qb5 22. Bd4) 17. Qxf7+ { [%eval 9.21] } 17... Kd7 { [%eval 9.11] } 18. Qxe6+ { [%eval 8.89] } 18... Kd8? { (8.89 → Mate in 8) Checkmate is now unavoidable. Ke8 was best. } { [%eval #8] } (18... Ke8 19. Qf7+ Kd7 20. Nxd5 Kc8 21. Qe6+ Kb8 22. Nxc7 Bb4+ 23. c3 Nh4 24. Rg1) 19. Qxg6?? { (Mate in 8 → 4.06) Lost forced checkmate sequence. Nxd5 was best. } { [%eval 4.06] } (19. Nxd5 Qa5+ 20. c3 Bxd5 21. Rxd5+ Bd6 22. Rxd6+ Kc7 23. Rd7+ Kb8 24. Qd6+ Kc8) 19... hxg6 { [%eval 4.36] } 20. Ne6+ { [%eval 4.67] } 20... Kd7 { [%eval 4.6] } 21. Nxc7 { [%eval 4.57] } 21... Kxc7 { [%eval 4.56] } 22. Nxd5+ { [%eval 4.55] } 22... Bxd5 { [%eval 4.36] } 23. Rxd5 { [%eval 4.29] } 23... Rad8 { [%eval 4.56] } 24. Rxd8 { [%eval 4.57] } 24... Rxd8 { [%eval 4.51] } 25. O-O { [%eval 4.17] } 25... Kc6 { [%eval 4.43] } 26. g3 { [%eval 4.37] } 26... Kd5 { [%eval 4.58] } 27. h4 { [%eval 4.19] } 27... Ke4 { [%eval 4.63] } 28. Bg5 { [%eval 4.16] } 28... Bxg5 { [%eval 4.14] } 29. hxg5?! { (4.14 → 2.59) Inaccuracy. Re1+ was best. } { [%eval 2.59] } (29. Re1+ Kf5 30. hxg5 Ke6 31. Kf1 Rd2 32. Re2 Rd1+ 33. Kg2 b4 34. f4 Ra1) 29... Kxe5 { [%eval 2.53] } 30. Re1+ { [%eval 2.41] } 30... Kf5 { [%eval 2.24] } 31. f4?? { (2.24 → 0.47) Blunder. a3 was best. } { [%eval 0.47] } (31. a3) 31... Rd2 { [%eval 0.61] } 32. Re5+?! { (0.61 → -0.05) Inaccuracy. Kf1 was best. } { [%eval -0.05] } (32. Kf1 Rxc2 33. Re2 Rc6 34. Kf2 Kg4 35. Re7 Rc2+ 36. Ke3 Rg2 37. Rxg7 Rxg3+) 32... Kg4 { [%eval 0.0] } 33. Rc5 { [%eval 0.0] } 33... Kxg3 { [%eval 0.0] } 34. c4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (34. Kf1 Kxf4 35. a3 Rh2 36. b4 Rh5 37. Kf2 Rh2+) 34... bxc4?? { (Mate in 1 → -0.10) Lost forced checkmate sequence. Rd1# was best. } { [%eval -0.1] } (34... Rd1#) 35. Rxc4?? { (-0.10 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (35. Kf1) 35... Rxb2?? { (Mate in 1 → -0.12) Lost forced checkmate sequence. Rd1# was best. } { [%eval -0.12] } (35... Rd1#) 36. Ra4?? { (-0.12 → Mate in 1) Checkmate is now unavoidable. Rc3+ was best. } { [%eval #-1] } (36. Rc3+) 36... Rg2+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rb1# was best. } { [%eval 0.0] } (36... Rb1#) 37. Kf1 { [%eval 0.0] } 37... Rf2+ { [%eval 0.0] } 38. Ke1 { [%eval 0.0] } 38... Rxf4 { [%eval 0.0] } 39. Rxa6 { [%eval 0.0] } 39... Re4+ { [%eval 0.0] } 40. Kd2 { [%eval 0.0] } 40... Kf4 { [%eval 0.0] } 41. Rxg6 { [%eval -0.06] } 41... Ra4 { [%eval 0.0] } 42. Rxg7 { [%eval 0.0] } 42... Rxa2+ { [%eval 0.0] } 43. Kd3 { [%eval 0.0] } 43... Ra5 { [%eval -0.03] } 44. g6 { [%eval 0.0] } 44... Rg5 { [%eval 0.0] } 45. Rf7+ { [%eval -0.02] } 45... Kg4 { [%eval 0.0] } 46. g7 { [%eval 0.0] } 46... Kh5?? { (0.00 → 2.35) Blunder. Rg6 was best. } { [%eval 2.35] } (46... Rg6 47. Ke4 Kg5 48. Ke5 Kh6 49. Rf6 Kxg7 50. Rxg6+ Kxg6 51. Ke6 Kg5 52. Kf7) 47. Rf5 { [%eval 2.43] } 47... Kh6?? { (2.43 → Mate in 9) Checkmate is now unavoidable. Rxf5 was best. } { [%eval #9] } (47... Rxf5 48. g8=Q Rf1 49. Ke3 Rf6 50. Ke4 Rf2 51. Qc4 Kg6 52. Qc6+ Rf6 53. Qe8+) 48. g8=Q?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxg5 was best. } { [%eval 0.0] } (48. Rxg5 Kxg5 49. Ke4 Kg6 50. g8=Q+ Kf6 51. Kf4 Ke7 52. Ke5 Kd7 53. Qc4 Ke7) 48... Rxg8 { [%eval 0.0] } 49. Ke4 { [%eval 0.0] } 49... Rg4+ { [%eval 0.0] } 50. Ke5 { [%eval 0.0] } 50... Rg5 { [%eval 0.0] } 51. Kf6 { [%eval 0.0] } 51... Rxf5+ { [%eval 0.0] } 52. Kxf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2